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Add AssetDumperContext to bundle context fields for dumping
(cherry picked from commit ed8331280392ef3a2b4657c5dbd0880463d85f2c)
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@@ -1,15 +1,15 @@
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Dumping/AbstractFileDumper.h"
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#include "Game/T6/T6.h"
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namespace T6
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{
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class AssetDumperStringTable final : public AbstractAssetDumper<StringTable>
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class AssetDumperStringTable final : public AbstractFileDumper<StringTable>
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{
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protected:
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bool ShouldDump(XAssetInfo<StringTable>* asset) override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset) override;
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void DumpAsset(Zone* zone, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
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};
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}
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