chore: use method static array for zonewriterfactory

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Jan 2024-10-19 20:22:11 +02:00
parent a1851b0ea0
commit ce16d8e6c8
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13 changed files with 243 additions and 342 deletions

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@ -16,36 +16,26 @@
using namespace IW3; using namespace IW3;
class ZoneWriterFactory::Impl namespace
{ {
Zone* m_zone; void SetupBlocks(ZoneWriter& writer)
std::unique_ptr<ZoneWriter> m_writer;
public:
explicit Impl(Zone* zone)
: m_zone(zone),
m_writer(std::make_unique<ZoneWriter>())
{
}
void SetupBlocks() const
{ {
#define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type) #define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type)
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_LARGE_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_LARGE_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_PHYSICAL_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_PHYSICAL_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_VERTEX, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_VERTEX, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_INDEX, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(IW3::XFILE_BLOCK_INDEX, XBlock::Type::BLOCK_TYPE_NORMAL));
#undef XBLOCK_DEF #undef XBLOCK_DEF
} }
static ZoneHeader CreateHeaderForParams() ZoneHeader CreateHeaderForParams()
{ {
ZoneHeader header{}; ZoneHeader header{};
header.m_version = ZoneConstants::ZONE_VERSION; header.m_version = ZoneConstants::ZONE_VERSION;
@ -53,40 +43,30 @@ public:
return header; return header;
} }
} // namespace
std::unique_ptr<ZoneWriter> CreateWriter()
{
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
m_writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams()));
m_writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
m_writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
m_writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(m_zone));
// Start of the zone content
m_writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
// Return the fully setup zoneloader
return std::move(m_writer);
}
};
bool ZoneWriterFactory::SupportsZone(Zone* zone) const
{
return zone->m_game == &g_GameIW3;
}
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{ {
Impl impl(zone); std::unique_ptr<ZoneWriter> writer;
return impl.CreateWriter();
SetupBlocks(*writer);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams()));
writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(zone));
// Start of the zone content
writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
return std::move(writer);
} }

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@ -8,10 +8,7 @@ namespace IW3
{ {
class ZoneWriterFactory final : public IZoneWriterFactory class ZoneWriterFactory final : public IZoneWriterFactory
{ {
class Impl;
public: public:
_NODISCARD bool SupportsZone(Zone* zone) const override;
_NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override; _NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override;
}; };
} // namespace IW3 } // namespace IW3

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@ -18,35 +18,25 @@
using namespace IW4; using namespace IW4;
class ZoneWriterFactory::Impl namespace
{ {
Zone* m_zone; void SetupBlocks(ZoneWriter& writer)
std::unique_ptr<ZoneWriter> m_writer;
public:
explicit Impl(Zone* zone)
: m_zone(zone),
m_writer(std::make_unique<ZoneWriter>())
{
}
void SetupBlocks() const
{ {
#define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type) #define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type)
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_CALLBACK, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_CALLBACK, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VERTEX, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VERTEX, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_INDEX, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_INDEX, XBlock::Type::BLOCK_TYPE_NORMAL));
#undef XBLOCK_DEF #undef XBLOCK_DEF
} }
static ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial) ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial)
{ {
ZoneHeader header{}; ZoneHeader header{};
header.m_version = ZoneConstants::ZONE_VERSION; header.m_version = ZoneConstants::ZONE_VERSION;
@ -65,49 +55,39 @@ public:
return header; return header;
} }
}; // namespace
std::unique_ptr<ZoneWriter> CreateWriter()
{
// TODO Support signed fastfiles
bool isSecure = false;
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
m_writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams(isSecure, false)));
// Write dummy byte that the game ignores as well. No clue what it means.
m_writer->AddWritingStep(std::make_unique<StepWriteZero>(1));
// Write timestamp
m_writer->AddWritingStep(std::make_unique<StepWriteTimestamp>());
m_writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
m_writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
m_writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(m_zone));
// Start of the zone content
m_writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
// Return the fully setup zoneloader
return std::move(m_writer);
}
};
bool ZoneWriterFactory::SupportsZone(Zone* zone) const
{
return zone->m_game == &g_GameIW4;
}
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{ {
Impl impl(zone); auto writer = std::make_unique<ZoneWriter>();
return impl.CreateWriter();
// TODO Support signed fastfiles
bool isSecure = false;
SetupBlocks(*writer);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams(isSecure, false)));
// Write dummy byte that the game ignores as well. No clue what it means.
writer->AddWritingStep(std::make_unique<StepWriteZero>(1));
// Write timestamp
writer->AddWritingStep(std::make_unique<StepWriteTimestamp>());
writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(zone));
// Start of the zone content
writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
return std::move(writer);
} }

