mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-12-02 09:17:47 +00:00
Merge fixup
This commit is contained in:
@@ -14,9 +14,6 @@ public:
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std::unique_ptr<AssetPool<IW3::XAnimParts>> m_xanim_parts;
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std::unique_ptr<AssetPool<IW3::XModel>> m_xmodel;
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std::unique_ptr<AssetPool<IW3::Material>> m_material;
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std::unique_ptr<AssetPool<IW3::MaterialPixelShader>> m_material_pixel_shader;
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std::unique_ptr<AssetPool<IW3::MaterialVertexShader>> m_material_vertex_shader;
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std::unique_ptr<AssetPool<IW3::MaterialVertexDeclaration>> m_material_vertex_decl;
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std::unique_ptr<AssetPool<IW3::MaterialTechniqueSet>> m_technique_set;
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std::unique_ptr<AssetPool<IW3::GfxImage>> m_image;
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std::unique_ptr<AssetPool<IW3::snd_alias_list_t>> m_sound;
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@@ -13,20 +13,24 @@ namespace T6
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public:
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static constexpr const char* MAGIC_SIGNED_TREYARCH = "TAff0100";
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static constexpr const char* MAGIC_SIGNED_LZX_TREYARCH = "TAffx100";
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static constexpr const char* MAGIC_SIGNED_OAT = "ABff0100";
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static constexpr const char* MAGIC_UNSIGNED = "TAffu100";
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static constexpr const char* MAGIC_UNSIGNED_SERVER = "TAsvu100";
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_TREYARCH) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_LZX_TREYARCH) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_SIGNED_OAT) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_UNSIGNED) == sizeof(ZoneHeader::m_magic));
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static_assert(std::char_traits<char>::length(MAGIC_UNSIGNED_SERVER) == sizeof(ZoneHeader::m_magic));
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static constexpr int ZONE_VERSION = 147;
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static constexpr int STREAM_COUNT = 4;
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static constexpr int XCHUNK_SIZE = 0x8000;
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static constexpr int XCHUNK_MAX_WRITE_SIZE = XCHUNK_SIZE - 0x40;
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static constexpr int VANILLA_BUFFER_SIZE = 0x80000;
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static constexpr unsigned ZONE_VERSION_PC = 147;
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static constexpr unsigned ZONE_VERSION_XENON = 146;
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static constexpr unsigned STREAM_COUNT = 4;
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static constexpr unsigned XCHUNK_SIZE = 0x8000;
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static constexpr unsigned XCHUNK_MAX_WRITE_SIZE = XCHUNK_SIZE - 0x40;
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static constexpr unsigned VANILLA_BUFFER_SIZE = 0x80000;
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static constexpr unsigned OFFSET_BLOCK_BIT_COUNT = 3u;
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static constexpr block_t INSERT_BLOCK = XFILE_BLOCK_VIRTUAL;
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@@ -34,10 +38,14 @@ namespace T6
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static constexpr size_t FILE_SUFFIX_ZERO_ALIGN = 0x40;
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static constexpr const char* MAGIC_AUTH_HEADER = "PHEEBs71";
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inline static const uint8_t SALSA20_KEY_TREYARCH[]{
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inline static const uint8_t SALSA20_KEY_TREYARCH_PC[]{
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0x64, 0x1D, 0x8A, 0x2F, 0xE3, 0x1D, 0x3A, 0xA6, 0x36, 0x22, 0xBB, 0xC9, 0xCE, 0x85, 0x87, 0x22,
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0x9D, 0x42, 0xB0, 0xF8, 0xED, 0x9B, 0x92, 0x41, 0x30, 0xBF, 0x88, 0xB6, 0x5E, 0xDC, 0x50, 0xBE,
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};
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inline static const uint8_t SALSA20_KEY_TREYARCH_XENON[]{
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0x0E, 0x50, 0xF4, 0x9F, 0x41, 0x23, 0x17, 0x09, 0x60, 0x38, 0x66, 0x56, 0x22, 0xDD, 0x09, 0x13,
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0x32, 0xA2, 0x09, 0xBA, 0x0A, 0x05, 0xA0, 0x0E, 0x13, 0x77, 0xCE, 0xDB, 0x0A, 0x3C, 0xB1, 0xD3,
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};
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inline static const uint8_t RSA_PUBLIC_KEY_TREYARCH[]{
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0x30, 0x82, 0x01, 0x0a, 0x02, 0x82, 0x01, 0x01, 0x00, 0xc7, 0x9d, 0x33, 0xe0, 0x75, 0xaf, 0xef, 0x08, 0x08, 0x2b, 0x89, 0xd9, 0x3b, 0xf3,
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@@ -2,6 +2,7 @@
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#include "Csv/CsvStream.h"
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#include "Game/IGame.h"
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#include "Utils/Logging/Log.h"
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#include "Zone/AssetNameResolver.h"
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#include <format>
