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0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-11-23 05:12:05 +00:00

Merge fixup

This commit is contained in:
LJW-Dev
2025-10-09 00:05:49 +08:00
771 changed files with 27490 additions and 14332 deletions

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@@ -8,7 +8,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
submodules: recursive

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@@ -15,6 +15,9 @@ jobs:
build_arch: [x86, x64]
runs-on: ubuntu-latest
container: ubuntu:24.04
defaults:
run:
shell: bash
steps:
- name: Install g++ and multilib
run: |
@@ -26,7 +29,7 @@ jobs:
update-alternatives --set g++ /usr/bin/g++-13
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
submodules: recursive
@@ -38,7 +41,9 @@ jobs:
- name: Build
working-directory: ${{ github.workspace }}
run: make -C build -j$(nproc) config=release_${{ matrix.build_arch }} all
run: |
make -C build -j$(nproc) config=release_${{ matrix.build_arch }} all
chmod +x build/bin/Release_${{ matrix.build_arch }}/{ImageConverter,Unlinker,Linker}
- name: Test
working-directory: ${{ github.workspace }}/build/lib/Release_${{ matrix.build_arch }}/tests
@@ -63,7 +68,7 @@ jobs:
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
submodules: recursive

View File

@@ -9,6 +9,9 @@ jobs:
build-release-linux:
runs-on: ubuntu-latest
container: ubuntu:24.04
defaults:
run:
shell: bash
steps:
- name: Install g++ and multilib
run: |
@@ -20,7 +23,7 @@ jobs:
update-alternatives --set g++ /usr/bin/g++-13
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
submodules: recursive
@@ -28,11 +31,13 @@ jobs:
working-directory: ${{ github.workspace }}
env:
PREMAKE_NO_PROMPT: 1
run: ./generate.sh
run: ./generate.sh --oat-version=${{ github.ref_name }}
- name: Build
working-directory: ${{ github.workspace }}
run: make -C build -j$(nproc) config=release_x86 all
run: |
make -C build -j$(nproc) config=release_x86 all
chmod +x build/bin/Release_x86/{ImageConverter,Unlinker,Linker}
- name: Upload artifacts
uses: actions/upload-artifact@v4
@@ -45,7 +50,7 @@ jobs:
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
uses: actions/checkout@v5
with:
submodules: recursive
@@ -56,7 +61,7 @@ jobs:
working-directory: ${{ github.workspace }}
env:
PREMAKE_NO_PROMPT: 1
run: ./generate.bat
run: ./generate.bat --oat-version=${{ github.ref_name }}
- name: Build
working-directory: ${{ github.workspace }}
@@ -78,7 +83,7 @@ jobs:
actions: read
contents: write
steps:
- uses: actions/download-artifact@v4
- uses: actions/download-artifact@v5
- name: Zip artifacts
run: |
7z a oat-linux.tar ./oat-linux/*

2
.gitignore vendored
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@@ -1,5 +1,5 @@
local/
build/
/build/
.vscode
.idea
user*.*

3
.gitmodules vendored
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@@ -19,3 +19,6 @@
[submodule "thirdparty/lz4"]
path = thirdparty/lz4
url = https://github.com/lz4/lz4.git
[submodule "thirdparty/webview"]
path = thirdparty/webview
url = https://github.com/Laupetin/webview.git

View File

@@ -95,25 +95,32 @@ include "thirdparty/catch2.lua"
include "thirdparty/eigen.lua"
include "thirdparty/libtomcrypt.lua"
include "thirdparty/libtommath.lua"
include "thirdparty/lz4.lua"
include "thirdparty/lzx.lua"
include "thirdparty/json.lua"
include "thirdparty/minilzo.lua"
include "thirdparty/minizip.lua"
include "thirdparty/salsa20.lua"
include "thirdparty/webview.lua"
include "thirdparty/zlib.lua"
include "thirdparty/lz4.lua"
-- ThirdParty group: All projects that are external dependencies
group "ThirdParty"
catch2:project()
eigen:project()
libtommath:project()
libtomcrypt:project()
libtommath:project()
lz4:project()
lzx:project()
json:project()
minilzo:project()
minizip:project()
salsa20:project()
zlib:project()
lz4:project()
if _OPTIONS["modman"] then
webview:project()
end
group ""
-- ========================
@@ -123,6 +130,7 @@ include "src/Common.lua"
include "src/Cryptography.lua"
include "src/ImageConverter.lua"
include "src/Linker.lua"
include "src/ModMan.lua"
include "src/Parser.lua"
include "src/RawTemplater.lua"
include "src/Unlinker.lua"
@@ -170,6 +178,10 @@ group "Tools"
Linker:project()
Unlinker:project()
ImageConverter:project()
if _OPTIONS["modman"] then
ModMan:project()
end
group ""
group "Raw"

View File

@@ -1,11 +1,10 @@
#pragma once
#include "GameLanguage.h"
#include <type_traits>
#include <vector>
class Zone;
enum class GameId
{
IW3,
@@ -17,6 +16,22 @@ enum class GameId
COUNT
};
// The full uppercase names are macros in the standard lib
// So unfortunately not usable as values in the enum
enum class GameEndianness
{
/* Little endian */
LE,
/* Big endian */
BE
};
enum class GameWordSize
{
ARCH_32,
ARCH_64
};
static constexpr const char* GameId_Names[]{
"IW3",
"IW4",
@@ -39,9 +54,6 @@ public:
[[nodiscard]] virtual GameId GetId() const = 0;
[[nodiscard]] virtual const std::string& GetFullName() const = 0;
[[nodiscard]] virtual const std::string& GetShortName() const = 0;
virtual void AddZone(Zone* zone) = 0;
virtual void RemoveZone(Zone* zone) = 0;
[[nodiscard]] virtual const std::vector<Zone*>& GetZones() const = 0;
[[nodiscard]] virtual const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const = 0;
static IGame* GetGameById(GameId gameId);

View File

@@ -21,6 +21,11 @@ namespace IW3
return result;
}
static constexpr uint32_t R_HashString(const char* string)
{
return R_HashString(string, 0u);
}
static PackedTexCoords Vec2PackTexCoords(const float (&in)[2]);
static PackedUnitVec Vec3PackUnitVec(const float (&in)[3]);
static GfxColor Vec4PackGfxColor(const float (&in)[4]);

View File

@@ -21,24 +21,6 @@ const std::string& Game::GetShortName() const
return shortName;
}
void Game::AddZone(Zone* zone)
{
m_zones.push_back(zone);
}
void Game::RemoveZone(Zone* zone)
{
const auto foundEntry = std::ranges::find(m_zones, zone);
if (foundEntry != m_zones.end())
m_zones.erase(foundEntry);
}
const std::vector<Zone*>& Game::GetZones() const
{
return m_zones;
}
const std::vector<GameLanguagePrefix>& Game::GetLanguagePrefixes() const
{
static std::vector<GameLanguagePrefix> prefixes;

View File

@@ -9,12 +9,6 @@ namespace IW3
[[nodiscard]] GameId GetId() const override;
[[nodiscard]] const std::string& GetFullName() const override;
[[nodiscard]] const std::string& GetShortName() const override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
[[nodiscard]] const std::vector<Zone*>& GetZones() const override;
[[nodiscard]] const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const override;
private:
std::vector<Zone*> m_zones;
};
} // namespace IW3

