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chore: implement obj loading skeleton with localize asset
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@ -58,7 +58,7 @@ namespace zone_creator
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AssetCreatorCollection creatorCollection(*zone);
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objCompiler->ConfigureCreatorCollection(creatorCollection, *zone, *context.m_definition);
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objLoader->ConfigureCreatorCollection(creatorCollection);
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objLoader->ConfigureCreatorCollection(creatorCollection, *zone, *context.m_asset_search_path);
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AssetCreationContext creationContext(zone.get(), &creatorCollection, &ignoredAssetLookup);
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