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@@ -35,7 +36,7 @@ namespace
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const auto maybeType = m_asset_name_resolver->GetAssetTypeByName(typeName);
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if (!maybeType)
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{
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std::cerr << std::format("Unknown asset type name \"{}\"\n", typeName);
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con::error("Unknown asset type name \"{}\"", typeName);
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if (failure)
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*failure = true;
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return false;
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@@ -90,7 +91,7 @@ std::optional<AssetList> AssetListReader::ReadAssetList(const std::string& zoneN
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return assetList;
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}
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else if (logMissing)
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std::cerr << std::format("Failed to open file for assetlist: {}\n", assetListFileName);
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con::error("Failed to open file for assetlist: {}", assetListFileName);
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return std::nullopt;
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}
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@@ -1,5 +1,6 @@
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#include "SequenceZoneDefinitionMetaData.h"
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#include "Utils/Logging/Log.h"
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#include "Utils/StringUtils.h"
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#include "Zone/Definition/Parsing/Matcher/ZoneDefinitionMatcherFactory.h"
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@@ -114,11 +115,11 @@ namespace
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}
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const auto keyPos = keyToken.GetPos();
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std::cerr << std::format("Warning: {} L{}: Zone definition \">type,{}\" is deprecated and should be removed. {}\n",
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keyPos.m_filename.get(),
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keyPos.m_line,
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keyToken.FieldValue(),
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deprecationSuggestedAction);
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con::error("Warning: {} L{}: Zone definition \">type,{}\" is deprecated and should be removed. {}",
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keyPos.m_filename.get(),
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keyPos.m_line,
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keyToken.FieldValue(),
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deprecationSuggestedAction);
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}
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} // namespace
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@@ -4,6 +4,7 @@
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#include "Parsing/Impl/DefinesStreamProxy.h"
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#include "Parsing/Impl/IncludingStreamProxy.h"
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#include "Parsing/Impl/ParserSingleInputStream.h"
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#include "Utils/Logging/Log.h"
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#include "Zone/Definition/Parsing/ZoneDefinitionLexer.h"
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#include "Zone/Definition/Parsing/ZoneDefinitionParser.h"
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@@ -44,7 +45,7 @@ void ZoneDefinitionInputStream::SetPreviouslySetGame(GameId game)
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std::unique_ptr<ZoneDefinition> ZoneDefinitionInputStream::ReadDefinition()
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{
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std::cout << std::format("Reading zone definition file: {}\n", m_file_name);
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con::info("Reading zone definition file: {}", m_file_name);
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const auto lexer = std::make_unique<ZoneDefinitionLexer>(m_stream);
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const auto parser = std::make_unique<ZoneDefinitionParser>(lexer.get(), m_target_name, m_search_path, *m_stream, m_previously_set_game);
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@@ -55,7 +56,7 @@ std::unique_ptr<ZoneDefinition> ZoneDefinitionInputStream::ReadDefinition()
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definition = parser->GetParsedValue();
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const auto end = std::chrono::steady_clock::now();
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std::cout << std::format("Processing zone definition took {}ms\n", std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count());
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con::info("Processing zone definition took {}ms", std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count());
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return std::move(definition);
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}
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@@ -1,25 +1,18 @@
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#include "AbstractSalsa20Processor.h"
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#include <cassert>
