diff --git a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderRawFile.cpp b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderRawFile.cpp index f7334b67..3d987908 100644 --- a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderRawFile.cpp +++ b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderRawFile.cpp @@ -93,6 +93,8 @@ bool AssetLoaderRawFile::LoadDefault( rawFile->buffer = static_cast(fileBuffer); manager->AddAsset(ASSET_TYPE_RAWFILE, assetName, rawFile); + + return true; } bool AssetLoaderRawFile::LoadFromRaw(