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@ -8,10 +8,7 @@ namespace IW4
{ {
class ZoneWriterFactory final : public IZoneWriterFactory class ZoneWriterFactory final : public IZoneWriterFactory
{ {
class Impl;
public: public:
_NODISCARD bool SupportsZone(Zone* zone) const override;
_NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override; _NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override;
}; };
} // namespace IW4 } // namespace IW4

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@ -18,36 +18,26 @@
using namespace IW5; using namespace IW5;
class ZoneWriterFactory::Impl namespace
{ {
Zone* m_zone; void SetupBlocks(ZoneWriter& writer)
std::unique_ptr<ZoneWriter> m_writer;
public:
explicit Impl(Zone* zone)
: m_zone(zone),
m_writer(std::make_unique<ZoneWriter>())
{
}
void SetupBlocks() const
{ {
#define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type) #define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type)
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_CALLBACK, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_CALLBACK, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VERTEX, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_VERTEX, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_INDEX, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_INDEX, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(XFILE_BLOCK_SCRIPT, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(XFILE_BLOCK_SCRIPT, XBlock::Type::BLOCK_TYPE_NORMAL));
#undef XBLOCK_DEF #undef XBLOCK_DEF
} }
static ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial) ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial)
{ {
ZoneHeader header{}; ZoneHeader header{};
header.m_version = ZoneConstants::ZONE_VERSION; header.m_version = ZoneConstants::ZONE_VERSION;
@ -66,49 +56,39 @@ public:
return header; return header;
} }
}; // namespace
std::unique_ptr<ZoneWriter> CreateWriter()
{
// TODO Support signed fastfiles
bool isSecure = false;
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
m_writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams(isSecure, false)));
// Write dummy byte that the game ignores as well. No clue what it means.
m_writer->AddWritingStep(std::make_unique<StepWriteZero>(1));
// Write timestamp
m_writer->AddWritingStep(std::make_unique<StepWriteTimestamp>());
m_writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
m_writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
m_writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(m_zone));
// Start of the zone content
m_writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
// Return the fully setup zoneloader
return std::move(m_writer);
}
};
bool ZoneWriterFactory::SupportsZone(Zone* zone) const
{
return zone->m_game == &g_GameIW5;
}
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{ {
Impl impl(zone); auto writer = std::make_unique<ZoneWriter>();
return impl.CreateWriter();
// TODO Support signed fastfiles
bool isSecure = false;
SetupBlocks(*writer);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams(isSecure, false)));
// Write dummy byte that the game ignores as well. No clue what it means.
writer->AddWritingStep(std::make_unique<StepWriteZero>(1));
// Write timestamp
writer->AddWritingStep(std::make_unique<StepWriteTimestamp>());
writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(zone));
// Start of the zone content
writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
return std::move(writer);
} }

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@ -8,10 +8,7 @@ namespace IW5
{ {
class ZoneWriterFactory final : public IZoneWriterFactory class ZoneWriterFactory final : public IZoneWriterFactory
{ {
class Impl;
public: public:
_NODISCARD bool SupportsZone(Zone* zone) const override;
_NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override; _NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override;
}; };
} // namespace IW5 } // namespace IW5

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@ -16,34 +16,24 @@
using namespace T5; using namespace T5;
class ZoneWriterFactory::Impl namespace
{ {
Zone* m_zone; void SetupBlocks(ZoneWriter& writer)
std::unique_ptr<ZoneWriter> m_writer;
public:
explicit Impl(Zone* zone)
: m_zone(zone),
m_writer(std::make_unique<ZoneWriter>())
{
}
void SetupBlocks() const
{ {
#define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type) #define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type)
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP));
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_LARGE_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_LARGE_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_PHYSICAL_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_PHYSICAL_RUNTIME, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_LARGE, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(T5::XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL));
#undef XBLOCK_DEF #undef XBLOCK_DEF
} }
static ZoneHeader CreateHeaderForParams() ZoneHeader CreateHeaderForParams()
{ {
ZoneHeader header{}; ZoneHeader header{};
header.m_version = ZoneConstants::ZONE_VERSION; header.m_version = ZoneConstants::ZONE_VERSION;
@ -51,40 +41,30 @@ public:
return header; return header;
} }
} // namespace
std::unique_ptr<ZoneWriter> CreateWriter()
{
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
m_writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams()));
m_writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
m_writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
m_writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(m_zone));
// Start of the zone content
m_writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
// Return the fully setup zoneloader
return std::move(m_writer);
}
};
bool ZoneWriterFactory::SupportsZone(Zone* zone) const
{
return zone->m_game == &g_GameT5;
}
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{ {
Impl impl(zone); auto writer = std::make_unique<ZoneWriter>();
return impl.CreateWriter();
SetupBlocks(*writer);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams()));
writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::make_unique<OutputProcessorDeflate>()));
// Start of the XFile struct
writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(zone));
// Start of the zone content
writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
return std::move(writer);
} }

