diff --git a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h index eefdb00d..9a72d9d4 100644 --- a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h +++ b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h @@ -7,7 +7,7 @@ namespace IW4 { - class AssetLoaderStructuredDataDefSet final : public BasicAssetLoader + class AssetLoaderStructuredDataDefSet final : public BasicAssetLoader { public: _NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;