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Generate zone loading code with ZoneCodeGenerator via custom build tool options when compiling
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@@ -4,7 +4,7 @@
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#include <cassert>
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#include "Game/T6/XAssets/rawfile/rawfile_load_db.h"
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#include "Game/T6/XAssets/rawfile/rawfile_load_db2.h"
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using namespace T6;
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