mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-10-26 16:25:51 +00:00
feat: report on unlinking progress
This commit is contained in:
@@ -395,19 +395,14 @@ namespace
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namespace attachment
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{
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bool JsonDumperIW5::ShouldDump(XAssetInfo<WeaponAttachment>* asset)
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void JsonDumperIW5::DumpAsset(AssetDumpingContext& context, const XAssetInfo<WeaponAttachment>& asset)
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{
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return true;
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}
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void JsonDumperIW5::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponAttachment>* asset)
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{
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const auto assetFile = context.OpenAssetFile(GetJsonFileNameForAssetName(asset->m_name));
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const auto assetFile = context.OpenAssetFile(GetJsonFileNameForAssetName(asset.m_name));
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if (!assetFile)
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return;
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const JsonDumperImpl dumper(context, *assetFile);
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dumper.Dump(asset->Asset());
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dumper.Dump(asset.Asset());
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}
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} // namespace attachment
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@@ -8,7 +8,6 @@ namespace attachment
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class JsonDumperIW5 final : public AbstractAssetDumper<IW5::WeaponAttachment>
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{
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protected:
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bool ShouldDump(XAssetInfo<IW5::WeaponAttachment>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<IW5::WeaponAttachment>* asset) override;
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW5::WeaponAttachment>& asset) override;
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};
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} // namespace attachment
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@@ -681,31 +681,31 @@ namespace
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}
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}
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InfoString CreateInfoString(XAssetInfo<WeaponCompleteDef>* asset)
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InfoString CreateInfoString(const XAssetInfo<WeaponCompleteDef>& asset)
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{
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const auto fullDef = std::make_unique<WeaponFullDef>();
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memset(fullDef.get(), 0, sizeof(WeaponFullDef));
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CopyToFullDef(asset->Asset(), fullDef.get());
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CopyToFullDef(asset.Asset(), fullDef.get());
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InfoStringFromWeaponConverter converter(fullDef.get(),
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weapon_fields,
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std::extent_v<decltype(weapon_fields)>,
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[asset](const scr_string_t scrStr) -> std::string
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{
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assert(scrStr < asset->m_zone->m_script_strings.Count());
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if (scrStr >= asset->m_zone->m_script_strings.Count())
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assert(scrStr < asset.m_zone->m_script_strings.Count());
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if (scrStr >= asset.m_zone->m_script_strings.Count())
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return "";
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return asset->m_zone->m_script_strings[scrStr];
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return asset.m_zone->m_script_strings[scrStr];
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});
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return converter.Convert();
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}
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void DumpAccuracyGraphs(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset)
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void DumpAccuracyGraphs(AssetDumpingContext& context, const XAssetInfo<WeaponCompleteDef>& asset)
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{
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auto* accuracyGraphWriter = context.GetZoneAssetDumperState<AccuracyGraphWriter>();
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const auto weapon = asset->Asset();
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const auto weapon = asset.Asset();
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const auto* weapDef = weapon->weapDef;
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if (!weapDef)
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@@ -733,12 +733,7 @@ namespace
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namespace weapon
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{
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bool DumperIW5::ShouldDump(XAssetInfo<WeaponCompleteDef>* asset)
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{
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return true;
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}
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void DumperIW5::DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset)
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void DumperIW5::DumpAsset(AssetDumpingContext& context, const XAssetInfo<WeaponCompleteDef>& asset)
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{
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// TODO: only dump infostring fields when non-default
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@@ -746,13 +741,13 @@ namespace weapon
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if (context.m_gdt)
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{
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const auto infoString = CreateInfoString(asset);
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GdtEntry gdtEntry(asset->m_name, ObjConstants::GDF_FILENAME_WEAPON);
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GdtEntry gdtEntry(asset.m_name, ObjConstants::GDF_FILENAME_WEAPON);
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infoString.ToGdtProperties(ObjConstants::INFO_STRING_PREFIX_WEAPON, gdtEntry);
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context.m_gdt->WriteEntry(gdtEntry);
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}
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else
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{
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const auto assetFile = context.OpenAssetFile(GetFileNameForAssetName(asset->m_name));
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const auto assetFile = context.OpenAssetFile(GetFileNameForAssetName(asset.m_name));
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if (!assetFile)
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return;
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@@ -9,7 +9,6 @@ namespace weapon
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class DumperIW5 final : public AbstractAssetDumper<IW5::WeaponCompleteDef>
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{
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protected:
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bool ShouldDump(XAssetInfo<IW5::WeaponCompleteDef>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<IW5::WeaponCompleteDef>* asset) override;
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void DumpAsset(AssetDumpingContext& context, const XAssetInfo<IW5::WeaponCompleteDef>& asset) override;
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};
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} // namespace weapon
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