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chore: do not use using namespace in headers
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@@ -21,8 +21,8 @@ namespace BSP
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class BSPObject
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{
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public:
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vec3_t min;
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vec3_t max;
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T6::vec3_t min;
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T6::vec3_t max;
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int partitionIndex; // index of the partition the object is contained in
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BSPObject(float xMin, float yMin, float zMin, float xMax, float yMax, float zMax, int objPartitionIndex);
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@@ -61,8 +61,8 @@ namespace BSP
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std::unique_ptr<BSPNode> node;
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int level; // level in the BSP tree
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vec3_t min;
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vec3_t max;
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T6::vec3_t min;
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T6::vec3_t max;
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BSPTree(float xMin, float yMin, float zMin, float xMax, float yMax, float zMax, int treeLevel);
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void splitTree();
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