From cb3e4386a9e76dc85369946dde1cc0210b4aea37 Mon Sep 17 00:00:00 2001 From: Jan Date: Thu, 25 Mar 2021 13:33:05 +0100 Subject: [PATCH] Fix weapon asset loader not linking weaponfulldef attachment uniques to weaponvariantdef --- src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp index de7809d1..c97b1b50 100644 --- a/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp +++ b/src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderWeapon.cpp @@ -328,6 +328,7 @@ void AssetLoaderWeapon::LinkWeaponFullDefSubStructs(WeaponFullDef* weapon) { weapon->weapVariantDef.weapDef = &weapon->weapDef; weapon->weapVariantDef.attachments = weapon->attachments; + weapon->weapVariantDef.attachmentUniques = weapon->attachmentUniques; weapon->weapDef.gunXModel = weapon->gunXModel; weapon->weapVariantDef.szXAnims = weapon->szXAnims; weapon->weapVariantDef.hideTags = weapon->hideTags;