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#include <cstring>
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AbstractSalsa20Processor::AbstractSalsa20Processor(const int streamCount, const std::string& zoneName, const uint8_t* salsa20Key, const size_t keySize)
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AbstractSalsa20Processor::AbstractSalsa20Processor(const unsigned streamCount, const std::string& zoneName, const uint8_t* salsa20Key, const size_t keySize)
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: m_stream_count(streamCount),
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m_stream_contexts(std::make_unique<StreamContext[]>(streamCount)),
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m_stream_block_indices(std::make_unique<unsigned int[]>(streamCount))
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m_stream_contexts(streamCount),
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m_block_hashes(BLOCK_HASHES_COUNT * streamCount * SHA1_HASH_SIZE),
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m_stream_block_indices(streamCount)
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{
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m_block_hashes = std::make_unique<uint8_t[]>(BLOCK_HASHES_COUNT * streamCount * SHA1_HASH_SIZE);
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InitStreams(zoneName, salsa20Key, keySize);
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}
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uint8_t* AbstractSalsa20Processor::GetHashBlock(const int streamNumber) const
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{
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const auto blockIndexOffset = m_stream_block_indices[streamNumber] * m_stream_count * SHA1_HASH_SIZE;
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const auto streamOffset = static_cast<size_t>(streamNumber) * SHA1_HASH_SIZE;
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return &m_block_hashes[blockIndexOffset + streamOffset];
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}
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void AbstractSalsa20Processor::InitStreams(const std::string& zoneName, const uint8_t* salsa20Key, const size_t keySize) const
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void AbstractSalsa20Processor::InitStreams(const std::string& zoneName, const uint8_t* salsa20Key, const size_t keySize)
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{
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// Original buffer must have been 32 bytes because the zoneName can at most be 31 characters be long before being cut off
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const auto zoneNameLength = std::min(zoneName.length(), 31uz);
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@@ -29,14 +22,14 @@ void AbstractSalsa20Processor::InitStreams(const std::string& zoneName, const ui
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assert(blockHashBufferSize % 4 == 0);
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size_t zoneNameOffset = 0;
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for (size_t i = 0; i < blockHashBufferSize; i += 4)
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for (auto i = 0uz; i < blockHashBufferSize; i += 4)
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{
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*reinterpret_cast<uint32_t*>(&m_block_hashes[i]) = 0x1010101 * zoneName[zoneNameOffset++];
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memset(&m_block_hashes[i], zoneName[zoneNameOffset++], 4u);
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zoneNameOffset %= zoneNameLength;
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}
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for (auto stream = 0; stream < m_stream_count; stream++)
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for (auto stream = 0u; stream < m_stream_count; stream++)
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{
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m_stream_block_indices[stream] = 0;
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@@ -45,11 +38,19 @@ void AbstractSalsa20Processor::InitStreams(const std::string& zoneName, const ui
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}
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}
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uint8_t* AbstractSalsa20Processor::GetHashBlock(const unsigned streamNumber)
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{
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const auto blockIndexOffset = m_stream_block_indices[streamNumber] * m_stream_count * SHA1_HASH_SIZE;
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const auto streamOffset = static_cast<size_t>(streamNumber) * SHA1_HASH_SIZE;
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return &m_block_hashes[blockIndexOffset + streamOffset];
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}
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void AbstractSalsa20Processor::GetCapturedData(const uint8_t** pCapturedData, size_t* pSize)
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{
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assert(pCapturedData != nullptr);
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assert(pSize != nullptr);
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*pCapturedData = m_block_hashes.get();
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*pCapturedData = m_block_hashes.data();
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*pSize = BLOCK_HASHES_COUNT * m_stream_count * SHA1_HASH_SIZE;
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}
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@@ -1,40 +1,22 @@
