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feat: add support for t4 materials (#891)
* feat: add support for t4 materials * fix: t4 material struct
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@@ -10,6 +10,7 @@
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#include "Game/T4/XAnim/XAnimLoaderT4.h"
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#include "Localize/AssetLoaderLocalizeT4.h"
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#include "Maps/MapEntsLoaderT4.h"
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#include "Material/LoaderMaterialT4.h"
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#include "RawFile/AssetLoaderRawFileT4.h"
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#include "Weapon/FlameTableLoaderT4.h"
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#include "Weapon/WeaponGdtLoaderT4.h"
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@@ -98,6 +99,7 @@ namespace
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collection.AddAssetCreator(xanim::CreateLoaderT4(memory, searchPath, zone));
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collection.AddAssetCreator(image::CreateLoaderEmbeddedT4(memory, searchPath));
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collection.AddAssetCreator(image::CreateLoaderExternalT4(memory, searchPath));
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collection.AddAssetCreator(material::CreateLoaderT4(memory, searchPath));
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collection.AddAssetCreator(font::CreateLoaderT4(memory, searchPath));
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collection.AddAssetCreator(localize::CreateLoaderT4(memory, searchPath, zone));
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collection.AddAssetCreator(map_ents::CreateLoaderT4(memory, searchPath));
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