View File

@@ -97,6 +97,8 @@ namespace IW3
struct RawFile;
struct StringTable;
typedef unsigned short ScriptString;
union XAssetHeader
{
// XModelPieces *xmodelPieces; // NOT AN ASSET
@@ -215,7 +217,7 @@ namespace IW3
struct XAnimNotifyInfo
{
uint16_t name;
ScriptString name;
float time;
};
@@ -309,7 +311,7 @@ namespace IW3
unsigned int indexCount;
float framerate;
float frequency;
uint16_t* names;
ScriptString* names;
char* dataByte;
int16_t* dataShort;
int* dataInt;
@@ -329,8 +331,8 @@ namespace IW3
struct DObjAnimMat
{
float quat[4];
float trans[3];
vec4_t quat;
vec3_t trans;
float transWeight;
};
@@ -390,7 +392,7 @@ namespace IW3
struct type_align(16) GfxPackedVertex
{
float xyz[3];
vec3_t xyz;
float binormalSign;
GfxColor color;
PackedTexCoords texCoord;
@@ -404,7 +406,12 @@ namespace IW3
uint16_t* vertsBlend;
};
typedef tdef_align32(16) uint16_t r_index16_t;
struct XSurfaceTri
{
uint16_t i[3];
};
typedef tdef_align32(16) XSurfaceTri XSurfaceTri16;
struct XSurface
{
@@ -415,7 +422,7 @@ namespace IW3
char zoneHandle;
uint16_t baseTriIndex;
uint16_t baseVertIndex;
r_index16_t (*triIndices)[3];
XSurfaceTri16* triIndices;
XSurfaceVertexInfo vertInfo;
GfxPackedVertex* verts0;
unsigned int vertListCount;
@@ -455,8 +462,8 @@ namespace IW3
struct XBoneInfo
{
float bounds[2][3];
float offset[3];
vec3_t bounds[2];
vec3_t offset;
float radiusSquared;
};
@@ -520,6 +527,11 @@ namespace IW3
char pad;
};
struct XModelQuat
{
int16_t v[4];
};
struct XModel
{
const char* name;
@@ -527,11 +539,11 @@ namespace IW3
unsigned char numRootBones;
unsigned char numsurfs;
char lodRampType;
uint16_t* boneNames;
char* parentList;
int16_t (*quats)[4];
float (*trans)[4];
char* partClassification;
ScriptString* boneNames;
unsigned char* parentList;
XModelQuat* quats;
float* trans;
unsigned char* partClassification;
DObjAnimMat* baseMat;
XSurface* surfs;
Material** materialHandles;
@@ -541,10 +553,10 @@ namespace IW3
int contents;
XBoneInfo* boneInfo;
float radius;
float mins[3];
float maxs[3];
vec3_t mins;
vec3_t maxs;
uint16_t numLods;
uint16_t collLod;
int16_t collLod;
XModelStreamInfo streamInfo;
int memUsage;
char flags;
@@ -566,7 +578,8 @@ namespace IW3
GFXS_BLEND_INVDESTALPHA = 0x8,
GFXS_BLEND_DESTCOLOR = 0x9,
GFXS_BLEND_INVDESTCOLOR = 0xA,
GFXS_BLEND_MASK = 0xF,
GFXS_BLEND_COUNT
};
enum GfxBlendOp
@@ -577,7 +590,40 @@ namespace IW3
GFXS_BLENDOP_REVSUBTRACT = 0x3,
GFXS_BLENDOP_MIN = 0x4,
GFXS_BLENDOP_MAX = 0x5,
GFXS_BLENDOP_MASK = 0x7,
GFXS_BLENDOP_COUNT
};
enum GfxAlphaTest_e
{
GFXS_ALPHA_TEST_GT_0 = 1,
GFXS_ALPHA_TEST_LT_128 = 2,
GFXS_ALPHA_TEST_GE_128 = 3,
GFXS_ALPHA_TEST_COUNT
};
enum GfxCullFace_e
{
GFXS_CULL_NONE = 1,
GFXS_CULL_BACK = 2,
GFXS_CULL_FRONT = 3,
};
enum GfxDepthTest_e
{
GFXS_DEPTHTEST_ALWAYS = 0,
GFXS_DEPTHTEST_LESS = 1,
GFXS_DEPTHTEST_EQUAL = 2,
GFXS_DEPTHTEST_LESSEQUAL = 3
};
enum GfxPolygonOffset_e
{
GFXS_POLYGON_OFFSET_0 = 0,
GFXS_POLYGON_OFFSET_1 = 1,
GFXS_POLYGON_OFFSET_2 = 2,
GFXS_POLYGON_OFFSET_SHADOWMAP = 3
};
enum GfxStencilOp
@@ -589,10 +635,19 @@ namespace IW3
GFXS_STENCILOP_DECRSAT = 0x4,
GFXS_STENCILOP_INVERT = 0x5,
GFXS_STENCILOP_INCR = 0x6,
GFXS_STENCILOP_DECR = 0x7,
GFXS_STENCILOP_DECR = 0x7
};
GFXS_STENCILOP_COUNT,
GFXS_STENCILOP_MASK = 0x7
enum GfxStencilFunc
{
GFXS_STENCILFUNC_NEVER = 0x0,
GFXS_STENCILFUNC_LESS = 0x1,
GFXS_STENCILFUNC_EQUAL = 0x2,
GFXS_STENCILFUNC_LESSEQUAL = 0x3,
GFXS_STENCILFUNC_GREATER = 0x4,
GFXS_STENCILFUNC_NOTEQUAL = 0x5,
GFXS_STENCILFUNC_GREATEREQUAL = 0x6,
GFXS_STENCILFUNC_ALWAYS = 0x7
};
enum GfxStateBitsEnum : unsigned int
@@ -613,10 +668,10 @@ namespace IW3
GFXS0_ATEST_GE_128 = 0x3000,
GFXS0_ATEST_MASK = 0x3000,
GFXS0_CULL_SHIFT = 0xE,
GFXS0_CULL_NONE = 0x4000,
GFXS0_CULL_BACK = 0x8000,
GFXS0_CULL_FRONT = 0xC000,
GFXS0_CULL_SHIFT = 0xE,
GFXS0_CULL_MASK = 0xC000,
GFXS0_SRCBLEND_ALPHA_SHIFT = 0x10,
@@ -638,18 +693,18 @@ namespace IW3
GFXS1_DEPTHWRITE = 0x1,
GFXS1_DEPTHTEST_DISABLE = 0x2,
GFXS1_DEPTHTEST_SHIFT = 0x2,
GFXS1_DEPTHTEST_ALWAYS = 0x0,
GFXS1_DEPTHTEST_LESS = 0x4,
GFXS1_DEPTHTEST_EQUAL = 0x8,
GFXS1_DEPTHTEST_LESSEQUAL = 0xC,
GFXS1_DEPTHTEST_SHIFT = 0x2,
GFXS1_DEPTHTEST_MASK = 0xC,
GFXS1_POLYGON_OFFSET_SHIFT = 0x4,
GFXS1_POLYGON_OFFSET_0 = 0x0,
GFXS1_POLYGON_OFFSET_1 = 0x10,
GFXS1_POLYGON_OFFSET_2 = 0x20,
GFXS1_POLYGON_OFFSET_SHADOWMAP = 0x30,
GFXS1_POLYGON_OFFSET_SHIFT = 0x4,
GFXS1_POLYGON_OFFSET_MASK = 0x30,
GFXS1_STENCIL_FRONT_ENABLE = 0x40,
@@ -672,16 +727,61 @@ namespace IW3
GFXS1_STENCILOP_FRONTBACK_MASK = 0x1FF1FF00,
};
struct GfxStateBitsLoadBitsStructured
{
// Byte 0
unsigned int srcBlendRgb : 4; // 0-3
unsigned int dstBlendRgb : 4; // 4-7
unsigned int blendOpRgb : 3; // 8-10
unsigned int alphaTestDisabled : 1; // 11
unsigned int alphaTest : 2; // 12-13
unsigned int cullFace : 2; // 14-15
unsigned int srcBlendAlpha : 4; // 16-19
unsigned int dstBlendAlpha : 4; // 20-23
unsigned int blendOpAlpha : 3; // 24-26
unsigned int colorWriteRgb : 1; // 27
unsigned int colorWriteAlpha : 1; // 28
unsigned int unused1 : 2; // 29-30
unsigned int polymodeLine : 1; // 31
// Byte 1
unsigned int depthWrite : 1; // 0
unsigned int depthTestDisabled : 1; // 1
unsigned int depthTest : 2; // 2-3
unsigned int polygonOffset : 2; // 4-5
unsigned int stencilFrontEnabled : 1; // 6
unsigned int stencilBackEnabled : 1; // 7
unsigned int stencilFrontPass : 3; // 8-10
unsigned int stencilFrontFail : 3; // 11-13
unsigned int stencilFrontZFail : 3; // 14-16
unsigned int stencilFrontFunc : 3; // 17-19
unsigned int stencilBackPass : 3; // 20-22
unsigned int stencilBackFail : 3; // 23-25
unsigned int stencilBackZFail : 3; // 26-28
unsigned int stencilBackFunc : 3; // 29-31
};
union GfxStateBitsLoadBits
{
unsigned int raw[2];
GfxStateBitsLoadBitsStructured structured;
};
#ifndef __zonecodegenerator
static_assert(sizeof(GfxStateBitsLoadBits) == 8);
static_assert(sizeof(GfxStateBitsLoadBitsStructured) == 8);
#endif
struct GfxStateBits
{
unsigned int loadBits[2];
GfxStateBitsLoadBits loadBits;
};
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
float literal[4];
vec4_t literal;
};
struct complex_s
@@ -718,6 +818,26 @@ namespace IW3
water_t* water;
};
enum TextureFilter
{
TEXTURE_FILTER_DISABLED = 0x0,
TEXTURE_FILTER_NEAREST = 0x1,
TEXTURE_FILTER_LINEAR = 0x2,
TEXTURE_FILTER_ANISO2X = 0x3,
TEXTURE_FILTER_ANISO4X = 0x4,
TEXTURE_FILTER_COUNT
};
enum SamplerStateBitsMipMap_e
{
SAMPLER_MIPMAP_ENUM_DISABLED,
SAMPLER_MIPMAP_ENUM_NEAREST,
SAMPLER_MIPMAP_ENUM_LINEAR,
SAMPLER_MIPMAP_ENUM_COUNT
};
enum SamplerStateBits_e
{
SAMPLER_FILTER_SHIFT = 0x0,
@@ -743,12 +863,25 @@ namespace IW3
SAMPLER_CLAMP_MASK = 0xE0,
};
struct MaterialTextureDefSamplerState
{
unsigned char filter : 3;
unsigned char mipMap : 2;
unsigned char clampU : 1;
unsigned char clampV : 1;
unsigned char clampW : 1;
};
#ifndef __zonecodegenerator
static_assert(sizeof(MaterialTextureDefSamplerState) == 1u);
#endif
struct MaterialTextureDef
{
unsigned int nameHash;
char nameStart;
char nameEnd;
unsigned char samplerState; // SamplerStateBits_e
MaterialTextureDefSamplerState samplerState; // SamplerStateBits_e
unsigned char semantic; // TextureSemantic
MaterialTextureDefInfo u;
};
@@ -842,8 +975,9 @@ namespace IW3
CAMERA_REGION_LIT = 0x0,
CAMERA_REGION_DECAL = 0x1,
CAMERA_REGION_EMISSIVE = 0x2,
CAMERA_REGION_COUNT = 0x3,
CAMERA_REGION_NONE = 0x3,
CAMERA_REGION_COUNT,
CAMERA_REGION_NONE = CAMERA_REGION_COUNT,
};
enum MaterialStateFlags
@@ -2799,6 +2933,30 @@ namespace IW3
MISSILE_GUIDANCE_COUNT = 0x4,
};
enum hitLocation_t
{
HITLOC_NONE = 0x0,
HITLOC_HELMET = 0x1,
HITLOC_HEAD = 0x2,
HITLOC_NECK = 0x3,
HITLOC_TORSO_UPR = 0x4,
HITLOC_TORSO_LWR = 0x5,
HITLOC_R_ARM_UPR = 0x6,
HITLOC_L_ARM_UPR = 0x7,
HITLOC_R_ARM_LWR = 0x8,
HITLOC_L_ARM_LWR = 0x9,
HITLOC_R_HAND = 0xA,
HITLOC_L_HAND = 0xB,
HITLOC_R_LEG_UPR = 0xC,
HITLOC_L_LEG_UPR = 0xD,
HITLOC_R_LEG_LWR = 0xE,
HITLOC_L_LEG_LWR = 0xF,
HITLOC_R_FOOT = 0x10,
HITLOC_L_FOOT = 0x11,
HITLOC_COUNT,
};
struct snd_alias_list_name
{
const char* soundName;

View File

@@ -21,24 +21,6 @@ const std::string& Game::GetShortName() const
return shortName;
}
void Game::AddZone(Zone* zone)
{
m_zones.push_back(zone);
}
void Game::RemoveZone(Zone* zone)
{
const auto foundEntry = std::ranges::find(m_zones, zone);
if (foundEntry != m_zones.end())
m_zones.erase(foundEntry);
}
const std::vector<Zone*>& Game::GetZones() const
{
return m_zones;
}
const std::vector<GameLanguagePrefix>& Game::GetLanguagePrefixes() const
{
static std::vector<GameLanguagePrefix> prefixes;

View File

@@ -9,12 +9,6 @@ namespace IW4
[[nodiscard]] GameId GetId() const override;
[[nodiscard]] const std::string& GetFullName() const override;
[[nodiscard]] const std::string& GetShortName() const override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
[[nodiscard]] const std::vector<Zone*>& GetZones() const override;
[[nodiscard]] const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const override;
private:
std::vector<Zone*> m_zones;
};
} // namespace IW4

View File

@@ -113,6 +113,8 @@ namespace IW4
struct VehicleDef;
struct AddonMapEnts;
typedef unsigned short ScriptString;
union XAssetHeader
{
PhysPreset* physPreset;
@@ -239,8 +241,8 @@ namespace IW4
struct Bounds
{
float midPoint[3];
float halfSize[3];
vec3_t midPoint;
vec3_t halfSize;
};
struct cplane_s
@@ -325,7 +327,7 @@ namespace IW4
struct XAnimNotifyInfo
{
uint16_t name;
ScriptString name;
float time;
};
@@ -448,7 +450,7 @@ namespace IW4
unsigned int indexCount;
float framerate;
float frequency;
uint16_t* names;
ScriptString* names;
char* dataByte;
int16_t* dataShort;
int* dataInt;
@@ -491,7 +493,7 @@ namespace IW4
struct type_align(16) GfxPackedVertex
{
float xyz[3];
vec3_t xyz;
float binormalSign;
GfxColor color;
PackedTexCoords texCoord;
@@ -536,7 +538,12 @@ namespace IW4
XSurfaceCollisionTree* collisionTree;
};
typedef tdef_align32(16) uint16_t r_index16_t;
struct XSurfaceTri
{
uint16_t i[3];
};
typedef tdef_align32(16) XSurfaceTri XSurfaceTri16;
struct XSurface
{
@@ -547,7 +554,7 @@ namespace IW4
char zoneHandle;
uint16_t baseTriIndex;
uint16_t baseVertIndex;
r_index16_t (*triIndices)[3];
XSurfaceTri16* triIndices;
XSurfaceVertexInfo vertInfo;
GfxPackedVertex* verts0;
unsigned int vertListCount;
@@ -602,11 +609,16 @@ namespace IW4
struct DObjAnimMat
{
float quat[4];
float trans[3];
vec4_t quat;
vec3_t trans;
float transWeight;
};
struct XModelQuat
{
int16_t v[4];
};
struct XModel
{
const char* name;
@@ -616,17 +628,17 @@ namespace IW4
char lodRampType;
float scale;
unsigned int noScalePartBits[6];
uint16_t* boneNames;
ScriptString* boneNames;
unsigned char* parentList;
int16_t (*quats)[4];
float (*trans)[3];
XModelQuat* quats;
float* trans;
unsigned char* partClassification;
DObjAnimMat* baseMat;
Material** materialHandles;
XModelLodInfo lodInfo[4];
char maxLoadedLod;
unsigned char numLods;
unsigned char collLod;
char collLod;
char flags;
XModelCollSurf_s* collSurfs;
int numCollSurfs;

