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Split InfoString classes into multiple files depending on loading and writing code
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@@ -5,7 +5,7 @@
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#include <type_traits>
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#include "Game/IW4/CommonIW4.h"
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#include "Game/IW4/InfoStringIW4.h"
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#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
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using namespace IW4;
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@@ -2,7 +2,7 @@
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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#include "Utils/InfoString.h"
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#include "InfoString/InfoString.h"
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namespace IW4
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{
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@@ -6,7 +6,7 @@
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#include <type_traits>
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#include "Game/IW4/CommonIW4.h"
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#include "Game/IW4/InfoStringIW4.h"
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#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
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using namespace IW4;
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@@ -2,7 +2,7 @@
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW4/IW4.h"
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#include "Utils/InfoString.h"
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#include "InfoString/InfoString.h"
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namespace IW4
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{
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