fix: fix not finalizing obj containers when parsing zone definition

This commit is contained in:
Jan 2025-01-01 21:19:28 +01:00
parent aa212e0958
commit b5937ef975
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GPG Key ID: 44B581F78FF5C57C
2 changed files with 189 additions and 0 deletions

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@ -31,5 +31,6 @@ const std::vector<AbstractParser<ZoneDefinitionParserValue, ZoneDefinitionParser
std::unique_ptr<ZoneDefinition> ZoneDefinitionParser::GetParsedValue()
{
m_state->Finalize();
return std::move(m_state->m_definition);
}

View File

@ -78,6 +78,9 @@ include,demo_scripts
MockSearchPath mockSearchPath;
mockSearchPath.AddFileData("demo_gun.zone", R"sampledata(
>linker.gunPhysics,true
build,other_zone_to_build
ignore,ignored_zone
material,demo_gun_material
)sampledata");
@ -99,6 +102,17 @@ rawfile,demo_gun_script.gsc
REQUIRE(result->m_assets[2].m_asset_name == "demo_gun_script.gsc");
REQUIRE(result->m_assets[2].m_asset_type == T6::ASSET_TYPE_RAWFILE);
REQUIRE(!result->m_properties.m_properties.empty());
const auto includedProperty = result->m_properties.m_properties.find("linker.gunphysics");
REQUIRE(includedProperty != result->m_properties.m_properties.end());
REQUIRE(includedProperty->second == "true");
REQUIRE(!result->m_ignores.empty());
REQUIRE(result->m_ignores[0] == "ignored_zone");
REQUIRE(!result->m_targets_to_build.empty());
REQUIRE(result->m_targets_to_build[0] == "other_zone_to_build");
}
TEST_CASE("ZoneDefinitionInputStream: Ensure can include assetlists", "[zonedefinition]")
@ -267,4 +281,178 @@ material,test_material
++iterator;
REQUIRE(iterator == ipakReadResults.second);
}
TEST_CASE("ZoneDefinitionInputStream: Ensure can define IWD", "[zonedefinition]")
{
std::istringstream inputData(R"sampledata(
// Call Of Duty: Black Ops II
>game,T6
>name,test_mod
>iwd,funnyIwd
material,test_material
material,otherMaterial
material,lastMaterial
)sampledata");
MockSearchPath mockSearchPath;
ZoneDefinitionInputStream inputStream(inputData, "test", "test.zone", mockSearchPath);
const auto result = inputStream.ReadDefinition();
REQUIRE(result);
REQUIRE(result->m_assets.size() == 3);
REQUIRE(result->m_obj_containers.size() == 1);
REQUIRE(result->m_obj_containers[0].m_type == ZoneDefinitionObjContainerType::IWD);
REQUIRE(result->m_obj_containers[0].m_name == "funnyIwd");
REQUIRE(result->m_obj_containers[0].m_asset_start == 0u);
REQUIRE(result->m_obj_containers[0].m_asset_end == 3u);
}
TEST_CASE("ZoneDefinitionInputStream: Defining another IWD stops current one", "[zonedefinition]")
{
std::istringstream inputData(R"sampledata(
// Call Of Duty: Black Ops II
>game,T6
>name,test_mod
>iwd,funnyIwd
material,test_material
material,otherMaterial
>iwd,otherIwd
material,lastMaterial
)sampledata");
MockSearchPath mockSearchPath;
ZoneDefinitionInputStream inputStream(inputData, "test", "test.zone", mockSearchPath);
const auto result = inputStream.ReadDefinition();
REQUIRE(result);
REQUIRE(result->m_assets.size() == 3);
REQUIRE(result->m_obj_containers.size() == 2);
REQUIRE(result->m_obj_containers[0].m_type == ZoneDefinitionObjContainerType::IWD);
REQUIRE(result->m_obj_containers[0].m_name == "funnyIwd");
REQUIRE(result->m_obj_containers[0].m_asset_start == 0u);
REQUIRE(result->m_obj_containers[0].m_asset_end == 2u);
