refactor: introduce subasset loading

This commit is contained in:
Jan Laupetin
2026-02-05 18:17:15 +01:00
parent 1be411b371
commit aa47ffa629
255 changed files with 1668 additions and 3132 deletions
@@ -19,9 +19,6 @@ namespace xmodel
{
class CLASS_NAME final : public AbstractAssetDumper<GAME::AssetXModel>
{
public:
explicit CLASS_NAME (const AssetPool<GAME::AssetXModel::Type>& pool);
protected:
void DumpAsset(AssetDumpingContext& context, const XAssetInfo<GAME::AssetXModel::Type>& asset) override;
};