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chore: move extend and dereference description into test source file

This commit is contained in:
Jan Laupetin
2025-12-24 10:05:02 +01:00
parent 42e8fd4056
commit bc3a4a76a8
2 changed files with 11 additions and 9 deletions

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# Extend and dereference system test
This makes sure that when reusing assets from an existing zone, asset dependencies that are references can be overwritten to be non-references.
In this case:
- The zone `ZoneWithTechsetT6` contains the techniqueset `trivial_floatz_2992w610`
- The zone `ZoneWithMaterialT6` contains the material `test` and with a reference to its techniqueset `,trivial_floatz_2992w610`
- The final zone `CombinedZoneT6` is built while loading both of the other fastfile and is expected to contain both the material `test` with a reference to a (actual asset, not a reference) techniqueset `trivial_floatz_2992w610`

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/*
This makes sure that when reusing assets from an existing zone, asset dependencies that are references can be overwritten to be non-references.
In this case:
- The zone `ZoneWithTechsetT6` contains the techniqueset `trivial_floatz_2992w610`
- The zone `ZoneWithMaterialT6` contains the material `test` and with a reference to its techniqueset `,trivial_floatz_2992w610`
- The final zone `CombinedZoneT6` is built while loading both of the other fastfile and is expected to contain both the material `test` with a reference to a
(actual asset, not a reference) techniqueset `trivial_floatz_2992w610`
*/
#include "Game/T6/GameAssetPoolT6.h" #include "Game/T6/GameAssetPoolT6.h"
#include "Linker.h" #include "Linker.h"
#include "OatTestPaths.h" #include "OatTestPaths.h"