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feat: dump and load T5 materials

This commit is contained in:
Jan
2025-07-01 21:09:02 +01:00
committed by Jan Laupetin
parent 65c8cd6198
commit babfe7c884
18 changed files with 952 additions and 35 deletions

View File

@@ -5,6 +5,7 @@
#include "Game/T5/T5.h"
#include "Game/T5/XModel/LoaderXModelT5.h"
#include "Localize/LoaderLocalizeT5.h"
#include "Material/LoaderMaterialT5.h"
#include "ObjLoading.h"
#include "RawFile/LoaderRawFileT5.h"
#include "StringTable/LoaderStringTableT5.h"
@@ -104,7 +105,7 @@ namespace
// collection.AddAssetCreator(std::make_unique<AssetLoaderDestructibleDef>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderXAnim>(memory));
collection.AddAssetCreator(CreateXModelLoader(memory, searchPath, zone));
// collection.AddAssetCreator(std::make_unique<AssetLoaderMaterial>(memory));
collection.AddAssetCreator(CreateMaterialLoader(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderImage>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundBank>(memory));