View File

@@ -21,24 +21,6 @@ const std::string& Game::GetShortName() const
return shortName;
}
void Game::AddZone(Zone* zone)
{
m_zones.push_back(zone);
}
void Game::RemoveZone(Zone* zone)
{
const auto foundEntry = std::ranges::find(m_zones, zone);
if (foundEntry != m_zones.end())
m_zones.erase(foundEntry);
}
const std::vector<Zone*>& Game::GetZones() const
{
return m_zones;
}
const std::vector<GameLanguagePrefix>& Game::GetLanguagePrefixes() const
{
static std::vector<GameLanguagePrefix> prefixes;

View File

@@ -9,12 +9,6 @@ namespace IW5
[[nodiscard]] GameId GetId() const override;
[[nodiscard]] const std::string& GetFullName() const override;
[[nodiscard]] const std::string& GetShortName() const override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
[[nodiscard]] const std::vector<Zone*>& GetZones() const override;
[[nodiscard]] const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const override;
private:
std::vector<Zone*> m_zones;
};
} // namespace IW5

View File

@@ -11,6 +11,21 @@ namespace T5
static int Com_HashString(const char* str);
static int Com_HashString(const char* str, int len);
static constexpr uint32_t R_HashString(const char* str, uint32_t hash)
{
for (const auto* pos = str; *pos; pos++)
{
hash = 33 * hash ^ (*pos | 0x20);
}
return hash;
}
static constexpr uint32_t R_HashString(const char* string)
{
return R_HashString(string, 0u);
}
static PackedTexCoords Vec2PackTexCoords(const float (&in)[2]);
static PackedUnitVec Vec3PackUnitVec(const float (&in)[3]);
static GfxColor Vec4PackGfxColor(const float (&in)[4]);

View File

@@ -21,24 +21,6 @@ const std::string& Game::GetShortName() const
return shortName;
}
void Game::AddZone(Zone* zone)
{
m_zones.push_back(zone);
}
void Game::RemoveZone(Zone* zone)
{
const auto foundEntry = std::ranges::find(m_zones, zone);
if (foundEntry != m_zones.end())
m_zones.erase(foundEntry);
}
const std::vector<Zone*>& Game::GetZones() const
{
return m_zones;
}
const std::vector<GameLanguagePrefix>& Game::GetLanguagePrefixes() const
{
static std::vector<GameLanguagePrefix> prefixes{

View File

@@ -9,12 +9,6 @@ namespace T5
[[nodiscard]] GameId GetId() const override;
[[nodiscard]] const std::string& GetFullName() const override;
[[nodiscard]] const std::string& GetShortName() const override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
[[nodiscard]] const std::vector<Zone*>& GetZones() const override;
[[nodiscard]] const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const override;
private:
std::vector<Zone*> m_zones;
};
} // namespace T5

View File

@@ -540,6 +540,15 @@ namespace T5
XSurfaceCollisionTree* collisionTree;
};
enum XSurfaceFlag
{
XSURFACE_FLAG_QUANTIZED = 0x1,
XSURFACE_FLAG_SKINNED = 0x2,
XSURFACE_FLAG_CONSTANT_COLOR = 0x4,
XSURFACE_FLAG_DEFORMED = 0x80,
XSURFACE_FLAG_STREAMED = 0x8000,
};
struct XSurfaceTri
{
uint16_t i[3];
@@ -739,14 +748,30 @@ namespace T5
gcc_align32(8) uint64_t packed;
};
enum MaterialGameFlags
{
MTL_GAMEFLAG_1 = 0x1,
MTL_GAMEFLAG_2 = 0x2,
MTL_GAMEFLAG_4 = 0x4,
MTL_GAMEFLAG_8 = 0x8,
MTL_GAMEFLAG_10 = 0x10,
MTL_GAMEFLAG_20 = 0x20,
// Probably, seems to be this in T5
MTL_GAMEFLAG_CASTS_SHADOW = 0x40,
MTL_GAMEFLAG_80 = 0x80,
MTL_GAMEFLAG_100 = 0x100,
MTL_GAMEFLAG_200 = 0x200,
};
struct MaterialInfo
{
const char* name;
unsigned int gameFlags;
char pad;
char sortKey;
char textureAtlasRowCount;
char textureAtlasColumnCount;
unsigned char sortKey;
unsigned char textureAtlasRowCount;
unsigned char textureAtlasColumnCount;
GfxDrawSurf drawSurf;
unsigned int surfaceTypeBits;
unsigned int layeredSurfaceTypes;
@@ -787,14 +812,47 @@ namespace T5
water_t* water;
};
enum TextureFilter
{
TEXTURE_FILTER_DISABLED = 0x0,
TEXTURE_FILTER_NEAREST = 0x1,
TEXTURE_FILTER_LINEAR = 0x2,
TEXTURE_FILTER_ANISO2X = 0x3,
TEXTURE_FILTER_ANISO4X = 0x4,
TEXTURE_FILTER_COUNT
};
enum SamplerStateBitsMipMap_e
{
SAMPLER_MIPMAP_ENUM_DISABLED,
SAMPLER_MIPMAP_ENUM_NEAREST,
SAMPLER_MIPMAP_ENUM_LINEAR,
SAMPLER_MIPMAP_ENUM_COUNT
};
struct MaterialTextureDefSamplerState
{
unsigned char filter : 3;
unsigned char mipMap : 2;
unsigned char clampU : 1;
unsigned char clampV : 1;
unsigned char clampW : 1;
};
#ifndef __zonecodegenerator
static_assert(sizeof(MaterialTextureDefSamplerState) == 1u);
#endif
struct MaterialTextureDef
{
unsigned int nameHash;
char nameStart;
char nameEnd;
char samplerState;
MaterialTextureDefSamplerState samplerState;
unsigned char semantic; // TextureSemantic
char isMatureContent;
bool isMatureContent;
char pad[3];
MaterialTextureDefInfo u;
};
@@ -803,7 +861,96 @@ namespace T5
{
unsigned int nameHash;
char name[12];
float literal[4];
vec4_t literal;
};
enum GfxBlend : unsigned int
{
GFXS_BLEND_DISABLED = 0x0,
GFXS_BLEND_ZERO = 0x1,
GFXS_BLEND_ONE = 0x2,
GFXS_BLEND_SRCCOLOR = 0x3,
GFXS_BLEND_INVSRCCOLOR = 0x4,
GFXS_BLEND_SRCALPHA = 0x5,
GFXS_BLEND_INVSRCALPHA = 0x6,
GFXS_BLEND_DESTALPHA = 0x7,
GFXS_BLEND_INVDESTALPHA = 0x8,
GFXS_BLEND_DESTCOLOR = 0x9,
GFXS_BLEND_INVDESTCOLOR = 0xA,
GFXS_BLEND_MASK = 0xF,
};
enum GfxBlendOp : unsigned int
{
GFXS_BLENDOP_DISABLED = 0x0,
GFXS_BLENDOP_ADD = 0x1,
GFXS_BLENDOP_SUBTRACT = 0x2,
GFXS_BLENDOP_REVSUBTRACT = 0x3,
GFXS_BLENDOP_MIN = 0x4,
GFXS_BLENDOP_MAX = 0x5,
GFXS_BLENDOP_MASK = 0x7,
};
enum GfxAlphaTest_e
{
GFXS_ALPHA_TEST_GT_0 = 1,
GFXS_ALPHA_TEST_GE_255 = 2,
GFXS_ALPHA_TEST_GE_128 = 3,
GFXS_ALPHA_TEST_COUNT
};
enum GfxCullFace_e
{
GFXS_CULL_NONE = 1,
GFXS_CULL_BACK = 2,
GFXS_CULL_FRONT = 3,
};
enum GfxDepthTest_e
{
GFXS_DEPTHTEST_ALWAYS = 0,
GFXS_DEPTHTEST_LESS = 1,
GFXS_DEPTHTEST_EQUAL = 2,
GFXS_DEPTHTEST_LESSEQUAL = 3
};
enum GfxPolygonOffset_e
{
GFXS_POLYGON_OFFSET_0 = 0,
GFXS_POLYGON_OFFSET_1 = 1,
GFXS_POLYGON_OFFSET_2 = 2,
GFXS_POLYGON_OFFSET_SHADOWMAP = 3
};
enum GfxStencilOp : unsigned int
{
GFXS_STENCILOP_KEEP = 0x0,
GFXS_STENCILOP_ZERO = 0x1,
GFXS_STENCILOP_REPLACE = 0x2,
GFXS_STENCILOP_INCRSAT = 0x3,
GFXS_STENCILOP_DECRSAT = 0x4,
GFXS_STENCILOP_INVERT = 0x5,
GFXS_STENCILOP_INCR = 0x6,
GFXS_STENCILOP_DECR = 0x7,
GFXS_STENCILOP_COUNT,
GFXS_STENCILOP_MASK = 0x7
};
enum GfxStencilFunc : unsigned int
{
GFXS_STENCILFUNC_NEVER = 0x0,
GFXS_STENCILFUNC_LESS = 0x1,
GFXS_STENCILFUNC_EQUAL = 0x2,
GFXS_STENCILFUNC_LESSEQUAL = 0x3,
GFXS_STENCILFUNC_GREATER = 0x4,
GFXS_STENCILFUNC_NOTEQUAL = 0x5,
GFXS_STENCILFUNC_GREATEREQUAL = 0x6,
GFXS_STENCILFUNC_ALWAYS = 0x7,
GFXS_STENCILFUNC_COUNT,
GFXS_STENCILFUNC_MASK = 0x7
};
enum GfxStateBitsEnum : unsigned int
@@ -868,9 +1015,64 @@ namespace T5
GFXS1_STENCILOP_FRONTBACK_MASK = 0x1FF1FF00,
};
struct GfxStateBitsLoadBitsStructured
{
// Byte 0
unsigned int srcBlendRgb : 4; // 0-3
unsigned int dstBlendRgb : 4; // 4-7
unsigned int blendOpRgb : 3; // 8-10
unsigned int alphaTestDisabled : 1; // 11
unsigned int alphaTest : 2; // 12-13
unsigned int cullFace : 2; // 14-15
unsigned int srcBlendAlpha : 4; // 16-19
unsigned int dstBlendAlpha : 4; // 20-23
unsigned int blendOpAlpha : 3; // 24-26
unsigned int colorWriteRgb : 1; // 27
unsigned int colorWriteAlpha : 1; // 28
unsigned int unused0 : 2; // 29-30
unsigned int polymodeLine : 1; // 31
// Byte 1
unsigned int depthWrite : 1; // 0
unsigned int depthTestDisabled : 1; // 1
unsigned int depthTest : 2; // 2-3
unsigned int polygonOffset : 2; // 4-5
unsigned int stencilFrontEnabled : 1; // 6
unsigned int stencilBackEnabled : 1; // 7
unsigned int stencilFrontPass : 3; // 8-10
unsigned int stencilFrontFail : 3; // 11-13
unsigned int stencilFrontZFail : 3; // 14-16
unsigned int stencilFrontFunc : 3; // 17-19
unsigned int stencilBackPass : 3; // 20-22
unsigned int stencilBackFail : 3; // 23-25
unsigned int stencilBackZFail : 3; // 26-28
unsigned int stencilBackFunc : 3; // 29-31
};
union GfxStateBitsLoadBits
{
unsigned int raw[2];
GfxStateBitsLoadBitsStructured structured;
};
#ifndef __zonecodegenerator
static_assert(sizeof(GfxStateBitsLoadBits) == 8);
static_assert(sizeof(GfxStateBitsLoadBitsStructured) == 8);
#endif
struct GfxStateBits
{
unsigned int loadBits[2];
GfxStateBitsLoadBits loadBits;
};
enum GfxCameraRegionType
{
CAMERA_REGION_LIT = 0x0,
CAMERA_REGION_DECAL = 0x1,
CAMERA_REGION_EMISSIVE = 0x2,
CAMERA_REGION_COUNT,
CAMERA_REGION_NONE = CAMERA_REGION_COUNT,
};
struct Material
@@ -880,8 +1082,8 @@ namespace T5
unsigned char textureCount;
unsigned char constantCount;
unsigned char stateBitsCount;
char stateFlags;
char cameraRegion;
unsigned char stateFlags;
unsigned char cameraRegion;
unsigned char maxStreamedMips;
MaterialTechniqueSet* techniqueSet;
MaterialTextureDef* textureTable;

