mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-09-02 06:57:26 +00:00
Generate zone loading code with ZoneCodeGenerator via custom build tool options when compiling
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
|
||||
#include <cassert>
|
||||
|
||||
#include "Game/T6/XAssets/rawfile/rawfile_load_db.h"
|
||||
#include "Game/T6/XAssets/rawfile/rawfile_load_db2.h"
|
||||
|
||||
using namespace T6;
|
||||
|
||||
|
1
src/ZoneLoading/Game/T6/XAssets/T6_Load.gen
Normal file
1
src/ZoneLoading/Game/T6/XAssets/T6_Load.gen
Normal file
@@ -0,0 +1 @@
|
||||
# This file exists for automatically generator zone loading code.
|
@@ -1,4 +1,4 @@
|
||||
#include "rawfile_load_db.h"
|
||||
#include "rawfile_load_db2.h"
|
||||
#include <cassert>
|
||||
|
||||
using namespace T6;
|
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user