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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 08:42:35 +00:00

begin working on SndBank loading from raw

This commit is contained in:
Alex
2024-01-12 16:38:53 -05:00
parent 48d320c99d
commit b5dd6df1cd
8 changed files with 456 additions and 149 deletions
+2 -1
View File
@@ -9,6 +9,7 @@
#include "AssetLoaders/AssetLoaderRawFile.h"
#include "AssetLoaders/AssetLoaderScriptParseTree.h"
#include "AssetLoaders/AssetLoaderSlug.h"
#include "AssetLoaders/AssetLoaderSoundBank.h"
#include "AssetLoaders/AssetLoaderStringTable.h"
#include "AssetLoaders/AssetLoaderTracer.h"
#include "AssetLoaders/AssetLoaderVehicle.h"
@@ -51,7 +52,7 @@ namespace T6
REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_MATERIAL, Material))
REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_TECHNIQUE_SET, MaterialTechniqueSet))
REGISTER_ASSET_LOADER(AssetLoaderGfxImage)
REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_SOUND, SndBank))
REGISTER_ASSET_LOADER(AssetLoaderSoundBank)
REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_SOUND_PATCH, SndPatch))
REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_CLIPMAP, clipMap_t))
REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_CLIPMAP_PVS, clipMap_t))