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#pragma once
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#include "Cryptography.h"
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#include "Utils/ClassUtils.h"
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#include "Utils/ICapturedDataProvider.h"
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <vector>
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class Salsa20StreamContext
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{
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public:
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std::unique_ptr<cryptography::IStreamCipher> m_salsa20;
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std::unique_ptr<cryptography::IHashFunction> m_sha1;
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};
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class AbstractSalsa20Processor : public ICapturedDataProvider
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{
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protected:
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static constexpr int BLOCK_HASHES_COUNT = 200;
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static constexpr int SHA1_HASH_SIZE = 20;
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static constexpr int SALSA20_IV_SIZE = 8;
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class StreamContext
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{
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public:
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std::unique_ptr<cryptography::IStreamCipher> m_salsa20;
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std::unique_ptr<cryptography::IHashFunction> m_sha1;
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};
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int m_stream_count;
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std::unique_ptr<StreamContext[]> m_stream_contexts;
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// m_block_hashes[BLOCK_HASHES_COUNT][numStreams][HASH_SIZE]
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std::unique_ptr<uint8_t[]> m_block_hashes;
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std::unique_ptr<unsigned int[]> m_stream_block_indices;
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AbstractSalsa20Processor(int streamCount, const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
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_NODISCARD uint8_t* GetHashBlock(int streamNumber) const;
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void InitStreams(const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize) const;
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public:
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virtual ~AbstractSalsa20Processor() = default;
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AbstractSalsa20Processor(const AbstractSalsa20Processor& other) = delete;
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@@ -43,4 +25,21 @@ public:
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AbstractSalsa20Processor& operator=(AbstractSalsa20Processor&& other) noexcept = default;
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void GetCapturedData(const uint8_t** pCapturedData, size_t* pSize) override;
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protected:
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static constexpr auto BLOCK_HASHES_COUNT = 200u;
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static constexpr auto SHA1_HASH_SIZE = 20u;
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static constexpr auto SALSA20_IV_SIZE = 8u;
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AbstractSalsa20Processor(unsigned streamCount, const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
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void InitStreams(const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
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[[nodiscard]] uint8_t* GetHashBlock(unsigned streamNumber);
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unsigned m_stream_count;
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std::vector<Salsa20StreamContext> m_stream_contexts;
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// m_block_hashes[BLOCK_HASHES_COUNT][numStreams][SHA1_HASH_SIZE]
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std::vector<uint8_t> m_block_hashes;
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std::vector<unsigned int> m_stream_block_indices;
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};
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@@ -6,6 +6,12 @@
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class IXChunkProcessor
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{
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public:
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IXChunkProcessor() = default;
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virtual ~IXChunkProcessor() = default;
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virtual size_t Process(int streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) = 0;
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IXChunkProcessor(const IXChunkProcessor& other) = default;
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IXChunkProcessor(IXChunkProcessor&& other) noexcept = default;
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IXChunkProcessor& operator=(const IXChunkProcessor& other) = default;
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IXChunkProcessor& operator=(IXChunkProcessor&& other) noexcept = default;
|
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|
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virtual size_t Process(unsigned streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) = 0;