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@ -11,7 +11,6 @@ namespace T5
class Impl; class Impl;
public: public:
_NODISCARD bool SupportsZone(Zone* zone) const override;
_NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override; _NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override;
}; };
} // namespace T5 } // namespace T5

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@ -23,35 +23,25 @@
using namespace T6; using namespace T6;
class ZoneWriterFactory::Impl namespace
{ {
Zone* m_zone; void SetupBlocks(ZoneWriter& writer)
std::unique_ptr<ZoneWriter> m_writer;
public:
explicit Impl(Zone* zone)
: m_zone(zone),
m_writer(std::make_unique<ZoneWriter>())
{
}
void SetupBlocks() const
{ {
#define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type) #define XBLOCK_DEF(name, type) std::make_unique<XBlock>(STR(name), name, type)
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_TEMP, XBlock::Type::BLOCK_TYPE_TEMP));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_RUNTIME_VIRTUAL, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_RUNTIME_VIRTUAL, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_RUNTIME_PHYSICAL, XBlock::Type::BLOCK_TYPE_RUNTIME)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_RUNTIME_PHYSICAL, XBlock::Type::BLOCK_TYPE_RUNTIME));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_DELAY_VIRTUAL, XBlock::Type::BLOCK_TYPE_DELAY)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_DELAY_VIRTUAL, XBlock::Type::BLOCK_TYPE_DELAY));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_DELAY_PHYSICAL, XBlock::Type::BLOCK_TYPE_DELAY)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_DELAY_PHYSICAL, XBlock::Type::BLOCK_TYPE_DELAY));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_VIRTUAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_PHYSICAL, XBlock::Type::BLOCK_TYPE_NORMAL));
m_writer->AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_STREAMER_RESERVE, XBlock::Type::BLOCK_TYPE_NORMAL)); writer.AddXBlock(XBLOCK_DEF(T6::XFILE_BLOCK_STREAMER_RESERVE, XBlock::Type::BLOCK_TYPE_NORMAL));
#undef XBLOCK_DEF #undef XBLOCK_DEF
} }
static ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial, const bool isEncrypted) ZoneHeader CreateHeaderForParams(const bool isSecure, const bool isOfficial, const bool isEncrypted)
{ {
ZoneHeader header{}; ZoneHeader header{};
header.m_version = ZoneConstants::ZONE_VERSION; header.m_version = ZoneConstants::ZONE_VERSION;
@ -74,7 +64,11 @@ public:
return header; return header;
} }
void AddXChunkProcessor(const bool isEncrypted, ICapturedDataProvider** dataToSignProviderPtr, OutputProcessorXChunks** xChunkProcessorPtr) const void AddXChunkProcessor(ZoneWriter& writer,
const Zone& zone,
const bool isEncrypted,
ICapturedDataProvider** dataToSignProviderPtr,
OutputProcessorXChunks** xChunkProcessorPtr)
{ {
auto xChunkProcessor = std::make_unique<OutputProcessorXChunks>( auto xChunkProcessor = std::make_unique<OutputProcessorXChunks>(
ZoneConstants::STREAM_COUNT, ZoneConstants::XCHUNK_SIZE, ZoneConstants::XCHUNK_MAX_WRITE_SIZE, ZoneConstants::VANILLA_BUFFER_SIZE); ZoneConstants::STREAM_COUNT, ZoneConstants::XCHUNK_SIZE, ZoneConstants::XCHUNK_MAX_WRITE_SIZE, ZoneConstants::VANILLA_BUFFER_SIZE);
@ -88,7 +82,7 @@ public:
{ {
// If zone is encrypted, the decryption is applied before the decompression. T6 Zones always use Salsa20. // If zone is encrypted, the decryption is applied before the decompression. T6 Zones always use Salsa20.
auto chunkProcessorSalsa20 = std::make_unique<XChunkProcessorSalsa20Encryption>( auto chunkProcessorSalsa20 = std::make_unique<XChunkProcessorSalsa20Encryption>(
ZoneConstants::STREAM_COUNT, m_zone->m_name, ZoneConstants::SALSA20_KEY_TREYARCH, sizeof(ZoneConstants::SALSA20_KEY_TREYARCH)); ZoneConstants::STREAM_COUNT, zone.m_name, ZoneConstants::SALSA20_KEY_TREYARCH, sizeof(ZoneConstants::SALSA20_KEY_TREYARCH));
