refactor: name asset classes and files after asset name and not struct name

This commit is contained in:
Jan Laupetin committed 2026-10-31 07:50:50 +01:00
1 parent 3145dfa874
commit c87211b808
44 files changed
+1003 -1011

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+124 -124
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@@ -7,28 +7,28 @@ ZoneCode.Games = {
},
Assets = {
"PhysPreset",
"XAnimParts",
"XAnim",
"XModel",
"Material",
"MaterialTechniqueSet",
"GfxImage",
"snd_alias_list_t",
"SndCurve",
"TechniqueSet",
"Image",
"Sound",
"SoundCurve",
"LoadedSound",
"clipMap_t",
"ClipMapPvs",
"ComWorld",
"GameWorldSp",
"GameWorldMp",
"MapEnts",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponDef",
"FxEffectDef",
"FxImpactTable",
"Menu",
"Localize",
"Weapon",
"Fx",
"ImpactFx",
"RawFile",
"StringTable"
}
@@ -41,39 +41,39 @@ ZoneCode.Games = {
},
Assets = {
"PhysPreset",
"PhysCollmap",
"XAnimParts",
"PhysCollMap",
"XAnim",
"XModel",
"Material",
"MaterialPixelShader",
"MaterialVertexShader",
"MaterialVertexDeclaration",
"MaterialTechniqueSet",
"GfxImage",
"snd_alias_list_t",
"SndCurve",
"PixelShader",
"VertexShader",
"VertexDecl",
"TechniqueSet",
"Image",
"Sound",
"SoundCurve",
"LoadedSound",
"clipMap_t",
"ClipMapMp",
"ComWorld",
"GameWorldSp",
"GameWorldMp",
"MapEnts",
"FxWorld",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponCompleteDef",
"FxEffectDef",
"FxImpactTable",
"Menu",
"Localize",
"Weapon",
"Fx",
"ImpactFx",
"RawFile",
"StringTable",
"LeaderboardDef",
"StructuredDataDefSet",
"TracerDef",
"VehicleDef",
"Leaderboard",
"StructuredDataDef",
"Tracer",
"Vehicle",
"AddonMapEnts"
}
},
@@ -85,20 +85,20 @@ ZoneCode.Games = {
},
Assets = {
"PhysPreset",
"PhysCollmap",
"XAnimParts",
"PhysCollMap",
"XAnim",
"XModelSurfs",
"XModel",
"Material",
"MaterialPixelShader",
"MaterialVertexShader",
"MaterialVertexDeclaration",
"MaterialTechniqueSet",
"GfxImage",
"snd_alias_list_t",
"SndCurve",
"PixelShader",
"VertexShader",
"VertexDecl",
"TechniqueSet",
"Image",
"Sound",
"SoundCurve",
"LoadedSound",
"clipMap_t",
"ClipMap",
"ComWorld",
"GlassWorld",
"PathData",
@@ -106,23 +106,23 @@ ZoneCode.Games = {
"MapEnts",
"FxWorld",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponAttachment",
"WeaponCompleteDef",
"FxEffectDef",
"FxImpactTable",
"SurfaceFxTable",
"Menu",
"Localize",
"Attachment",
"Weapon",
"Fx",
"ImpactFx",
"SurfaceFx",
"RawFile",
"ScriptFile",
"Script",
"StringTable",
"LeaderboardDef",
"StructuredDataDefSet",
"TracerDef",
"VehicleDef",
"Leaderboard",
"StructuredDataDef",
"Tracer",
"Vehicle",
"AddonMapEnts",
}
},
@@ -135,27 +135,27 @@ ZoneCode.Games = {
"PhysPreset",
"PhysConstraints",
"DestructibleDef",
"XAnimParts",
"XAnim",
"XModel",
"Material",
"MaterialTechniqueSet",
"GfxImage",
"snd_alias_list_t",
"SndCurve",
"clipMap_t",
"TechniqueSet",
"Image",
"Sound",
"SoundCurve",
"ClipMapMp",
"ComWorld",
"GameWorldSp",
"GameWorldMp",
"MapEnts",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponDef",
"FxEffectDef",
"FxImpactTable",
"Menu",
"Localize",
"Weapon",
"Fx",
"ImpactFx",
"RawFile",
"StringTable",
"XmlTree",
@@ -173,28 +173,28 @@ ZoneCode.Games = {
"PhysPreset",
"PhysConstraints",
"DestructibleDef",
"XAnimParts",
"XAnim",
"XModel",
"Material",
"MaterialTechniqueSet",
"GfxImage",
"snd_alias_list_t",
"SndDriverGlobals",
"TechniqueSet",
"Image",
"Sound",
"SoundDriverGlobals",
"LoadedSound",
"clipMap_t",
"ClipMapPvs",
"ComWorld",
"GameWorldSp",
"GameWorldMp",
"MapEnts",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponDef",
"FxEffectDef",
"FxImpactTable",
"Menu",
"Localize",
"Weapon",
"Fx",
"ImpactFx",
"RawFile",
"StringTable",
"PackIndex",
@@ -209,33 +209,33 @@ ZoneCode.Games = {
"PhysPreset",
"PhysConstraints",
"DestructibleDef",
"XAnimParts",
"XAnim",
"XModel",
"Material",
"MaterialTechniqueSet",
"GfxImage",
"SndBank",
"SndPatch",
"clipMap_t",
"TechniqueSet",
"Image",
"SoundBank",
"SoundPatch",
"ClipMapPvs",
"ComWorld",
"GameWorldSp",
"GameWorldMp",
"MapEnts",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponVariantDef",
"SndDriverGlobals",
"FxEffectDef",
"FxImpactTable",
"Menu",
"Localize",
"Weapon",
"SoundDriverGlobals",
"Fx",
"ImpactFx",
"RawFile",
"StringTable",
"PackIndex",
"XGlobals",
"ddlRoot_t",
"DDL",
"Glasses",
"EmblemSet"
}
@@ -249,51 +249,51 @@ ZoneCode.Games = {
"PhysPreset",
"PhysConstraints",
"DestructibleDef",
"XAnimParts",
"XAnim",
"XModel",
"Material",
"MaterialTechniqueSet",
"GfxImage",
"SndBank",
"SndPatch",
"clipMap_t",
"TechniqueSet",
"Image",
"SoundBank",
"SoundPatch",
"ClipMapPvs",
"ComWorld",
"GameWorldSp",
"GameWorldMp",
"MapEnts",
"GfxWorld",
"GfxLightDef",
"Font_s",
"LightDef",
"Font",
"FontIcon",
"MenuList",
"menuDef_t",
"LocalizeEntry",
"WeaponVariantDef",
"WeaponAttachment",
"WeaponAttachmentUnique",
"Menu",
"Localize",
"Weapon",
"Attachment",
"AttachmentUnique",
"WeaponCamo",
"SndDriverGlobals",
"FxEffectDef",
"FxImpactTable",
"SoundDriverGlobals",
"Fx",
"ImpactFx",
"RawFile",
"StringTable",
"LeaderboardDef",
"Leaderboard",
"XGlobals",
"ddlRoot_t",
"DDL",
"Glasses",
"EmblemSet",
"ScriptParseTree",
"Script",
"KeyValuePairs",
"VehicleDef",
"Vehicle",
"MemoryBlock",
"AddonMapEnts",
"TracerDef",
"SkinnedVertsDef",
"Tracer",
"SkinnedVerts",
"Qdb",
"Slug",
"FootstepTableDef",
"FootstepFXTableDef",
"ZBarrierDef"
"FootstepTable",
"FootstepFxTable",
"ZBarrier"
}
}
}