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feat: add external image loader for every supported game
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@@ -46,7 +46,8 @@ namespace
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return nullptr;
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}
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return image::LoadIwi(*filePathImage.m_stream);
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auto loadResult = image::LoadIwi(*filePathImage.m_stream);
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return loadResult ? std::move(loadResult->m_texture) : nullptr;
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}
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std::unique_ptr<Texture> LoadImageData(ISearchPath& searchPath, const GfxImage& image)
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