View File

@@ -21,24 +21,6 @@ const std::string& Game::GetShortName() const
return shortName;
}
void Game::AddZone(Zone* zone)
{
m_zones.push_back(zone);
}
void Game::RemoveZone(Zone* zone)
{
const auto foundEntry = std::ranges::find(m_zones, zone);
if (foundEntry != m_zones.end())
m_zones.erase(foundEntry);
}
const std::vector<Zone*>& Game::GetZones() const
{
return m_zones;
}
const std::vector<GameLanguagePrefix>& Game::GetLanguagePrefixes() const
{
static std::vector<GameLanguagePrefix> prefixes{

View File

@@ -9,12 +9,6 @@ namespace T6
[[nodiscard]] GameId GetId() const override;
[[nodiscard]] const std::string& GetFullName() const override;
[[nodiscard]] const std::string& GetShortName() const override;
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
[[nodiscard]] const std::vector<Zone*>& GetZones() const override;
[[nodiscard]] const std::vector<GameLanguagePrefix>& GetLanguagePrefixes() const override;
private:
std::vector<Zone*> m_zones;
};
} // namespace T6

View File

@@ -700,6 +700,8 @@ namespace T6
MTL_GAMEFLAG_400 = 0x400,
MTL_GAMEFLAG_800 = 0x800,
MTL_GAMEFLAG_1000 = 0x1000,
MTL_GAMEFLAG_2000 = 0x2000,
MTL_GAMEFLAG_4000 = 0x4000,
};
struct type_align32(8) MaterialInfo
@@ -2765,6 +2767,14 @@ namespace T6
float transWeight;
};
enum XSurfaceFlag
{
XSURFACE_FLAG_QUANTIZED = 0x1,
XSURFACE_FLAG_SKINNED = 0x2,
XSURFACE_FLAG_CONSTANT_COLOR = 0x4,
XSURFACE_FLAG_DEFORMED = 0x80,
};
struct XSurfaceVertexInfo
{
int16_t vertCount[4];

View File

@@ -9,6 +9,7 @@
#include "Image/IwiWriter8.h"
#include "Image/Texture.h"
#include "ImageConverterArgs.h"
#include "Utils/Logging/Log.h"
#include "Utils/StringUtils.h"
#include <assert.h>
@@ -61,7 +62,7 @@ namespace image_converter
else if (extension == EXTENSION_DDS)
ConvertDds(filePath);
else
std::cerr << std::format("Unsupported extension {}\n", extension);
con::error("Unsupported extension {}", extension);
}
bool ConvertIwi(const fs::path& iwiPath)
@@ -69,7 +70,7 @@ namespace image_converter
std::ifstream file(iwiPath, std::ios::in | std::ios::binary);
if (!file.is_open())
{
std::cerr << std::format("Failed to open input file {}\n", iwiPath.string());
con::error("Failed to open input file {}", iwiPath.string());
return false;
}
@@ -83,7 +84,7 @@ namespace image_converter
std::ofstream outFile(outPath, std::ios::out | std::ios::binary);
if (!outFile.is_open())
{
std::cerr << std::format("Failed to open output file {}\n", outPath.string());
con::error("Failed to open output file {}", outPath.string());
return false;
}
@@ -96,7 +97,7 @@ namespace image_converter
std::ifstream file(ddsPath, std::ios::in | std::ios::binary);
if (!file.is_open())
{
std::cerr << std::format("Failed to open input file {}\n", ddsPath.string());
con::error("Failed to open input file {}", ddsPath.string());
return false;
}
@@ -113,7 +114,7 @@ namespace image_converter
std::ofstream outFile(outPath, std::ios::out | std::ios::binary);
if (!outFile.is_open())
{
std::cerr << std::format("Failed to open output file {}\n", outPath.string());
con::error("Failed to open output file {}", outPath.string());
return false;
}
@@ -154,12 +155,12 @@ namespace image_converter
bool ShowGameTui()
{
std::cout << "Select the game to convert to:\n";
std::cout << " 1 - Call Of Duty 4: Modern Warfare (IW3)\n";
std::cout << " 2 - Call Of Duty: Modern Warfare 2 (IW4)\n";
std::cout << " 3 - Call Of Duty: Modern Warfare 3 (IW5)\n";
std::cout << " 4 - Call Of Duty: Black Ops (T5)\n";
std::cout << " 5 - Call Of Duty: Black Ops 2 (T6)\n";
con::info("Select the game to convert to:");
con::info(" 1 - Call Of Duty 4: Modern Warfare (IW3)");
con::info(" 2 - Call Of Duty: Modern Warfare 2 (IW4)");
con::info(" 3 - Call Of Duty: Modern Warfare 3 (IW5)");
con::info(" 4 - Call Of Duty: Black Ops (T5)");
con::info(" 5 - Call Of Duty: Black Ops 2 (T6)");
unsigned num;
std::cin >> num;
@@ -182,7 +183,7 @@ namespace image_converter
m_game_to_convert_to = Game::T6;
break;
default:
std::cerr << "Invalid input\n";
con::error("Invalid input");
return false;
}

View File

@@ -2,6 +2,7 @@
#include "GitVersion.h"
#include "Utils/Arguments/UsageInformation.h"
#include "Utils/Logging/Log.h"
#include <format>
#include <iostream>
@@ -28,6 +29,12 @@ const CommandLineOption* const OPTION_VERBOSE =
.WithDescription("Outputs a lot more and more detailed messages.")
.Build();
const CommandLineOption* const OPTION_NO_COLOR =
CommandLineOption::Builder::Create()
.WithLongName("no-color")
.WithDescription("Disables colored terminal output.")
.Build();
constexpr auto CATEGORY_GAME = "Game";
const CommandLineOption* const OPTION_GAME_IW3 =
@@ -70,6 +77,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
OPTION_HELP,
OPTION_VERSION,
OPTION_VERBOSE,
OPTION_NO_COLOR,
OPTION_GAME_IW3,
OPTION_GAME_IW4,
OPTION_GAME_IW5,
@@ -78,8 +86,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
};
ImageConverterArgs::ImageConverterArgs()
: m_verbose(false),
m_game_to_convert_to(image_converter::Game::UNKNOWN),
: m_game_to_convert_to(image_converter::Game::UNKNOWN),
m_argument_parser(COMMAND_LINE_OPTIONS, std::extent_v<decltype(COMMAND_LINE_OPTIONS)>)
{
}
@@ -101,12 +108,7 @@ void ImageConverterArgs::PrintUsage()
void ImageConverterArgs::PrintVersion()
{
std::cout << std::format("OpenAssetTools ImageConverter {}\n", GIT_VERSION);
}
void ImageConverterArgs::SetVerbose(const bool isVerbose)
{
m_verbose = isVerbose;
con::info("OpenAssetTools ImageConverter {}", GIT_VERSION);
}
bool ImageConverterArgs::ParseArgs(const int argc, const char** argv, bool& shouldContinue)
@@ -143,7 +145,13 @@ bool ImageConverterArgs::ParseArgs(const int argc, const char** argv, bool& shou
}
// -v; --verbose
SetVerbose(m_argument_parser.IsOptionSpecified(OPTION_VERBOSE));
if (m_argument_parser.IsOptionSpecified(OPTION_VERBOSE))
con::globalLogLevel = con::LogLevel::DEBUG;
else
con::globalLogLevel = con::LogLevel::INFO;
// --no-color
con::globalUseColor = !m_argument_parser.IsOptionSpecified(OPTION_NO_COLOR);
return true;
}

View File

@@ -25,7 +25,6 @@ public:
ImageConverterArgs();
bool ParseArgs(int argc, const char** argv, bool& shouldContinue);
bool m_verbose;
std::vector<std::string> m_files_to_convert;
image_converter::Game m_game_to_convert_to;
@@ -36,7 +35,5 @@ private:
static void PrintUsage();
static void PrintVersion();
void SetVerbose(bool isVerbose);
ArgumentParser m_argument_parser;
};

View File

@@ -6,6 +6,7 @@
#include "ObjWriting.h"
#include "SearchPath/OutputPathFilesystem.h"
#include "SearchPath/SearchPaths.h"
#include "Utils/Logging/Log.h"
#include "Utils/ObjFileStream.h"
#include "Zone/AssetList/AssetList.h"
#include "Zone/AssetList/AssetListReader.h"
@@ -165,7 +166,7 @@ class LinkerImpl final : public Linker
if (!definitionStream.IsOpen())
{
if (logMissing)
std::cerr << std::format("Could not find zone definition file for target \"{}\".\n", targetName);
con::error("Could not find zone definition file for target \"{}\".", targetName);
return nullptr;
}
@@ -175,7 +176,7 @@ class LinkerImpl final : public Linker
if (!zoneDefinition)
{
std::cerr << std::format("Failed to read zone definition file for target \"{}\".\n", targetName);
con::error("Failed to read zone definition file for target \"{}\".", targetName);
return nullptr;
}
@@ -225,7 +226,7 @@ class LinkerImpl final : public Linker
if (!ReadIgnoreEntries(paths, ignore, context.m_definition->m_game, context.m_ignored_assets))
{
std::cerr << std::format("Failed to read asset listing for ignoring assets of project \"{}\".\n", ignore);
con::error("Failed to read asset listing for ignoring assets of project \"{}\".", ignore);
return false;
}
}
@@ -239,7 +240,7 @@ class LinkerImpl final : public Linker
const auto gdtFile = gdtSearchPath->Open(std::format("{}.gdt", gdtName));
if (!gdtFile.IsOpen())
{
std::cerr << std::format("Failed to open file for gdt \"{}\"\n", gdtName);
con::error("Failed to open file for gdt \"{}\"", gdtName);
return false;
}
@@ -247,7 +248,7 @@ class LinkerImpl final : public Linker
auto gdt = std::make_unique<Gdt>();
if (!gdtReader.Read(*gdt))
{
std::cerr << std::format("Failed to read gdt file \"{}\"\n", gdtName);
con::error("Failed to read gdt file \"{}\"", gdtName);
return false;
}
@@ -274,19 +275,19 @@ class LinkerImpl final : public Linker
const auto stream = outPath.Open(std::format("{}.ff", zone.m_name));
if (!stream)
{
std::cerr << std::format("Failed to open file for zone: {}\n", zone.m_name);
con::error("Failed to open file for zone: {}", zone.m_name);
return false;
}
std::cout << std::format("Building zone \"{}\"\n", zone.m_name);
con::info("Building zone \"{}\"", zone.m_name);
if (!ZoneWriting::WriteZone(*stream, zone))
{
std::cerr << "Writing zone failed.\n";
con::error("Writing zone failed.");
return false;
}
std::cout << std::format("Created zone \"{}\"\n", zone.m_name);
con::info("Created zone \"{}\"", zone.m_name);
return true;
}
@@ -339,7 +340,7 @@ class LinkerImpl final : public Linker
if (alreadyBuiltTargets.find(referencedTarget) == alreadyBuiltTargets.end())
{
targetsToBuild.emplace_back(referencedTarget);
std::cout << std::format("Building referenced target \"{}\"\n", referencedTarget);
con::info("Building referenced target \"{}\"", referencedTarget);
}
}
}
@@ -354,7 +355,7 @@ class LinkerImpl final : public Linker
{
if (!fs::is_regular_file(zonePath))
{
std::cerr << std::format("Could not find zone file to load \"{}\".\n", zonePath);
con::error("Could not find zone file to load \"{}\".", zonePath);
return false;
}
@@ -366,14 +367,11 @@ class LinkerImpl final : public Linker
auto zone = ZoneLoading::LoadZone(zonePath);
if (!zone)
{
std::cerr << std::format("Failed to load zone \"{}\".\n", zonePath);
con::error("Failed to load zone \"{}\".", zonePath);
return false;
}
if (m_args.m_verbose)
{
std::cout << std::format("Load zone \"{}\"\n", zone->m_name);
}
con::debug("Load zone \"{}\"", zone->m_name);
m_loaded_zones.emplace_back(std::move(zone));
}
@@ -390,8 +388,7 @@ class LinkerImpl final : public Linker
loadedZone.reset();
if (m_args.m_verbose)
std::cout << std::format("Unloaded zone \"{}\"\n", zoneName);
con::debug("Unloaded zone \"{}\"", zoneName);
}
m_loaded_zones.clear();
}
@@ -406,7 +403,7 @@ class LinkerImpl final : public Linker
}
else if (projectSpecifier.find_first_of('/', targetNameSeparatorIndex + 1) != std::string::npos)
{
std::cerr << std::format("Project specifier cannot have more than one target name: \"{}\"\n", projectSpecifier);
con::error("Project specifier cannot have more than one target name: \"{}\"", projectSpecifier);
return false;
}
else
@@ -417,13 +414,13 @@ class LinkerImpl final : public Linker
if (projectName.empty())
{
std::cerr << std::format("Project name cannot be empty: \"{}\"\n", projectSpecifier);
con::error("Project name cannot be empty: \"{}\"", projectSpecifier);
return false;
}
if (targetName.empty())
{
std::cerr << std::format("Target name cannot be empty: \"{}\"\n", projectSpecifier);
con::error("Target name cannot be empty: \"{}\"", projectSpecifier);
return false;
}