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};
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@@ -6,7 +6,7 @@
|
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#include <zlib.h>
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#include <zutil.h>
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size_t XChunkProcessorDeflate::Process(int streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
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size_t XChunkProcessorDeflate::Process(unsigned streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
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{
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z_stream stream{};
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stream.zalloc = Z_NULL;
|
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|
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@@ -4,5 +4,5 @@
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class XChunkProcessorDeflate final : public IXChunkProcessor
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{
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||||
public:
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size_t Process(int streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
size_t Process(unsigned streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
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};
|
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|
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@@ -1,11 +1,14 @@
|
||||
#include "XChunkProcessorInflate.h"
|
||||
|
||||
#include "Utils/Logging/Log.h"
|
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#include "XChunkException.h"
|
||||
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
#include <zlib.h>
|
||||
#include <zutil.h>
|
||||
|
||||
size_t XChunkProcessorInflate::Process(int streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
size_t XChunkProcessorInflate::Process(unsigned streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
{
|
||||
z_stream stream{};
|
||||
stream.zalloc = Z_NULL;
|
||||
@@ -23,7 +26,10 @@ size_t XChunkProcessorInflate::Process(int streamNumber, const uint8_t* input, c
|
||||
|
||||
ret = inflate(&stream, Z_FULL_FLUSH);
|
||||
if (ret != Z_STREAM_END)
|
||||
throw XChunkException("Zone has invalid or unsupported compression. Inflate failed");
|
||||
{
|
||||
con::error("inflate of stream failed with error code {}: {}", streamNumber, ret, stream.msg);
|
||||
throw XChunkException(std::format("Zone has invalid or unsupported compression: {}", stream.msg));
|
||||
}
|
||||
|
||||
const size_t outputSize = stream.total_out;
|
||||
|
||||
|
||||
@@ -4,5 +4,5 @@
|
||||
class XChunkProcessorInflate final : public IXChunkProcessor
|
||||
{
|
||||
public:
|
||||
size_t Process(int streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
size_t Process(unsigned streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
};
|
||||
|
||||
134
src/ZoneCommon/Zone/XChunk/XChunkProcessorLzxDecompress.cpp
Normal file
134
src/ZoneCommon/Zone/XChunk/XChunkProcessorLzxDecompress.cpp
Normal file
@@ -0,0 +1,134 @@
|
||||
#include "XChunkProcessorLzxDecompress.h"
|
||||
|
||||
#include "Utils/Logging/Log.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
#include <lzx.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
uint8_t NextByte(const uint8_t* input, size_t& offset, size_t& remainingSize)
|
||||
{
|
||||
const auto value = input[offset];
|
||||
offset++;
|
||||
remainingSize--;
|
||||
return value;
|
||||
}
|
||||
|
||||
uint16_t CombineHighLow(const uint8_t highByte, const uint8_t lowByte)
|
||||
{
|
||||
return static_cast<uint16_t>(static_cast<uint16_t>(static_cast<uint16_t>(highByte) << 8u) | static_cast<uint16_t>(lowByte));
|
||||
}
|
||||
|
||||
void LogErrorHeaderSpace(size_t remainingInputSize)
|
||||
{
|
||||
con::error("XMemCompress: Not enough data for header: {}", remainingInputSize);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
XChunkProcessorLzxDecompress::XChunkProcessorLzxDecompress(const unsigned streamCount)
|
||||
: m_lzx_states(streamCount)
|
||||
{
|
||||
// T6 uses 17 for window bits
|
||||
for (auto& lzxState : m_lzx_states)
|
||||
lzxState = lzx_init(17);
|
||||
}
|
||||
|
||||
XChunkProcessorLzxDecompress::~XChunkProcessorLzxDecompress()
|
||||
{
|
||||
for (auto* lzxState : m_lzx_states)
|
||||
lzx_teardown(static_cast<lzx_state*>(lzxState));
|
||||
}
|
||||
|
||||
size_t XChunkProcessorLzxDecompress::Process(
|
||||
const unsigned streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
{
|
||||
auto* state = static_cast<lzx_state*>(m_lzx_states[streamNumber]);
|
||||
|
||||
// lzx state is reset before each chunk
|
||||
lzx_reset(state);
|
||||
|
||||
size_t curInputOffset = 0uz;
|
||||
size_t curInputSize = inputLength;
|
||||
|
||||
size_t curOutputOffset = 0uz;
|
||||
size_t curOutputSize = outputBufferSize;
|
||||
|
||||
uint8_t lowByte;
|
||||
uint16_t dstSize, srcSize;
|
||||
|
||||
while (curInputSize > 0)
|
||||
{
|
||||
uint8_t highByte = NextByte(input, curInputOffset, curInputSize);
|
||||
|
||||
uint8_t suffixSize;
|
||||
if (highByte == 0xFF) // magic number: output is smaller than 0x8000
|
||||
{
|
||||
if (curInputSize < 4)
|
||||
{
|
||||
LogErrorHeaderSpace(curInputSize);
|
||||
return curOutputOffset;
|
||||
}
|
||||
|
||||
highByte = NextByte(input, curInputOffset, curInputSize);
|
||||
lowByte = NextByte(input, curInputOffset, curInputSize);
|
||||
dstSize = CombineHighLow(highByte, lowByte);
|
||||
|
||||
highByte = NextByte(input, curInputOffset, curInputSize);
|
||||
lowByte = NextByte(input, curInputOffset, curInputSize);
|
||||
srcSize = CombineHighLow(highByte, lowByte);
|
||||
|
||||
// The game seems to skip a 5 byte suffix after these blocks, not sure why.
