mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-06 08:42:35 +00:00
feat: fixed models flickering and not being drawn due to skinned verts
This commit is contained in:
@@ -11,10 +11,11 @@ namespace BSP
|
||||
|
||||
SkinnedVertsDef* SkinnedVertsLinker::linkSkinnedVerts(BSPData* bsp)
|
||||
{
|
||||
// Pretty sure maxSkinnedVerts relates to the max amount of xmodel skinned verts a map will have
|
||||
// maxSkinnedVerts defines how many model verts can be drawn at once
|
||||
// Low values cause models not to be drawn, so double origin's maxSkinnedVerts is used as a safe bet
|
||||
SkinnedVertsDef* skinnedVerts = m_memory.Alloc<SkinnedVertsDef>();
|
||||
skinnedVerts->name = m_memory.Dup("skinnedverts");
|
||||
skinnedVerts->maxSkinnedVerts = static_cast<unsigned int>(bsp->gfxWorld.xmodels.size() * 1000);
|
||||
skinnedVerts->maxSkinnedVerts = static_cast<unsigned int>(300000);
|
||||
|
||||
return skinnedVerts;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user