View File

@@ -5,6 +5,7 @@
#include "ObjWriting.h"
#include "Utils/Arguments/UsageInformation.h"
#include "Utils/FileUtils.h"
#include "Utils/Logging/Log.h"
#include "Utils/PathUtils.h"
#include <filesystem>
@@ -35,6 +36,12 @@ const CommandLineOption* const OPTION_VERBOSE =
.WithDescription("Outputs a lot more and more detailed messages.")
.Build();
const CommandLineOption* const OPTION_NO_COLOR =
CommandLineOption::Builder::Create()
.WithLongName("no-color")
.WithDescription("Disables colored terminal output.")
.Build();
const CommandLineOption* const OPTION_BASE_FOLDER =
CommandLineOption::Builder::Create()
.WithShortName("b")
@@ -115,6 +122,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
OPTION_HELP,
OPTION_VERSION,
OPTION_VERBOSE,
OPTION_NO_COLOR,
OPTION_BASE_FOLDER,
OPTION_OUTPUT_FOLDER,
OPTION_ADD_ASSET_SEARCH_PATH,
@@ -128,8 +136,7 @@ const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
};
LinkerArgs::LinkerArgs()
: m_verbose(false),
m_argument_parser(COMMAND_LINE_OPTIONS, std::extent_v<decltype(COMMAND_LINE_OPTIONS)>)
: m_argument_parser(COMMAND_LINE_OPTIONS, std::extent_v<decltype(COMMAND_LINE_OPTIONS)>)
{
}
@@ -150,7 +157,7 @@ void LinkerArgs::PrintUsage() const
void LinkerArgs::PrintVersion()
{
std::cout << std::format("OpenAssetTools Linker {}\n", GIT_VERSION);
con::info("OpenAssetTools Linker {}", GIT_VERSION);
}
void LinkerArgs::SetBinFolder()
@@ -159,13 +166,6 @@ void LinkerArgs::SetBinFolder()
m_bin_folder = path.parent_path().string();
}
void LinkerArgs::SetVerbose(const bool isVerbose)
{
m_verbose = isVerbose;
ObjLoading::Configuration.Verbose = isVerbose;
ObjWriting::Configuration.Verbose = isVerbose;
}
bool LinkerArgs::ParseArgs(const int argc, const char** argv, bool& shouldContinue)
{
shouldContinue = true;
@@ -202,7 +202,13 @@ bool LinkerArgs::ParseArgs(const int argc, const char** argv, bool& shouldContin
}
// -v; --verbose
SetVerbose(m_argument_parser.IsOptionSpecified(OPTION_VERBOSE));
if (m_argument_parser.IsOptionSpecified(OPTION_VERBOSE))
con::globalLogLevel = con::LogLevel::DEBUG;
else
con::globalLogLevel = con::LogLevel::INFO;
// --no-color
con::globalUseColor = !m_argument_parser.IsOptionSpecified(OPTION_NO_COLOR);
// b; --base-folder
if (m_argument_parser.IsOptionSpecified(OPTION_BASE_FOLDER))

View File

@@ -17,8 +17,6 @@ public:
LinkerArgs();
bool ParseArgs(int argc, const char** argv, bool& shouldContinue);
bool m_verbose;
std::vector<std::string> m_zones_to_load;
std::vector<std::string> m_project_specifiers_to_build;
@@ -38,7 +36,6 @@ private:
static void PrintVersion();
void SetBinFolder();
void SetVerbose(bool isVerbose);
ArgumentParser m_argument_parser;
};

View File

@@ -3,6 +3,7 @@
#include "SearchPath/IWD.h"
#include "SearchPath/SearchPathFilesystem.h"
#include "SearchPath/SearchPaths.h"
#include "Utils/Logging/Log.h"
#include "Utils/StringUtils.h"
#include <cassert>
@@ -241,11 +242,11 @@ namespace
if (!fs::is_directory(path))
{
std::cout << std::format("Adding {} search path (Not found): {}\n", m_type_name, path);
con::debug("Adding {} search path (Not found): {}", m_type_name, path);
return false;
}
std::cout << std::format("Adding {} search path: {}\n", m_type_name, path);
con::debug("Adding {} search path: {}", m_type_name, path);
searchPaths.CommitSearchPath(std::make_unique<SearchPathFilesystem>(path));
return true;
}

View File

@@ -11,7 +11,7 @@ namespace
{
std::unique_ptr<Zone> CreateZone(const ZoneCreationContext& context, const GameId gameId)
{
return std::make_unique<Zone>(context.m_definition->m_name, 0, IGame::GetGameById(gameId));
return std::make_unique<Zone>(context.m_definition->m_name, 0, gameId);
}
std::vector<Gdt*> CreateGdtList(const ZoneCreationContext& context)

56
src/ModMan.lua Normal file
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@@ -0,0 +1,56 @@
ModMan = {}
function ModMan:include(includes)
if includes:handle(self:name()) then
includedirs {
path.join(ProjectFolder(), "ModMan")
}
end
end
function ModMan:link(links)
end
function ModMan:use()
dependson(self:name())
end
function ModMan:name()
return "ModMan"
end
function ModMan:project()
local folder = ProjectFolder()
local includes = Includes:create()
local links = Links:create()
project(self:name())
targetdir(TargetDirectoryBin)
location "%{wks.location}/src/%{prj.name}"
kind "WindowedApp"
language "C++"
files {
path.join(folder, "ModMan/**.h"),
path.join(folder, "ModMan/**.cpp")
}
includedirs {
"%{wks.location}/src/ModMan"
}
filter { "system:linux", "action:gmake" }
buildoptions { "`pkg-config --cflags gtk4 webkitgtk-6.0`" }
linkoptions { "`pkg-config --libs gtk4 webkitgtk-6.0`" }
filter {}
self:include(includes)
Utils:include(includes)
json:include(includes)
webview:include(includes)
links:linkto(Utils)
links:linkto(webview)
links:linkall()
end

41
src/ModMan/README.md Normal file
View File

@@ -0,0 +1,41 @@
# ModMan
ModMan is the experimental GUI for OpenAssetTools.
## How do I test it
Currently ModMan is not compiled by default.
To enable it, you have to generate with the appropriate premake5 flag:
```shell
# On Windows
./generate.bat --modman
# On Linux
./generate.sh --modman
```
**Before** building the C++ solution, the ui has to be built.
This will require NodeJS to be installed on your machine.
```shell
# Download dependencies
npm --prefix src/ModManUi install
# Build frontend
npm --prefix src/ModManUi run build
# Optional: Dev Server for UI development
npm --prefix src/ModManUi run dev
```
## How does it work
ModMan uses [`webview`](https://github.com/Laupetin/webview) for providing a web frontend as a native application.
Unlike frameworks like Electron this does not ship a browser engine alongside it, but instead relies on browser APIs of your OS.
On Windows, this makes use of [WebView2](https://learn.microsoft.com/en-us/microsoft-edge/webview2), on Linux it uses [WebKitGTK](https://webkitgtk.org).
This adds the following dependencies:
* **Windows**: An up-to-date OS with at the very least Windows10. The WebView2 library for development is downloaded by premake.
* **Linux**: Developing and using ModMan requires the following dependencies to be installed: `gtk4 webkitgtk-6.0`

View File

@@ -0,0 +1,187 @@
#include "AssetHandlerEdge.h"
#if defined(WEBVIEW_PLATFORM_WINDOWS) && defined(WEBVIEW_EDGE)
#include "Web/UiAssets.h"
#include <Windows.h>
#include <format>
#include <iostream>
#include <sstream>
#include <webview/detail/backends/win32_edge.hh>
#include <wrl/event.h>
namespace
{
constexpr auto LOCALHOST_PREFIX = "http://localhost:";
std::unordered_map<std::string, UiFile> assetLookup;
std::string WideStringToString(const std::wstring& wideString)
{
if (wideString.empty())
return "";
const auto sizeNeeded = WideCharToMultiByte(CP_UTF8, 0, wideString.data(), static_cast<int>(wideString.size()), nullptr, 0, nullptr, nullptr);
if (sizeNeeded <= 0)
throw std::runtime_error(std::format("WideCharToMultiByte() failed: {}", sizeNeeded));
std::string result(sizeNeeded, 0);
WideCharToMultiByte(CP_UTF8, 0, wideString.data(), static_cast<int>(wideString.size()), result.data(), sizeNeeded, nullptr, nullptr);
return result;
}
std::wstring StringToWideString(const std::string& string)
{
if (string.empty())
return L"";
const auto sizeNeeded = MultiByteToWideChar(CP_UTF8, 0, string.data(), static_cast<int>(string.size()), nullptr, 0);
if (sizeNeeded <= 0)
throw std::runtime_error(std::format("MultiByteToWideChar() failed: {}", sizeNeeded));
std::wstring result(sizeNeeded, 0);
MultiByteToWideChar(CP_UTF8, 0, string.data(), static_cast<int>(string.size()), result.data(), sizeNeeded);
return result;
}
std::wstring HeadersForAssetName(const std::string& assetName, const size_t contentLength)
{
std::wstringstream wss;
wss << std::format(L"Content-Length: {}\n", contentLength);
wss << L"Content-Type: " << StringToWideString(ui::GetMimeTypeForFileName(assetName));
return wss.str();
}
HRESULT HandleResourceRequested(ICoreWebView2_22* core22, IUnknown* args)
{
Microsoft::WRL::ComPtr<ICoreWebView2WebResourceRequestedEventArgs2> webResourceRequestArgs;
if (SUCCEEDED(args->QueryInterface(IID_PPV_ARGS(&webResourceRequestArgs))))
{
COREWEBVIEW2_WEB_RESOURCE_REQUEST_SOURCE_KINDS requestSourceKind = COREWEBVIEW2_WEB_RESOURCE_REQUEST_SOURCE_KINDS_ALL;
if (!SUCCEEDED(webResourceRequestArgs->get_RequestedSourceKind(&requestSourceKind)))
{
std::cerr << "Failed to get requested source kind\n";
return S_FALSE;
}
Microsoft::WRL::ComPtr<ICoreWebView2WebResourceRequest> request;
if (!SUCCEEDED(webResourceRequestArgs->get_Request(&request)))
{
std::cerr << "Failed to get request\n";
return S_FALSE;
}
LPWSTR wUri;
if (!SUCCEEDED(request->get_Uri(&wUri)))
{
std::cerr << "Failed to get uri\n";
return S_FALSE;
}
Microsoft::WRL::ComPtr<ICoreWebView2Environment> environment;
if (!SUCCEEDED(core22->get_Environment(&environment)))
{
std::cerr << "Failed to get environment\n";
return S_FALSE;
}
Microsoft::WRL::ComPtr<ICoreWebView2WebResourceResponse> response;
const auto uri = WideStringToString(wUri);
bool fileFound = false;
#ifdef _DEBUG
// Allow dev server access
if (uri.starts_with(LOCALHOST_PREFIX))
return S_OK;
#endif
if (uri.starts_with(edge::URL_PREFIX))
{
const auto asset = uri.substr(std::char_traits<char>::length(edge::URL_PREFIX) - 1);
const auto foundUiFile = assetLookup.find(asset);
if (foundUiFile != assetLookup.end())
{
const Microsoft::WRL::ComPtr<IStream> responseStream =
SHCreateMemStream(static_cast<const BYTE*>(foundUiFile->second.data), foundUiFile->second.dataSize);
const auto headers = HeadersForAssetName(asset, foundUiFile->second.dataSize);
if (!SUCCEEDED(environment->CreateWebResourceResponse(responseStream.Get(), 200, L"OK", headers.data(), &response)))
{
std::cerr << "Failed to create web resource\n";
return S_FALSE;
}
fileFound = true;
}
}
if (!fileFound)
{
if (!SUCCEEDED(environment->CreateWebResourceResponse(nullptr, 404, L"Not found", L"", &response)))
{
std::cerr << "Failed to create web resource\n";
return S_FALSE;
}
}
if (!SUCCEEDED(webResourceRequestArgs->put_Response(response.Get())))
{
std::cerr << "Failed to put response\n";
return S_FALSE;
}
return S_OK;
}
return S_FALSE;
}
} // namespace
namespace edge
{
void InstallCustomProtocolHandler(webview::webview& wv)
{
assetLookup = ui::BuildUiFileLookup();
const auto controller = static_cast<ICoreWebView2Controller*>(wv.browser_controller().value());
Microsoft::WRL::ComPtr<ICoreWebView2> core;
if (!SUCCEEDED(controller->get_CoreWebView2(&core)))
{
std::cerr << "Failed to get webview\n";
return;
}
Microsoft::WRL::ComPtr<ICoreWebView2_22> core22;
if (!SUCCEEDED(core->QueryInterface(IID_PPV_ARGS(&core22))))
{
std::cerr << "Failed to get core22\n";
return;
}
if (!SUCCEEDED(core22->AddWebResourceRequestedFilterWithRequestSourceKinds(
L"*", COREWEBVIEW2_WEB_RESOURCE_CONTEXT_ALL, COREWEBVIEW2_WEB_RESOURCE_REQUEST_SOURCE_KINDS_ALL)))
{
std::cerr << "Failed to install request filter\n";
return;
}
EventRegistrationToken token;
if (!SUCCEEDED(core->add_WebResourceRequested(Microsoft::WRL::Callback<ICoreWebView2WebResourceRequestedEventHandler>(
[core22](ICoreWebView2* sender, IUnknown* args) -> HRESULT
{
return HandleResourceRequested(core22.Get(), args);
})
.Get(),
&token)))
{
std::cerr << "Failed to add resource requested filter\n";
}
}
} // namespace edge
#endif

