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chore: add game suffix to material dumping code
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17
src/ObjWriting/Game/IW5/Material/DumperMaterialIW5.h
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17
src/ObjWriting/Game/IW5/Material/DumperMaterialIW5.h
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#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/IW5/IW5.h"
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namespace IW5
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{
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class AssetDumperMaterial final : public AbstractAssetDumper<Material>
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{
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public:
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void DumpPool(AssetDumpingContext& context, AssetPool<Material>* pool) override;
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protected:
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bool ShouldDump(XAssetInfo<Material>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<Material>* asset) override;
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};
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} // namespace IW5
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