feat: t6 flametables (#845)

* feat: add flametable loading and dumping for T6

* chore: add additional validation logic of game for t6 weapon loading
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Jan authored and GitHub committed 2026-06-20 11:50:43 +00:00
1 parent 5b11848f4d
commit c84e3076f1
9 files changed
+447 -15

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@@ -43,6 +43,7 @@
#include "Weapon/AttachmentUniqueGdtLoaderT6.h"
#include "Weapon/AttachmentUniqueRawLoaderT6.h"
#include "Weapon/CamoJsonLoaderT6.h"
#include "Weapon/FlameTableLoaderT6.h"
#include "Weapon/WeaponGdtLoaderT6.h"
#include "Weapon/WeaponRawLoaderT6.h"
#include "ZBarrier/GdtLoaderZBarrierT6.h"
@@ -441,6 +442,7 @@ namespace T6
collection.AddSubAssetCreator(techset::CreateVertexShaderLoaderT6(memory, searchPath));
collection.AddSubAssetCreator(techset::CreatePixelShaderLoaderT6(memory, searchPath));
collection.AddSubAssetCreator(weapon::CreateFlameTableLoaderT6(memory, searchPath, zone));
}
} // namespace