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feat: add loader for fonticon json files
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@@ -1,7 +1,8 @@
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#include "ObjLoaderT6.h"
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#include "Asset/GlobalAssetPoolsLoader.h"
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#include "FontIcon/LoaderFontIconT6.h"
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#include "FontIcon/CsvLoaderFontIconT6.h"
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#include "FontIcon/JsonLoaderFontIconT6.h"
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/GameAssetPoolT6.h"
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#include "Game/T6/GameT6.h"
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@@ -412,7 +413,8 @@ namespace T6
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// collection.AddAssetCreator(std::make_unique<AssetLoaderGfxWorld>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderLightDef>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderFont>(memory));
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collection.AddAssetCreator(CreateFontIconLoader(memory, searchPath));
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collection.AddAssetCreator(CreateCsvFontIconLoader(memory, searchPath));
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collection.AddAssetCreator(CreateJsonFontIconLoader(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMenuList>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMenu>(memory));
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collection.AddAssetCreator(CreateLocalizeLoader(memory, searchPath, zone));
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