refactor: combined ZoneOutputStream interface with impl

This commit is contained in:
Jan Laupetin committed 2026-01-17 00:45:18 +00:00
1 parent ac9bdd21da
commit ac24e4f893
29 files changed
+354 -310

No files matched your search

@@ -253,7 +253,7 @@ namespace
void PrintHeaderConstructor() const
{
LINEF("{0}({1}* asset, const Zone& zone, IZoneOutputStream& stream);", WriterClassName(m_env.m_asset), m_env.m_asset->m_definition->GetFullName())
LINEF("{0}({1}* asset, const Zone& zone, ZoneOutputStream& stream);", WriterClassName(m_env.m_asset), m_env.m_asset->m_definition->GetFullName())
}
void PrintVariableInitialization(const DataDefinition* def) const
@@ -279,7 +279,7 @@ namespace
void PrintConstructorMethod()
{
LINEF(
"{0}::{0}({1}* asset, const Zone& zone, IZoneOutputStream& stream)", WriterClassName(m_env.m_asset), m_env.m_asset->m_definition->GetFullName())
"{0}::{0}({1}* asset, const Zone& zone, ZoneOutputStream& stream)", WriterClassName(m_env.m_asset), m_env.m_asset->m_definition->GetFullName())
m_intendation++;
LINEF(": AssetWriter(zone.m_pools->GetAssetOrAssetReference({0}::EnumEntry, NonReferenceAssetName(AssetName<{0}>(*asset))), zone, stream)",