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chore: add game suffix to material dumping code

This commit is contained in:
Jan
2025-06-29 08:44:50 +01:00
parent 116f008f90
commit b3aa6b3dc3
16 changed files with 13 additions and 13 deletions

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@ -1,8 +1,8 @@
#include "AssetDumperMaterial.h"
#include "DumperMaterialIW4.h"
#include "DecompilingMaterialDumperIW4.h"
#include "Game/IW4/Material/JsonMaterialWriterIW4.h"
#include "Game/IW4/Material/MaterialConstantZoneState.h"
#include "Game/IW4/Material/MaterialConstantZoneStateIW4.h"
#include "Material/MaterialCommon.h"
using namespace IW4;

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@ -1,4 +1,4 @@
#include "MaterialConstantZoneState.h"
#include "MaterialConstantZoneStateIW4.h"
#include "Game/IW4/CommonIW4.h"
#include "Game/IW4/GameAssetPoolIW4.h"

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@ -22,7 +22,7 @@
#include "AssetDumpers/AssetDumperWeapon.h"
#include "AssetDumpers/AssetDumperXModel.h"
#include "Game/IW4/GameAssetPoolIW4.h"
#include "Material/AssetDumperMaterial.h"
#include "Material/DumperMaterialIW4.h"
#include "ObjWriting.h"
using namespace IW4;

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@ -1,7 +1,7 @@
#include "AssetDumperMaterial.h"
#include "DumperMaterialIW5.h"
#include "Game/IW5/Material/JsonMaterialWriterIW5.h"
#include "Game/IW5/Material/MaterialConstantZoneState.h"
#include "Game/IW5/Material/MaterialConstantZoneStateIW5.h"
#include "Material/MaterialCommon.h"
using namespace IW5;

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@ -1,4 +1,4 @@
#include "MaterialConstantZoneState.h"
#include "MaterialConstantZoneStateIW5.h"
#include "Game/IW5/CommonIW5.h"
#include "Game/IW5/GameAssetPoolIW5.h"

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@ -14,7 +14,7 @@
#include "AssetDumpers/AssetDumperWeaponAttachment.h"
#include "AssetDumpers/AssetDumperXModel.h"
#include "Game/IW5/GameAssetPoolIW5.h"
#include "Material/AssetDumperMaterial.h"
#include "Material/DumperMaterialIW5.h"
#include "ObjWriting.h"
using namespace IW5;

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@ -1,7 +1,7 @@
#include "AssetDumperMaterial.h"
#include "DumperMaterialT6.h"
#include "Game/T6/Material/JsonMaterialWriterT6.h"
#include "Game/T6/Material/MaterialConstantZoneState.h"
#include "Game/T6/Material/MaterialConstantZoneStateT6.h"
#include "Material/MaterialCommon.h"
using namespace T6;

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@ -1,4 +1,4 @@
#include "MaterialConstantZoneState.h"
#include "MaterialConstantZoneStateT6.h"
#include "Game/T6/CommonT6.h"
#include "Game/T6/GameAssetPoolT6.h"

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@ -24,7 +24,7 @@
#include "AssetDumpers/AssetDumperXModel.h"
#include "AssetDumpers/AssetDumperZBarrier.h"
#include "Game/T6/GameAssetPoolT6.h"
#include "Material/AssetDumperMaterial.h"
#include "Material/DumperMaterialT6.h"
#include "ObjWriting.h"
using namespace T6;