// If there is encryption, the signed data of the zone is the final hash blocks provided by the Salsa20 IV adaption algorithm // If there is encryption, the signed data of the zone is the final hash blocks provided by the Salsa20 IV adaption algorithm
if (dataToSignProviderPtr) if (dataToSignProviderPtr)
@ -97,58 +91,48 @@ public:
xChunkProcessor->AddChunkProcessor(std::move(chunkProcessorSalsa20)); xChunkProcessor->AddChunkProcessor(std::move(chunkProcessorSalsa20));
} }
m_writer->AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::move(xChunkProcessor))); writer.AddWritingStep(std::make_unique<StepAddOutputProcessor>(std::move(xChunkProcessor)));
} }
}; // namespace
std::unique_ptr<ZoneWriter> CreateWriter()
{
// TODO Support signed fastfiles
bool isSecure = false;
bool isEncrypted = true;
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
m_writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams(isSecure, false, isEncrypted)));
// Setup loading XChunks from the zone from this point on.
ICapturedDataProvider* dataToSignProvider;
OutputProcessorXChunks* xChunksProcessor;
AddXChunkProcessor(isEncrypted, &dataToSignProvider, &xChunksProcessor);
// Start of the XFile struct
// m_writer->AddWritingStep(std::make_unique<StepSkipBytes>(8)); // Skip size and externalSize fields since they are not interesting for us
m_writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
m_writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(m_zone));
// Start of the zone content
m_writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
// Stop writing in XChunks
m_writer->AddWritingStep(std::make_unique<StepRemoveOutputProcessor>(xChunksProcessor));
// Pad ending with zeros like the original linker does it. The game's reader needs it for some reason.
// From my observations this is most likely the logic behind the amount of bytes: At least 0x40 bytes and aligned to the next 0x40
m_writer->AddWritingStep(std::make_unique<StepWriteZero>(ZoneConstants::FILE_SUFFIX_ZERO_MIN_SIZE));
m_writer->AddWritingStep(std::make_unique<StepAlign>(ZoneConstants::FILE_SUFFIX_ZERO_ALIGN, '\0'));
// Return the fully setup zoneloader
return std::move(m_writer);
}
};
bool ZoneWriterFactory::SupportsZone(Zone* zone) const
{
return zone->m_game == &g_GameT6;
}
std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const std::unique_ptr<ZoneWriter> ZoneWriterFactory::CreateWriter(Zone* zone) const
{ {
Impl impl(zone); auto writer = std::make_unique<ZoneWriter>();
return impl.CreateWriter();
// TODO Support signed fastfiles
bool isSecure = false;
bool isEncrypted = true;
SetupBlocks(*writer);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
writer->AddWritingStep(std::move(contentInMemory));
// Write zone header
writer->AddWritingStep(std::make_unique<StepWriteZoneHeader>(CreateHeaderForParams(isSecure, false, isEncrypted)));
// Setup loading XChunks from the zone from this point on.
ICapturedDataProvider* dataToSignProvider;
OutputProcessorXChunks* xChunksProcessor;
AddXChunkProcessor(*writer, *zone, isEncrypted, &dataToSignProvider, &xChunksProcessor);
// Start of the XFile struct
// m_writer->AddWritingStep(std::make_unique<StepSkipBytes>(8)); // Skip size and externalSize fields since they are not interesting for us
writer->AddWritingStep(std::make_unique<StepWriteZoneSizes>(contentInMemoryPtr));
writer->AddWritingStep(std::make_unique<StepWriteXBlockSizes>(zone));
// Start of the zone content
writer->AddWritingStep(std::make_unique<StepWriteZoneContentToFile>(contentInMemoryPtr));
// Stop writing in XChunks
writer->AddWritingStep(std::make_unique<StepRemoveOutputProcessor>(xChunksProcessor));
// Pad ending with zeros like the original linker does it. The game's reader needs it for some reason.
// From my observations this is most likely the logic behind the amount of bytes: At least 0x40 bytes and aligned to the next 0x40
writer->AddWritingStep(std::make_unique<StepWriteZero>(ZoneConstants::FILE_SUFFIX_ZERO_MIN_SIZE));
writer->AddWritingStep(std::make_unique<StepAlign>(ZoneConstants::FILE_SUFFIX_ZERO_ALIGN, '\0'));
return std::move(writer);
} }