REQUIRE(result->m_obj_containers[1].m_type == ZoneDefinitionObjContainerType::IWD);
REQUIRE(result->m_obj_containers[1].m_name == "otherIwd");
REQUIRE(result->m_obj_containers[1].m_asset_start == 2u);
REQUIRE(result->m_obj_containers[1].m_asset_end == 3u);
}
TEST_CASE("ZoneDefinitionInputStream: Ensure can define IPak", "[zonedefinition]")
{
std::istringstream inputData(R"sampledata(
// Call Of Duty: Black Ops II
>game,T6
>name,test_mod
>ipak,funnyIPak
material,test_material
material,otherMaterial
material,lastMaterial
)sampledata");
MockSearchPath mockSearchPath;
ZoneDefinitionInputStream inputStream(inputData, "test", "test.zone", mockSearchPath);
const auto result = inputStream.ReadDefinition();
REQUIRE(result);
REQUIRE(result->m_assets.size() == 3);
REQUIRE(result->m_obj_containers.size() == 1);
REQUIRE(result->m_obj_containers[0].m_type == ZoneDefinitionObjContainerType::IPAK);
REQUIRE(result->m_obj_containers[0].m_name == "funnyIPak");
REQUIRE(result->m_obj_containers[0].m_asset_start == 0u);
REQUIRE(result->m_obj_containers[0].m_asset_end == 3u);
}
TEST_CASE("ZoneDefinitionInputStream: Defining another IPak stops current one", "[zonedefinition]")
{
std::istringstream inputData(R"sampledata(
// Call Of Duty: Black Ops II
>game,T6
>name,test_mod
>ipak,funnyIPak
material,test_material
material,otherMaterial
>ipak,otherIPak
material,lastMaterial
)sampledata");
MockSearchPath mockSearchPath;
ZoneDefinitionInputStream inputStream(inputData, "test", "test.zone", mockSearchPath);
const auto result = inputStream.ReadDefinition();
REQUIRE(result);
REQUIRE(result->m_assets.size() == 3);
REQUIRE(result->m_obj_containers.size() == 2);
REQUIRE(result->m_obj_containers[0].m_type == ZoneDefinitionObjContainerType::IPAK);
REQUIRE(result->m_obj_containers[0].m_name == "funnyIPak");
REQUIRE(result->m_obj_containers[0].m_asset_start == 0u);
REQUIRE(result->m_obj_containers[0].m_asset_end == 2u);
REQUIRE(result->m_obj_containers[1].m_type == ZoneDefinitionObjContainerType::IPAK);
REQUIRE(result->m_obj_containers[1].m_name == "otherIPak");
REQUIRE(result->m_obj_containers[1].m_asset_start == 2u);
REQUIRE(result->m_obj_containers[1].m_asset_end == 3u);
}
TEST_CASE("ZoneDefinitionInputStream: Ensure can define IWD and IPak at the same time", "[zonedefinition]")
{
std::istringstream inputData(R"sampledata(
// Call Of Duty: Black Ops II
>game,T6
>name,test_mod
>iwd,funnyIwd
material,test_material
>ipak,funnyIPak
material,otherMaterial
material,lastMaterial
)sampledata");
MockSearchPath mockSearchPath;
ZoneDefinitionInputStream inputStream(inputData, "test", "test.zone", mockSearchPath);
const auto result = inputStream.ReadDefinition();
REQUIRE(result);
REQUIRE(result->m_assets.size() == 3);
REQUIRE(result->m_obj_containers.size() == 2);
REQUIRE(result->m_obj_containers[0].m_type == ZoneDefinitionObjContainerType::IWD);
REQUIRE(result->m_obj_containers[0].m_name == "funnyIwd");
REQUIRE(result->m_obj_containers[0].m_asset_start == 0u);
REQUIRE(result->m_obj_containers[0].m_asset_end == 3u);
REQUIRE(result->m_obj_containers[1].m_type == ZoneDefinitionObjContainerType::IPAK);
REQUIRE(result->m_obj_containers[1].m_name == "funnyIPak");
REQUIRE(result->m_obj_containers[1].m_asset_start == 1u);
REQUIRE(result->m_obj_containers[1].m_asset_end == 3u);
}
} // namespace test::zone::definition::zone_definition_stream