|
||||
suffixSize = 5u;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (curInputSize < 1)
|
||||
{
|
||||
LogErrorHeaderSpace(curInputSize);
|
||||
return curOutputOffset;
|
||||
}
|
||||
|
||||
dstSize = 0x8000u;
|
||||
lowByte = NextByte(input, curInputOffset, curInputSize);
|
||||
srcSize = CombineHighLow(highByte, lowByte);
|
||||
|
||||
suffixSize = 0u;
|
||||
}
|
||||
|
||||
if (srcSize == 0 || dstSize == 0)
|
||||
{
|
||||
// Other implementations do not handle this as a failure, game code suggests otherwise though
|
||||
con::error("XMemCompress: EOF: {} {}, {}", srcSize, dstSize, curInputSize);
|
||||
return curOutputOffset;
|
||||
}
|
||||
|
||||
if (static_cast<size_t>(srcSize) + suffixSize > curInputSize)
|
||||
{
|
||||
con::error("XMemCompress: block size bigger than remaining data: {} > {}", srcSize, curInputSize);
|
||||
return curOutputOffset;
|
||||
}
|
||||
|
||||
if (dstSize > curOutputSize)
|
||||
{
|
||||
con::error("XMemCompress: output size bigger than remaining data: {} > {}", dstSize, curOutputSize);
|
||||
return curOutputOffset;
|
||||
}
|
||||
|
||||
auto ret = lzx_decompress(state, &input[curInputOffset], &output[curOutputOffset], srcSize, dstSize);
|
||||
curInputOffset += srcSize + suffixSize;
|
||||
curInputSize -= (srcSize + suffixSize);
|
||||
curOutputOffset += dstSize;
|
||||
curOutputSize -= srcSize;
|
||||
|
||||
if (ret != DECR_OK)
|
||||
{
|
||||
con::error("XMemCompress: lzx decompression failed: {}", ret);
|
||||
return curOutputOffset;
|
||||
}
|
||||
}
|
||||
|
||||
return curOutputOffset;
|
||||
}
|
||||
16
src/ZoneCommon/Zone/XChunk/XChunkProcessorLzxDecompress.h
Normal file
16
src/ZoneCommon/Zone/XChunk/XChunkProcessorLzxDecompress.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "IXChunkProcessor.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
class XChunkProcessorLzxDecompress final : public IXChunkProcessor
|
||||
{
|
||||
public:
|
||||
explicit XChunkProcessorLzxDecompress(unsigned streamCount);
|
||||
~XChunkProcessorLzxDecompress();
|
||||
size_t Process(unsigned streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
|
||||
private:
|
||||
std::vector<void*> m_lzx_states;
|
||||
};
|
||||
@@ -4,9 +4,11 @@
|
||||
#include "Cryptography.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <format>
|
||||
#include <iostream>
|
||||
|
||||
XChunkProcessorSalsa20Decryption::XChunkProcessorSalsa20Decryption(const int streamCount,
|
||||
std::string& zoneName,
|
||||
XChunkProcessorSalsa20Decryption::XChunkProcessorSalsa20Decryption(const unsigned streamCount,
|
||||
const std::string& zoneName,
|
||||
const uint8_t* salsa20Key,
|
||||
const size_t keySize)
|
||||
: AbstractSalsa20Processor(streamCount, zoneName, salsa20Key, keySize)
|
||||
@@ -14,9 +16,9 @@ XChunkProcessorSalsa20Decryption::XChunkProcessorSalsa20Decryption(const int str
|
||||
}
|
||||
|
||||
size_t XChunkProcessorSalsa20Decryption::Process(
|
||||
const int streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
const unsigned streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
{
|
||||
assert(streamNumber >= 0 && streamNumber < m_stream_count);
|
||||
assert(streamNumber < m_stream_count);
|
||||
assert(input != nullptr);
|