View File

@ -11,7 +11,6 @@ namespace T6
class Impl; class Impl;
public: public:
_NODISCARD bool SupportsZone(Zone* zone) const override;
_NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override; _NODISCARD std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const override;
}; };
} // namespace T6 } // namespace T6

View File

@ -0,0 +1,27 @@
#include "IZoneWriterFactory.h"
#include "Game/IW3/ZoneWriterFactoryIW3.h"
#include "Game/IW4/ZoneWriterFactoryIW4.h"
#include "Game/IW5/ZoneWriterFactoryIW5.h"
#include "Game/T5/ZoneWriterFactoryT5.h"
#include "Game/T6/ZoneWriterFactoryT6.h"
#include <cassert>
const IZoneWriterFactory* IZoneWriterFactory::GetZoneWriterFactoryForGame(GameId game)
{
static const IZoneWriterFactory* zoneCreators[static_cast<unsigned>(GameId::COUNT)]{
new IW3::ZoneWriterFactory(),
new IW4::ZoneWriterFactory(),
new IW5::ZoneWriterFactory(),
new T5::ZoneWriterFactory(),
new T6::ZoneWriterFactory(),
};
static_assert(std::extent_v<decltype(zoneCreators)> == static_cast<unsigned>(GameId::COUNT));
assert(static_cast<unsigned>(game) < static_cast<unsigned>(GameId::COUNT));
const auto* result = zoneCreators[static_cast<unsigned>(game)];
assert(result);
return result;
}

View File

@ -14,6 +14,7 @@ public:
IZoneWriterFactory& operator=(const IZoneWriterFactory& other) = default; IZoneWriterFactory& operator=(const IZoneWriterFactory& other) = default;
IZoneWriterFactory& operator=(IZoneWriterFactory&& other) noexcept = default; IZoneWriterFactory& operator=(IZoneWriterFactory&& other) noexcept = default;
_NODISCARD virtual bool SupportsZone(Zone* zone) const = 0;
_NODISCARD virtual std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const = 0; _NODISCARD virtual std::unique_ptr<ZoneWriter> CreateWriter(Zone* zone) const = 0;
static const IZoneWriterFactory* GetZoneWriterFactoryForGame(GameId game);
}; };

View File

@ -1,38 +1,18 @@
#include "ZoneWriting.h" #include "ZoneWriting.h"
#include "Game/IW3/ZoneWriterFactoryIW3.h"
#include "Game/IW4/ZoneWriterFactoryIW4.h"
#include "Game/IW5/ZoneWriterFactoryIW5.h"
#include "Game/T5/ZoneWriterFactoryT5.h"
#include "Game/T6/ZoneWriterFactoryT6.h"
#include "Writing/IZoneWriterFactory.h" #include "Writing/IZoneWriterFactory.h"
#include <chrono> #include <chrono>
#include <format> #include <format>
#include <iostream> #include <iostream>
IZoneWriterFactory* ZoneWriterFactories[]{
new IW3::ZoneWriterFactory(),
new IW4::ZoneWriterFactory(),
new IW5::ZoneWriterFactory(),
new T5::ZoneWriterFactory(),
new T6::ZoneWriterFactory(),
};
bool ZoneWriting::WriteZone(std::ostream& stream, Zone* zone) bool ZoneWriting::WriteZone(std::ostream& stream, Zone* zone)
{ {
const auto start = std::chrono::high_resolution_clock::now(); const auto start = std::chrono::high_resolution_clock::now();
std::unique_ptr<ZoneWriter> zoneWriter; const auto factory = IZoneWriterFactory::GetZoneWriterFactoryForGame(zone->m_game->GetId());
for (auto* factory : ZoneWriterFactories)
{
if (factory->SupportsZone(zone))
{
zoneWriter = factory->CreateWriter(zone);
break;
}
}
const auto zoneWriter = factory->CreateWriter(zone);
if (zoneWriter == nullptr) if (zoneWriter == nullptr)
{ {
std::cerr << std::format("Could not create ZoneWriter for zone \"{}\".\n", zone->m_name); std::cerr << std::format("Could not create ZoneWriter for zone \"{}\".\n", zone->m_name);