View File

@@ -0,0 +1,16 @@
#pragma once
#include <webview/macros.h>
#if defined(WEBVIEW_PLATFORM_WINDOWS) && defined(WEBVIEW_EDGE)
#include "Web/WebViewLib.h"
namespace edge
{
constexpr auto URL_PREFIX = "http://modman.local/";
void InstallCustomProtocolHandler(webview::webview& wv);
} // namespace edge
#endif

View File

@@ -0,0 +1,51 @@
#include "AssetHandlerGtk.h"
#if defined(WEBVIEW_PLATFORM_LINUX) && defined(WEBVIEW_GTK)
#include "Web/UiAssets.h"
#include <format>
#include <iostream>
namespace
{
std::unordered_map<std::string, UiFile> assetLookup;
void ModManUriSchemeRequestCb(WebKitURISchemeRequest* request, gpointer user_data)
{
const gchar* asset = webkit_uri_scheme_request_get_path(request);
const auto foundUiFile = assetLookup.find(asset);
if (foundUiFile != assetLookup.end())
{
gsize stream_length = foundUiFile->second.dataSize;
GInputStream* stream = g_memory_input_stream_new_from_data(foundUiFile->second.data, foundUiFile->second.dataSize, nullptr);
webkit_uri_scheme_request_finish(request, stream, stream_length, ui::GetMimeTypeForFileName(foundUiFile->second.filename));
g_object_unref(stream);
}
else
{
GError* error = g_error_new(G_SPAWN_ERROR, 123, "Could not find %s.", asset);
webkit_uri_scheme_request_finish_error(request, error);
g_error_free(error);
return;
}
}
} // namespace
namespace gtk
{
void InstallCustomProtocolHandler(webview::webview& wv)
{
const auto widget = static_cast<GtkWidget*>(wv.browser_controller().value());
const auto webView = WEBKIT_WEB_VIEW(widget);
const auto context = webkit_web_view_get_context(webView);
assetLookup = ui::BuildUiFileLookup();
webkit_web_context_register_uri_scheme(context, "modman", ModManUriSchemeRequestCb, NULL, nullptr);
}
} // namespace gtk
#endif

View File

@@ -0,0 +1,16 @@
#pragma once
#include <webview/macros.h>
#if defined(WEBVIEW_PLATFORM_LINUX) && defined(WEBVIEW_GTK)
#include "Web/WebViewLib.h"
namespace gtk
{
constexpr auto URL_PREFIX = "modman://localhost/";
void InstallCustomProtocolHandler(webview::webview& wv);
} // namespace gtk
#endif

View File

@@ -0,0 +1,34 @@
#include "UiAssets.h"
#include <format>
namespace ui
{
std::unordered_map<std::string, UiFile> BuildUiFileLookup()
{
std::unordered_map<std::string, UiFile> result;
for (const auto& asset : MOD_MAN_UI_FILES)
{
result.emplace(std::format("/{}", asset.filename), asset);
}
return result;
}
const char* GetMimeTypeForFileName(const std::string& fileName)
{
const char* mimeType;
if (fileName.ends_with(".html"))
mimeType = "text/html";
else if (fileName.ends_with(".js"))
mimeType = "text/javascript";
else if (fileName.ends_with(".css"))
mimeType = "text/css";
else
mimeType = "application/octet-stream";
return mimeType;
}
} // namespace ui

12
src/ModMan/Web/UiAssets.h Normal file
View File

@@ -0,0 +1,12 @@
#pragma once
#include "Web/ViteAssets.h"
#include <string>
#include <unordered_map>
namespace ui
{
std::unordered_map<std::string, UiFile> BuildUiFileLookup();
const char* GetMimeTypeForFileName(const std::string& fileName);
} // namespace ui

View File

@@ -0,0 +1,142 @@
#pragma once
#include "Utils/Logging/Log.h"
#include "WebViewLib.h"
#pragma warning(push, 0)
#include <nlohmann/json.hpp>
#pragma warning(pop)
namespace ui
{
inline void Bind(webview::webview& wv, const std::string& name, std::function<void()> fn)
{
wv.bind(name,
[fn](const std::string& req) -> std::string
{
fn();
return "";
});
}
template<typename TInput> void Bind(webview::webview& wv, const std::string& name, std::function<void(TInput)> fn)
{
wv.bind(name,
[fn](const std::string& req) -> std::string
{
TInput param;
try
{
const auto json = nlohmann::json::parse(req);
if (!json.is_array())
{
con::error("Webview params are not an array: {}", req);
return "";
}
param = json.at(0).get<TInput>();
}
catch (const nlohmann::json::exception& e)
{
con::error("Failed to parse json of webview call: {}", e.what());
return "";
}
fn(std::move(param));
return "";
});
}
template<typename TReturn> void BindRetOnly(webview::webview& wv, const std::string& name, std::function<TReturn()> fn)
{
wv.bind(name,
[fn](const std::string& req) -> std::string
{
auto result = fn();
return nlohmann::json(result).dump();
});
}
template<typename TInput, typename TReturn> void Bind(webview::webview& wv, const std::string& name, std::function<TReturn(TInput)> fn)
{
wv.bind(name,
[fn](const std::string& req) -> std::string
{
TInput param;
try
{
const auto json = nlohmann::json::parse(req);
if (!json.is_array())
{
con::error("Webview params are not an array: {}", req);
return "";
}
param = json.at(0).get<TInput>();
}
catch (const nlohmann::json::exception& e)
{
con::error("Failed to parse json of webview call: {}", e.what());
return "";
}
auto result = fn(std::move(param));
return nlohmann::json(result).dump();
});
}
inline void BindAsync(webview::webview& wv, const std::string& name, std::function<void(const std::string& id)> fn)
{
wv.bind(
name,
[fn](const std::string& id, const std::string& req, void* /* arg */)
{
fn(id);
},
nullptr);
}
template<typename TInput> void BindAsync(webview::webview& wv, const std::string& name, std::function<void(const std::string& id, TInput)> fn)
{
wv.bind(
name,
[fn](const std::string& id, const std::string& req, void* /* arg */)
{
TInput param;
try
{
const auto json = nlohmann::json::parse(req);
if (!json.is_array())
{
con::error("Webview params are not an array: {}", req);
return "";
}
param = json.at(0).get<TInput>();
}
catch (const nlohmann::json::exception& e)
{
con::error("Failed to parse json of webview call: {}", e.what());
return "";
}
fn(id, std::move(param));
},
nullptr);
}
template<typename TPayload> void PromiseResolve(webview::webview& wv, const std::string& id, const TPayload& payload)
{
wv.resolve(id, 0, nlohmann::json(payload).dump());
}
template<typename TPayload> void PromiseReject(webview::webview& wv, const std::string& id, const TPayload& payload)
{
wv.resolve(id, 1, nlohmann::json(payload).dump());
}
template<typename TPayload> void Notify(webview::webview& wv, const std::string& eventKey, const TPayload& payload)
{
wv.notify(eventKey, nlohmann::json(payload).dump());
}
} // namespace ui

View File

@@ -0,0 +1,20 @@
#pragma once
#ifdef _MSC_VER
#pragma warning(push, 0)
#else
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
#include <webview/webview.h>
#ifdef _MSC_VER
#pragma warning(pop)
#else
#pragma GCC diagnostic pop
#endif
#ifdef ERROR
#undef ERROR
#endif