||||
assert(output != nullptr);
|
||||
assert(inputLength <= outputBufferSize);
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
class XChunkProcessorSalsa20Decryption final : public IXChunkProcessor, public AbstractSalsa20Processor
|
||||
{
|
||||
public:
|
||||
XChunkProcessorSalsa20Decryption(int streamCount, std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
|
||||
XChunkProcessorSalsa20Decryption(unsigned streamCount, const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
|
||||
|
||||
size_t Process(int streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
size_t Process(unsigned streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
};
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <cassert>
|
||||
|
||||
XChunkProcessorSalsa20Encryption::XChunkProcessorSalsa20Encryption(const int streamCount,
|
||||
XChunkProcessorSalsa20Encryption::XChunkProcessorSalsa20Encryption(const unsigned streamCount,
|
||||
const std::string& zoneName,
|
||||
const uint8_t* salsa20Key,
|
||||
const size_t keySize)
|
||||
@@ -11,14 +11,14 @@ XChunkProcessorSalsa20Encryption::XChunkProcessorSalsa20Encryption(const int str
|
||||
}
|
||||
|
||||
size_t XChunkProcessorSalsa20Encryption::Process(
|
||||
const int streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
const unsigned streamNumber, const uint8_t* input, const size_t inputLength, uint8_t* output, const size_t outputBufferSize)
|
||||
{
|
||||
assert(streamNumber >= 0 && streamNumber < m_stream_count);
|
||||
assert(streamNumber < m_stream_count);
|
||||
assert(input != nullptr);
|
||||
assert(output != nullptr);
|
||||
assert(inputLength <= outputBufferSize);
|
||||
|
||||
auto& streamContext = m_stream_contexts[streamNumber];
|
||||
const auto& streamContext = m_stream_contexts[streamNumber];
|
||||
|
||||
// Hash not yet encrypted XChunk
|
||||
uint8_t blockSha1Hash[SHA1_HASH_SIZE];
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
class XChunkProcessorSalsa20Encryption final : public IXChunkProcessor, public AbstractSalsa20Processor
|
||||
{
|
||||
public:
|
||||
XChunkProcessorSalsa20Encryption(int streamCount, const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
|
||||
XChunkProcessorSalsa20Encryption(unsigned streamCount, const std::string& zoneName, const uint8_t* salsa20Key, size_t keySize);
|
||||
|
||||
size_t Process(int streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
size_t Process(unsigned streamNumber, const uint8_t* input, size_t inputLength, uint8_t* output, size_t outputBufferSize) override;
|
||||
};
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
#include "Zone.h"
|
||||
|
||||
Zone::Zone(std::string name, const zone_priority_t priority, IGame* game)
|
||||
#include "ZoneRegistry.h"
|
||||
|
||||
Zone::Zone(std::string name, const zone_priority_t priority, GameId gameId)
|
||||
: m_name(std::move(name)),
|
||||
m_priority(priority),
|
||||
m_language(GameLanguage::LANGUAGE_NONE),
|
||||
m_game(game),
|
||||
m_pools(ZoneAssetPools::CreateForGame(game->GetId(), this, priority)),
|
||||
m_memory(std::make_unique<ZoneMemory>()),
|
||||
m_registered(false)
|
||||
m_game_id(gameId),
|
||||
m_pools(ZoneAssetPools::CreateForGame(gameId, this, priority)),
|
||||
