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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-16 18:03:03 +00:00

docs: adjust supported asset types for techniquesets

This commit is contained in:
Jan Laupetin
2026-03-14 20:52:39 +01:00
parent daa891a922
commit aaf4c0fd7d

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@@ -15,7 +15,7 @@ The following section specify which assets are supported to be dumped to disk (u
| XAnimParts | ❌ | ❌ | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | |
| MaterialTechniqueSet | | | |
| MaterialTechniqueSet | | | For shaders: only dumps/loads shader bytecode. |
| GfxImage | ✅ | ✅ | |
| snd_alias_list_t | ❌ | ❌ | |
| SndCurve | ❌ | ❌ | |
@@ -46,10 +46,10 @@ The following section specify which assets are supported to be dumped to disk (u
| XAnimParts | ❌ | ❌ | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | |
| MaterialPixelShader | ✅ | ✅ | Shaders are compiled. Only dumps/loads shader bytecode. |
| MaterialVertexShader | ✅ | ✅ | Shaders are compiled. Only dumps/loads shader bytecode. |
| MaterialVertexDeclaration | ✅ | ✅ | Vertex declarations are dumped/loaded as part of a technique. |
| MaterialTechniqueSet | ⁉️ | ⁉️ | Statemaps are currently not exported. |
| MaterialPixelShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
| MaterialVertexShader | ✅ | ✅ | Only dumps/loads shader bytecode. |
| MaterialVertexDeclaration | ✅ | ✅ | |
| MaterialTechniqueSet | | | |
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
| snd_alias_list_t | ❌ | ❌ | |
| SndCurve | ✅ | ✅ | |
@@ -132,7 +132,7 @@ The following section specify which assets are supported to be dumped to disk (u
| XAnimParts | ❌ | ❌ | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | |
| MaterialTechniqueSet | | ❌ | |
| MaterialTechniqueSet | | ❌ | For shaders: only dumps/loads shader bytecode. |
| GfxImage | ✅ | ❌ | A few special image encodings are not yet supported. |
| SndBank | ❌ | ❌ | |
| SndPatch | ❌ | ❌ | |
@@ -169,7 +169,7 @@ The following section specify which assets are supported to be dumped to disk (u
| XAnimParts | ❌ | ❌ | |
| XModel | ✅ | ✅ | Model data can be exported to `XMODEL_EXPORT/XMODEL_BIN`, `OBJ`, `GLB/GLTF`. |
| Material | ✅ | ✅ | Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline. |
| MaterialTechniqueSet | ✅ | | Only dumps compiled shaders. |
| MaterialTechniqueSet | ✅ | | For shaders: only dumps/loads shader bytecode. |
| GfxImage | ✅ | ✅ | A few special image encodings are not yet supported. |
| SndBank | ✅ | ✅ | The current implementation is subject to change. |
| SndPatch | ❌ | ❌ | |