mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-09-02 15:07:26 +00:00
chore: add game suffix to material dumping code
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#include "AssetDumperMaterial.h"
|
||||
#include "DumperMaterialIW5.h"
|
||||
|
||||
#include "Game/IW5/Material/JsonMaterialWriterIW5.h"
|
||||
#include "Game/IW5/Material/MaterialConstantZoneState.h"
|
||||
#include "Game/IW5/Material/MaterialConstantZoneStateIW5.h"
|
||||
#include "Material/MaterialCommon.h"
|
||||
|
||||
using namespace IW5;
|
@@ -1,4 +1,4 @@
|
||||
#include "MaterialConstantZoneState.h"
|
||||
#include "MaterialConstantZoneStateIW5.h"
|
||||
|
||||
#include "Game/IW5/CommonIW5.h"
|
||||
#include "Game/IW5/GameAssetPoolIW5.h"
|
@@ -14,7 +14,7 @@
|
||||
#include "AssetDumpers/AssetDumperWeaponAttachment.h"
|
||||
#include "AssetDumpers/AssetDumperXModel.h"
|
||||
#include "Game/IW5/GameAssetPoolIW5.h"
|
||||
#include "Material/AssetDumperMaterial.h"
|
||||
#include "Material/DumperMaterialIW5.h"
|
||||
#include "ObjWriting.h"
|
||||
|
||||
using namespace IW5;
|
||||
|
Reference in New Issue
Block a user