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chore: implement obj loading skeleton with localize asset

This commit is contained in:
Jan
2024-12-23 22:55:58 +01:00
parent 673db0592f
commit c524cb007a
64 changed files with 1238 additions and 1038 deletions

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@ -79,7 +79,7 @@ XAssetInfoGeneric* AssetCreationContext::AddAssetGeneric(GenericAssetRegistratio
return addedAsset;
}
XAssetInfoGeneric* AssetCreationContext::LoadDefaultAssetDependency(const asset_type_t assetType, const std::string& assetName) const
XAssetInfoGeneric* AssetCreationContext::LoadDefaultAssetDependency(const asset_type_t assetType, const std::string& assetName)
{
const auto result = m_creators->CreateDefaultAsset(assetType, assetName, *this);
if (result.HasTakenAction() && !result.HasFailed())