refactor: get rid of global game variables

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Jan committed 2024-10-19 22:09:26 +02:00
1 parent ce16d8e6c8
commit b00c65c8c0
28 files changed
+177 -156

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@@ -47,7 +47,7 @@ namespace
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{
std::unique_ptr<ZoneWriter> writer;
auto writer = std::make_unique<ZoneWriter>();
SetupBlocks(*writer);