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https://github.com/Laupetin/OpenAssetTools.git
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feat: add external image loader for every supported game
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@@ -3,6 +3,7 @@
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#include "Asset/GlobalAssetPoolsLoader.h"
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#include "Game/T5/AssetMarkerT5.h"
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#include "Game/T5/GameT5.h"
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#include "Game/T5/Image/ImageLoaderExternalT5.h"
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#include "Game/T5/T5.h"
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#include "Game/T5/XModel/LoaderXModelT5.h"
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#include "Localize/LoaderLocalizeT5.h"
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@@ -108,7 +109,7 @@ namespace
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collection.AddAssetCreator(xmodel::CreateLoaderT5(memory, searchPath, zone));
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collection.AddAssetCreator(material::CreateLoaderT5(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderImage>(memory));
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collection.AddAssetCreator(image::CreateLoaderExternalT5(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundBank>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundPatch>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapPvs>(memory));
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