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chore: implement obj loading skeleton with localize asset
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@@ -33,7 +33,7 @@ void SequenceLocalizeFileLanguageValue::ProcessMatch(LocalizeFileParserState* st
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if (langName == state->m_language_name_caps)
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{
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const auto& currentReference = state->m_current_reference;
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if (!state->m_zone_state->DoLocalizeEntryDuplicateCheck(currentReference))
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if (!state->m_duplication_checker.CheckLocalizeEntryForDuplicates(currentReference))
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{
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std::cout << "Localize: a value for reference \"" << currentReference << "\" was already defined\n";
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}
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