140
src/ModMan/main.cpp Normal file
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@@ -0,0 +1,140 @@
#include "GitVersion.h"
#include "Web/Edge/AssetHandlerEdge.h"
#include "Web/Gtk/AssetHandlerGtk.h"
#include "Web/UiCommunication.h"
#include "Web/ViteAssets.h"
#include "Web/WebViewLib.h"
#include <chrono>
#include <format>
#include <iostream>
#include <optional>
#include <string>
#include <thread>
using namespace std::string_literals;
namespace
{
#ifdef _DEBUG
std::optional<webview::webview> devToolWindow;
void RunDevToolsWindow()
{
con::debug("Creating dev tools window");
try
{
auto& newWindow = devToolWindow.emplace(false, nullptr);
newWindow.set_title("Devtools");
newWindow.set_size(640, 480, WEBVIEW_HINT_NONE);
newWindow.set_size(480, 320, WEBVIEW_HINT_MIN);
newWindow.navigate(std::format("http://localhost:{}/__devtools__/", VITE_DEV_SERVER_PORT));
}
catch (const webview::exception& e)
{
std::cerr << e.what() << '\n';
}
}
#endif
int RunMainWindow()
{
con::debug("Creating main window");
try
{
webview::webview w(
#ifdef _DEBUG
true,
#else
false,
#endif
nullptr);
w.set_title("OpenAssetTools ModMan");
w.set_size(1280, 640, WEBVIEW_HINT_NONE);
w.set_size(480, 320, WEBVIEW_HINT_MIN);
// A binding that counts up or down and immediately returns the new value.
ui::Bind<std::string, std::string>(w,
"greet",
[&w](std::string name) -> std::string
{
ui::Notify(w, "greeting", name);
return std::format("Hello from C++ {}!", name);
});
// A binding that counts up or down and immediately returns the new value.
ui::Bind(w,
"debug",
[]()
{
con::info("Debug");
});
// A binding that creates a new thread and returns the result at a later time.
ui::BindAsync(w,
"compute",
[&](const std::string& id)
{
// Create a thread and forget about it for the sake of simplicity.
std::thread(
[&, id]
{
// Simulate load.
std::this_thread::sleep_for(std::chrono::seconds(5));
ui::PromiseResolve(w, id, 42);
})
.detach();
});
#if defined(WEBVIEW_PLATFORM_WINDOWS) && defined(WEBVIEW_EDGE)
edge::InstallCustomProtocolHandler(w);
constexpr auto urlPrefix = edge::URL_PREFIX;
#elif defined(WEBVIEW_PLATFORM_LINUX) && defined(WEBVIEW_GTK)
gtk::InstallCustomProtocolHandler(w);
constexpr auto urlPrefix = gtk::URL_PREFIX;
#else
#error Unsupported platform
#endif
#ifdef _DEBUG
w.navigate(VITE_DEV_SERVER ? std::format("http://localhost:{}", VITE_DEV_SERVER_PORT) : std::format("{}index.html", urlPrefix));
if (VITE_DEV_SERVER)
{
w.dispatch(
[]
{
RunDevToolsWindow();
});
}
#else
w.navigate(std::format("{}index.html", urlPrefix));
#endif
w.run();
}
catch (const webview::exception& e)
{
std::cerr << e.what() << '\n';
return 1;
}
return 0;
}
} // namespace
#ifdef _WIN32
int WINAPI WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*nCmdShow*/)
{
#else
int main()
{
#endif
con::info("Starting ModMan " GIT_VERSION);
const auto result = RunMainWindow();
return result;
}

24
src/ModManUi/.gitignore vendored Normal file
View File

@@ -0,0 +1,24 @@
# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?

View File

@@ -0,0 +1 @@
src-tauri

View File

@@ -0,0 +1,4 @@
{
"$schema": "https://json.schemastore.org/prettierrc",
"printWidth": 100
}

View File

@@ -0,0 +1,171 @@
import type { Plugin } from "vite";
import type { OutputAsset, OutputChunk } from "rollup";
import path from "node:path";
import fs from "node:fs";
type MinimalOutputAsset = Pick<OutputAsset, "type" | "fileName" | "source">;
type MinimalOutputChunk = Pick<OutputChunk, "type" | "fileName" | "code">;
type MinimalOutputBundle = Record<string, MinimalOutputAsset | MinimalOutputChunk>;
function createVarName(fileName: string) {
return fileName.replaceAll(".", "_").toUpperCase();
}
function transformAsset(asset: MinimalOutputAsset) {
const varName = createVarName(asset.fileName);
let bytes: string;
if (typeof asset.source === "string") {
bytes = [...asset.source].map((v) => String(v.charCodeAt(0))).join(",");
} else {
bytes = [...asset.source].map((v) => String(v)).join(",");
}
return `constexpr const unsigned char ${varName}[] {${bytes}};
`;
}
function transformChunk(chunk: MinimalOutputChunk) {
const varName = createVarName(chunk.fileName);
const bytes = [...chunk.code].map((v) => String(v.charCodeAt(0))).join(",");
return `constexpr const unsigned char ${varName}[] {${bytes}};
`;
}
function writeHeader(
bundle: MinimalOutputBundle,
outputDir?: string,
options?: HeaderTransformationPluginOptions,
devServerPort?: number,
) {
const outputPath = options?.outputPath ?? path.join(outputDir ?? "dist", "ViteAssets.h");
const outputPathParentDir = path.dirname(outputPath);
fs.mkdirSync(outputPathParentDir, { recursive: true });
const fd = fs.openSync(outputPath, "w");
const includeFileEnumeration = options?.includeFileEnumeration ?? true;
fs.writeSync(
fd,
`#pragma once
`,
);
if (includeFileEnumeration) {
fs.writeSync(
fd,
`#include <cstdlib>
#include <type_traits>
`,
);
}
fs.writeSync(
fd,
`constexpr auto VITE_DEV_SERVER = ${devServerPort ? "true" : "false"};
constexpr auto VITE_DEV_SERVER_PORT = ${devServerPort ? String(devServerPort) : "-1"};
`,
);
for (const curBundle of Object.values(bundle)) {
if (curBundle.type === "asset") {
fs.writeSync(fd, transformAsset(curBundle));
} else {
fs.writeSync(fd, transformChunk(curBundle));
}
}
if (includeFileEnumeration) {
fs.writeSync(
fd,
`
struct UiFile
{
const char* filename;
const void* data;
const size_t dataSize;
};
static inline const UiFile MOD_MAN_UI_FILES[] {
`,
);
let index = 0;
for (const curBundle of Object.values(bundle)) {
const fileName = curBundle.fileName;
const varName = createVarName(fileName);
let prefix = " ";
if (index > 0) {
prefix = `,
`;
}
fs.writeSync(
fd,
`${prefix}{ "${fileName}", ${varName}, std::extent_v<decltype(${varName})> }`,
);
index++;
}
fs.writeSync(
fd,
`
};
`,
);
fs.closeSync(fd);
}
}
export interface HeaderTransformationPluginOptions {
outputPath?: string;
includeFileEnumeration?: boolean;
}
export default function headerTransformationPlugin(
options?: HeaderTransformationPluginOptions,
): Plugin {
let writeServerActive = false;
let writeBundleActive = false;
return {
name: "vite-plugin-header-transformation",
enforce: "post",
config(_userOptions, env) {
if (env.command === "serve") {
writeServerActive = true;
} else {
writeBundleActive = true;
}
},
configureServer(server) {
if (!writeServerActive) {
return;
}
server.httpServer?.once("listening", () => {
writeHeader(
{
// We need at least one array entry for MSVC
dummyfile: { type: "chunk", fileName: "dummyfile", code: "dummy" },
},
server.config.build.outDir,
options,
server.config.server.port,
);
});
},
writeBundle(outputOptions, bundle) {
if (!writeBundleActive) {
return;
}
writeHeader(bundle, outputOptions.dir, options);
},
};
}

1
src/ModManUi/env.d.ts vendored Normal file
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@@ -0,0 +1 @@
/// <reference types="vite/client" />

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@@ -0,0 +1,28 @@
import { globalIgnores } from "eslint/config";
import { defineConfigWithVueTs, vueTsConfigs } from "@vue/eslint-config-typescript";
import pluginVue from "eslint-plugin-vue";
import pluginVitest from "@vitest/eslint-plugin";
import skipFormatting from "@vue/eslint-config-prettier/skip-formatting";
// To allow more languages other than `ts` in `.vue` files, uncomment the following lines:
// import { configureVueProject } from '@vue/eslint-config-typescript'
// configureVueProject({ scriptLangs: ['ts', 'tsx'] })
// More info at https://github.com/vuejs/eslint-config-typescript/#advanced-setup
export default defineConfigWithVueTs(
{
name: "app/files-to-lint",
files: ["**/*.{ts,mts,tsx,vue}"],
},
globalIgnores(["**/dist/**", "**/dist-ssr/**", "**/coverage/**"]),
pluginVue.configs["flat/essential"],
vueTsConfigs.recommended,
{
...pluginVitest.configs.recommended,
files: ["src/**/__tests__/*"],
},
skipFormatting,
);

13
src/ModManUi/index.html Normal file
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@@ -0,0 +1,13 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" href="/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Tauri + Vue + Typescript App</title>
</head>
<body>
<div id="app"></div>
<script type="module" src="/src/main.ts"></script>
</body>
</html>

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42
src/ModManUi/package.json Normal file
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@@ -0,0 +1,42 @@
{
"name": "openassettools",
"private": true,
"version": "0.1.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "run-p type-check \"build-only {@}\" --",
"preview": "vite preview",
"build-only": "vite build",
"type-check": "vue-tsc --build",
"lint": "eslint . --fix",
"format": "prettier --write **/*.{js,ts,vue,html,json,yml,yaml,md}"
},
"dependencies": {
"pinia": "3.0.3",
"vue": "3.5.22"
},
"devDependencies": {
"@tsconfig/node22": "^22.0.2",
"@types/jsdom": "^21.1.7",
"@types/node": "^22.18.6",
"@vitejs/plugin-vue": "6.0.1",
"@vitest/eslint-plugin": "^1.3.13",
"@vue/eslint-config-prettier": "^10.2.0",
"@vue/eslint-config-typescript": "^14.6.0",
"@vue/test-utils": "^2.4.6",
"@vue/tsconfig": "^0.8.1",
"eslint": "^9.33.0",
"eslint-plugin-vue": "~10.4.0",
"jiti": "^2.5.1",
"jsdom": "^27.0.0",
"npm-run-all2": "^8.0.4",
"prettier": "3.6.2",
"sass": "1.93.2",
"typescript": "~5.9.3",
"vite": "7.1.7",
"vite-plugin-vue-devtools": "^8.0.2",
"vitest": "^3.2.4",
"vue-tsc": "3.1.0"
}
}

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44
src/ModManUi/src/App.vue Normal file
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@@ -0,0 +1,44 @@
<script setup lang="ts">
import { onUnmounted, ref } from "vue";
import { webviewBinds, webviewAddEventListener, webviewRemoveEventListener } from "./native";
const greetMsg = ref("");
const lastPersonGreeted = ref("");
const name = ref("");
async function greet() {
greetMsg.value = await webviewBinds.greet(name.value);
}
function onPersonGreeted(person: string) {
lastPersonGreeted.value = person;
}
webviewAddEventListener("greeting", onPersonGreeted);
onUnmounted(() => webviewRemoveEventListener("greeting", onPersonGreeted));
</script>
<template>
<main class="container">
<h1>Welcome to ModMan</h1>
<small>Nothing to see here yet, this is mainly for testing</small>
<form class="row" @submit.prevent="greet">
<input id="greet-input" v-model="name" placeholder="Enter a name..." autocomplete="off" />
<button type="submit">Greet</button>
</form>
<p>{{ greetMsg }}</p>
<p>The last person greeted is: {{ lastPersonGreeted }}</p>
</main>
</template>
<style scoped>
.logo.vite:hover {
filter: drop-shadow(0 0 2em #747bff);
}
.logo.vue:hover {
filter: drop-shadow(0 0 2em #249b73);
}
</style>

109
src/ModManUi/src/main.scss Normal file
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@@ -0,0 +1,109 @@
:root {
font-family: Inter, Avenir, Helvetica, Arial, sans-serif;
font-size: 16px;
line-height: 24px;
font-weight: 400;
color: #0f0f0f;
background-color: #f6f6f6;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
-webkit-text-size-adjust: 100%;
}
.container {
margin: 0;
padding-top: 10vh;
display: flex;
flex-direction: column;
justify-content: center;
text-align: center;
}
.logo {
height: 6em;
padding: 1.5em;
will-change: filter;
transition: 0.75s;
}
.logo.tauri:hover {
filter: drop-shadow(0 0 2em #24c8db);
}
.row {
display: flex;
justify-content: center;
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
h1 {
text-align: center;
}
input,
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
color: #0f0f0f;
background-color: #ffffff;
transition: border-color 0.25s;
box-shadow: 0 2px 2px rgba(0, 0, 0, 0.2);
}
button {
cursor: pointer;
}
button:hover {
border-color: #396cd8;
}
button:active {
border-color: #396cd8;
background-color: #e8e8e8;
}
input,
button {
outline: none;
}
#greet-input {
margin-right: 5px;
}
@media (prefers-color-scheme: dark) {
:root {
color: #f6f6f6;
background-color: #2f2f2f;
}
a:hover {
color: #24c8db;
}
input,
button {
color: #ffffff;
background-color: #0f0f0f98;
}
button:active {
background-color: #0f0f0f69;
}
}

