mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-11-23 13:12:06 +00:00
Initial commit of BSP compilation
This commit is contained in:
13
src/ObjLoading/Game/T6/CustomMap/ProjectCreator.h
Normal file
13
src/ObjLoading/Game/T6/CustomMap/ProjectCreator.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "SearchPath/ISearchPath.h"
|
||||
#include "Utils/MemoryManager.h"
|
||||
#include "Game/T6/T6.h"
|
||||
using namespace T6;
|
||||
|
||||
#include "OBJ_Loader.h"
|
||||
|
||||
class CustomMapInfo
|
||||
{
|
||||
public:
|
||||
static void parseMesh(objl::Mesh* OBJMesh, worldSurface* meshSurface, customMapInfo* projInfo);
|
||||
static customMapInfo* createCustomMapInfo(std::string& projectName, ISearchPath& searchPath);
|
||||
};
|
||||
Reference in New Issue
Block a user