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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-07-01 08:41:52 +00:00

Add possibility to override zone name in zone definition

This commit is contained in:
Jan
2023-09-28 20:52:16 +02:00
parent e36367fe01
commit bb94162be4
9 changed files with 43 additions and 11 deletions

View File

@ -6,9 +6,8 @@ ZoneCreationContext::ZoneCreationContext()
{
}
ZoneCreationContext::ZoneCreationContext(std::string zoneName, ISearchPath* assetSearchPath, ZoneDefinition* definition)
: m_zone_name(std::move(zoneName)),
m_asset_search_path(assetSearchPath),
ZoneCreationContext::ZoneCreationContext(ISearchPath* assetSearchPath, ZoneDefinition* definition)
: m_asset_search_path(assetSearchPath),
m_definition(definition)
{
}

View File

@ -12,7 +12,6 @@
class ZoneCreationContext
{
public:
std::string m_zone_name;
std::string m_game_name;
ISearchPath* m_asset_search_path;
ZoneDefinition* m_definition;
@ -20,5 +19,5 @@ public:
std::vector<AssetListEntry> m_ignored_assets;
ZoneCreationContext();
ZoneCreationContext(std::string zoneName, ISearchPath* assetSearchPath, ZoneDefinition* definition);
ZoneCreationContext(ISearchPath* assetSearchPath, ZoneDefinition* definition);
};