From cd8e6cf96aedef33fec300dbda5acef66a529a1a Mon Sep 17 00:00:00 2001 From: Jan Date: Fri, 15 Apr 2022 13:00:08 +0200 Subject: [PATCH] Fix not being able to use StructuredDataDefSet assets from memory --- .../Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h index eefdb00d..9a72d9d4 100644 --- a/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h +++ b/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderStructuredDataDefSet.h @@ -7,7 +7,7 @@ namespace IW4 { - class AssetLoaderStructuredDataDefSet final : public BasicAssetLoader + class AssetLoaderStructuredDataDefSet final : public BasicAssetLoader { public: _NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;