m_memory(std::make_unique<ZoneMemory>())
|
||||
{
|
||||
}
|
||||
|
||||
@@ -15,7 +16,7 @@ Zone::~Zone()
|
||||
{
|
||||
if (m_registered)
|
||||
{
|
||||
m_game->RemoveZone(this);
|
||||
ZoneRegistry::GetRegistryForGame(m_game_id)->RemoveZone(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,7 +24,7 @@ void Zone::Register()
|
||||
{
|
||||
if (!m_registered)
|
||||
{
|
||||
m_game->AddZone(this);
|
||||
ZoneRegistry::GetRegistryForGame(m_game_id)->AddZone(this);
|
||||
m_registered = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,20 +10,12 @@
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
class IGame;
|
||||
class ZoneAssetPools;
|
||||
|
||||
class Zone
|
||||
{
|
||||
public:
|
||||
std::string m_name;
|
||||
zone_priority_t m_priority;
|
||||
GameLanguage m_language;
|
||||
IGame* m_game;
|
||||
ZoneScriptStrings m_script_strings;
|
||||
std::unique_ptr<ZoneAssetPools> m_pools;
|
||||
|
||||
Zone(std::string name, zone_priority_t priority, IGame* game);
|
||||
Zone(std::string name, zone_priority_t priority, GameId gameId);
|
||||
~Zone();
|
||||
Zone(const Zone& other) = delete;
|
||||
Zone(Zone&& other) noexcept = default;
|
||||
@@ -34,6 +26,13 @@ public:
|
||||
|
||||
[[nodiscard]] ZoneMemory& Memory() const;
|
||||
|
||||
std::string m_name;
|
||||
zone_priority_t m_priority;
|
||||
GameLanguage m_language;
|
||||
GameId m_game_id;
|
||||
ZoneScriptStrings m_script_strings;
|
||||
std::unique_ptr<ZoneAssetPools> m_pools;
|
||||
|
||||
private:
|
||||
std::unique_ptr<ZoneMemory> m_memory;
|
||||
|
||||
|
||||
38
src/ZoneCommon/Zone/ZoneRegistry.cpp
Normal file
38
src/ZoneCommon/Zone/ZoneRegistry.cpp
Normal file
@@ -0,0 +1,38 @@
|
||||
#include "ZoneRegistry.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <memory>
|
||||
|
||||
ZoneRegistry::ZoneRegistry() = default;
|
||||
|
||||
void ZoneRegistry::AddZone(Zone* zone)
|
||||
{
|
||||
assert(zone);
|
||||
|
||||
m_zones.emplace_back(zone);
|
||||
}
|
||||
|
||||
void ZoneRegistry::RemoveZone(Zone* zone)
|
||||
{
|
||||
assert(zone);
|
||||
|
||||
std::erase_if(m_zones,
|
||||
[zone](const Zone* existingZone)
|
||||
{
|
||||
return existingZone == zone;
|
||||
});
|
||||
}
|
||||
|
||||
const std::vector<Zone*>& ZoneRegistry::Zones() const
|
||||
{
|
||||
return m_zones;
|
||||
}
|
||||
|
||||
ZoneRegistry* ZoneRegistry::GetRegistryForGame(GameId gameId)
|
||||
{
|
||||
static ZoneRegistry registries[static_cast<unsigned>(GameId::COUNT)];
|
||||
|
||||
assert(static_cast<unsigned>(gameId) < static_cast<unsigned>(GameId::COUNT));
|
||||
return ®istries[static_cast<unsigned>(gameId)];
|
||||
}
|
||||
22
src/ZoneCommon/Zone/ZoneRegistry.h
Normal file
22
src/ZoneCommon/Zone/ZoneRegistry.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Game/IGame.h"
|
||||
#include "Zone.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
class ZoneRegistry
|
||||
{
|
||||
public:
|
||||
void AddZone(Zone* zone);
|
||||
void RemoveZone(Zone* zone);
|
||||
|
||||
const std::vector<Zone*>& Zones() const;
|
||||
|
||||
static ZoneRegistry* GetRegistryForGame(GameId gameId);
|
||||
|
||||
private:
|
||||
ZoneRegistry();
|
||||
|
||||
std::vector<Zone*> m_zones;
|
||||
};
|
||||
Reference in New Issue
Block a user