diff --git a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp index de7809d1..c97b1b50 100644 --- a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp +++ b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp @@ -328,6 +328,7 @@ void AssetLoaderWeapon::LinkWeaponFullDefSubStructs(WeaponFullDef* weapon) { weapon->weapVariantDef.weapDef = &weapon->weapDef; weapon->weapVariantDef.attachments = weapon->attachments; + weapon->weapVariantDef.attachmentUniques = weapon->attachmentUniques; weapon->weapDef.gunXModel = weapon->gunXModel; weapon->weapVariantDef.szXAnims = weapon->szXAnims; weapon->weapVariantDef.hideTags = weapon->hideTags;