refactor: refactor ZoneDefWriter

This commit is contained in:
Jan
2024-10-19 10:49:56 +02:00
parent eec643fab5
commit c034ac790a
28 changed files with 159 additions and 180 deletions
+5
View File
@@ -8,6 +8,11 @@ using namespace IW4;
GameIW4 g_GameIW4;
GameId GameIW4::GetId()
{
return GameId::IW4;
}
std::string GameIW4::GetFullName()
{
return "Call Of Duty: Modern Warfare 2";
+5 -3
View File
@@ -1,17 +1,19 @@
#pragma once
#include "Game/IGame.h"
class GameIW4 : public IGame
class GameIW4 final : public IGame
{
std::vector<Zone*> m_zones;
public:
GameId GetId() override;
std::string GetFullName() override;
std::string GetShortName() override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
std::vector<Zone*> GetZones() override;
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override;
private:
std::vector<Zone*> m_zones;
};
extern GameIW4 g_GameIW4;