fix: not being able to load zones without progress

This commit is contained in:
Jan Laupetin
2025-10-15 23:03:44 +02:00
parent 6a84d1ea68
commit b35973db8a
2 changed files with 2 additions and 1 deletions
@@ -60,6 +60,7 @@ namespace
m_block_shift(pointerBitCount - blockBitCount), m_block_shift(pointerBitCount - blockBitCount),
m_offset_mask(std::numeric_limits<uintptr_t>::max() >> (sizeof(uintptr_t) * 8 - (pointerBitCount - blockBitCount))), m_offset_mask(std::numeric_limits<uintptr_t>::max() >> (sizeof(uintptr_t) * 8 - (pointerBitCount - blockBitCount))),
m_last_fill_size(0), m_last_fill_size(0),
m_has_progress_callback(false),
m_progress_current_size(0uz), m_progress_current_size(0uz),
m_progress_total_size(0uz) m_progress_total_size(0uz)
{ {