13
src/ModManUi/src/main.ts Normal file
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@@ -0,0 +1,13 @@
import "../public/favicon.ico";
import "./main.scss";
import { createApp } from "vue";
import { createPinia } from "pinia";
import App from "./App.vue";
const app = createApp(App);
app.use(createPinia());
app.mount("#app");

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@@ -0,0 +1,25 @@
export interface NativeMethods {
greet: (name: string) => Promise<string>;
}
interface NativeEventMap {
greeting: string;
}
type WebViewExtensions = {
webviewBinds: NativeMethods;
webviewAddEventListener<K extends keyof NativeEventMap>(
eventKey: K,
callback: (payload: NativeEventMap[K]) => void,
): void;
webviewRemoveEventListener<K extends keyof NativeEventMap>(
eventKey: K,
callback: (payload: NativeEventMap[K]) => void,
): boolean;
};
const windowWithWebViewExtensions = window as typeof window & WebViewExtensions;
export const webviewBinds = windowWithWebViewExtensions.webviewBinds;
export const webviewAddEventListener = windowWithWebViewExtensions.webviewAddEventListener;
export const webviewRemoveEventListener = windowWithWebViewExtensions.webviewRemoveEventListener;

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@@ -0,0 +1,12 @@
import { ref, computed } from "vue";
import { defineStore } from "pinia";
export const useCounterStore = defineStore("counter", () => {
const count = ref(0);
const doubleCount = computed(() => count.value * 2);
function increment() {
count.value++;
}
return { count, doubleCount, increment };
});

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@@ -0,0 +1,12 @@
{
"extends": "@vue/tsconfig/tsconfig.dom.json",
"include": ["env.d.ts", "src/**/*", "src/**/*.vue"],
"exclude": ["src/**/__tests__/*"],
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo",
"paths": {
"@/*": ["./src/*"]
}
}
}

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@@ -0,0 +1,14 @@
{
"files": [],
"references": [
{
"path": "./tsconfig.node.json"
},
{
"path": "./tsconfig.app.json"
},
{
"path": "./tsconfig.vitest.json"
}
]
}

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@@ -0,0 +1,20 @@
{
"extends": "@tsconfig/node22/tsconfig.json",
"include": [
"vite.config.*",
"vitest.config.*",
"cypress.config.*",
"nightwatch.conf.*",
"playwright.config.*",
"eslint.config.*",
"build/**/*"
],
"compilerOptions": {
"noEmit": true,
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo",
"module": "ESNext",
"moduleResolution": "Bundler",
"types": ["node"]
}
}

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@@ -0,0 +1,11 @@
{
"extends": "./tsconfig.app.json",
"include": ["src/**/__tests__/*", "env.d.ts"],
"exclude": [],
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.vitest.tsbuildinfo",
"lib": [],
"types": ["node", "jsdom"]
}
}

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@@ -0,0 +1,35 @@
import { fileURLToPath, URL } from "node:url";
import { defineConfig } from "vite";
import vue from "@vitejs/plugin-vue";
import vueDevTools from "vite-plugin-vue-devtools";
import headerTransformationPlugin from "./build/HeaderTransformationPlugin";
// https://vite.dev/config/
export default defineConfig({
build: {
copyPublicDir: false,
emptyOutDir: true,
rollupOptions: {
output: {
assetFileNames: "[name][extname]",
entryFileNames: "[name].js",
chunkFileNames: "[name].js",
},
},
},
plugins: [
vue(),
vueDevTools(),
headerTransformationPlugin({
outputPath: fileURLToPath(
new URL("../../build/src/ModMan/Web/ViteAssets.h", import.meta.url),
),
}),
],
resolve: {
alias: {
"@": fileURLToPath(new URL("./src", import.meta.url)),
},
},
});

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@@ -0,0 +1,13 @@
import { fileURLToPath } from "node:url";
import { mergeConfig, defineConfig } from "vitest/config";
import viteConfig from "./vite.config";
export default mergeConfig(
viteConfig,
defineConfig({
test: {
environment: "jsdom",
root: fileURLToPath(new URL("./", import.meta.url)),
},
}),
);

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@@ -54,4 +54,5 @@ function ObjCommon:project()
self:include(includes)
Utils:include(includes)
eigen:include(includes)
end

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@@ -0,0 +1,23 @@
#include "FontIconCommon.h"
#include "Utils/StringUtils.h"
#include <filesystem>
namespace fs = std::filesystem;
namespace font_icon
{
std::string GetJsonFileNameForAssetName(const std::string& assetName)
{
std::string originalFileName(assetName);
utils::MakeStringLowerCase(originalFileName);
if (originalFileName.ends_with(".csv"))
{
fs::path p(assetName);
p.replace_extension(".json");
return p.string();
}
return assetName;
}
} // namespace font_icon

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@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace font_icon
{
std::string GetJsonFileNameForAssetName(const std::string& assetName);
}

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@@ -1,32 +0,0 @@
#pragma once
#include "Json/JsonCommon.h"
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace IW5
{
class JsonXModelLod
{
public:
std::string file;
float distance;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonXModelLod, file, distance);
class JsonXModel
{
public:
std::vector<JsonXModelLod> lods;
std::optional<int> collLod;
std::optional<std::string> physPreset;
std::optional<std::string> physCollmap;
uint8_t flags;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonXModel, lods, collLod, physPreset, physCollmap, flags);
} // namespace IW5

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@@ -1,32 +0,0 @@
#pragma once
#include "Game/IW5/IW5.h"
namespace IW5
{
inline const char* HITLOC_NAMES[]{
// clang-format off
"none",
"helmet",
"head",
"neck",
"torso_upper",
"torso_lower",
"right_arm_upper",
"left_arm_upper",
"right_arm_lower",
"left_arm_lower",
"right_hand",
"left_hand",
"right_leg_upper",
"left_leg_upper",
"right_leg_lower",
"left_leg_lower",
"right_foot",
"left_foot",
"gun",
"shield",
// clang-format on
};
static_assert(std::extent_v<decltype(HITLOC_NAMES)> == HITLOC_COUNT);
} // namespace IW5

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@@ -1,31 +0,0 @@
#pragma once
#include "Json/JsonCommon.h"
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace T5
{
class JsonXModelLod
{
public:
std::string file;
float distance;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonXModelLod, file, distance);
class JsonXModel
{
public:
std::vector<JsonXModelLod> lods;
std::optional<int> collLod;
std::optional<std::string> physPreset;
std::optional<std::string> physConstraints;
unsigned flags;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonXModel, lods, collLod, physPreset, physConstraints, flags);
} // namespace T5

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@@ -1,31 +0,0 @@
#pragma once
#include "Game/T5/T5.h"
namespace T5
{
inline const char* HITLOC_NAMES[]{
// clang-format off
"none",
"helmet",
"head",
"neck",
"torso_upper",
"torso_lower",
"right_arm_upper",
"left_arm_upper",
"right_arm_lower",
"left_arm_lower",
"right_hand",
"left_hand",
"right_leg_upper",
"left_leg_upper",
"right_leg_lower",
"left_leg_lower",
"right_foot",
"left_foot",
"gun",
// clang-format on
};
static_assert(std::extent_v<decltype(HITLOC_NAMES)> == HITLOC_COUNT);
} // namespace T5

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@@ -0,0 +1,33 @@
#pragma once
#include "Json/JsonCommon.h"
#include "Json/JsonExtension.h"
#include <memory>
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
#include <vector>
namespace T6
{
class JsonFontIconEntry
{
public:
std::string name;
std::string material;
unsigned size;
std::optional<JsonVec2> scale;
std::vector<std::string> aliases;
std::optional<std::vector<unsigned>> aliasHashes;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonFontIconEntry, name, material, size, scale, aliases, aliasHashes);
class JsonFontIcon
{
public:
std::vector<JsonFontIconEntry> entries;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonFontIcon, entries);
} // namespace T6

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@@ -1,33 +0,0 @@
#pragma once
#include "Json/JsonCommon.h"
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace T6
{
class JsonXModelLod
{
public:
std::string file;
float distance;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonXModelLod, file, distance);
class JsonXModel
{
public:
std::vector<JsonXModelLod> lods;
std::optional<int> collLod;
std::optional<std::string> physPreset;
std::optional<std::string> physConstraints;
unsigned flags;
JsonVec3 lightingOriginOffset;
float lightingOriginRange;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonXModel, lods, collLod, physPreset, physConstraints, flags, lightingOriginOffset, lightingOriginRange);
} // namespace T6

View File

@@ -1,33 +0,0 @@
#pragma once
#include "Game/T6/T6.h"
namespace T6
{
inline const char* HITLOC_NAMES[]{
// clang-format off
"none",
"helmet",
"head",
"neck",
"torso_upper",
"torso_middle",
"torso_lower",
"right_arm_upper",
"left_arm_upper",
"right_arm_lower",
"left_arm_lower",
"right_hand",
"left_hand",
"right_leg_upper",
"left_leg_upper",
"right_leg_lower",
"left_leg_lower",
"right_foot",
"left_foot",
"gun",
"shield",
// clang-format on
};
static_assert(std::extent_v<decltype(HITLOC_NAMES)> == HITLOC_COUNT);
} // namespace T6

View File

@@ -0,0 +1,15 @@
#include "ImageCommon.h"
#include <algorithm>
#include <format>
namespace image
{
std::string GetFileNameForAsset(std::string assetName, const std::string& extension)
{
std::string cleanAssetName(std::move(assetName));
std::ranges::replace(cleanAssetName, '*', '_');
return std::format("images/{}{}", cleanAssetName, extension);
}
} // namespace image

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@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace image
{
std::string GetFileNameForAsset(std::string assetName, const std::string& extension);
}

View File

@@ -1,5 +1,7 @@
#include "InfoString.h"
#include "Utils/Logging/Log.h"
#include <cstring>
#include <iostream>
#include <sstream>
@@ -172,13 +174,13 @@ bool InfoString::FromStream(const std::string& prefix, std::istream& stream)
std::string readPrefix;
if (!infoStream.NextField(readPrefix))
{
std::cerr << "Invalid info string: Empty\n";
con::error("Invalid info string: Empty");
return false;
}
if (prefix != readPrefix)
{
std::cerr << "Invalid info string: Prefix \"" << readPrefix << "\" did not match expected prefix \"" << prefix << "\"\n";
con::error("Invalid info string: Prefix \"{}\" did not match expected prefix \"{}\"", readPrefix, prefix);
return false;
}
@@ -188,9 +190,9 @@ bool InfoString::FromStream(const std::string& prefix, std::istream& stream)
if (key.empty())
{
if (m_keys_by_insertion.empty())
std::cerr << "Invalid info string: Got empty key at the start of the info string\n";
con::error("Invalid info string: Got empty key at the start of the info string");
else
std::cerr << "Invalid info string: Got empty key after key \"" << m_keys_by_insertion[m_keys_by_insertion.size() - 1] << "\"\n";
con::error("Invalid info string: Got empty key after key \"{}\"", m_keys_by_insertion[m_keys_by_insertion.size() - 1]);
return false;
}
@@ -198,7 +200,7 @@ bool InfoString::FromStream(const std::string& prefix, std::istream& stream)
std::string value;
if (!infoStream.NextField(value))
{
std::cerr << "Invalid info string: Unexpected eof, no value for key \"" << key << "\"\n";
con::error("Invalid info string: Unexpected eof, no value for key \"{}\"", key);
return false;
}

View File

@@ -0,0 +1,11 @@
#include "LeaderboardCommon.h"
#include <format>
namespace leaderboard
{
std::string GetJsonFileNameForAsset(const std::string& assetName)
{
return std::format("leaderboards/{}.json", assetName);
}
} // namespace leaderboard

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace leaderboard
{
std::string GetJsonFileNameForAsset(const std::string& assetName);
}

View File

@@ -0,0 +1,11 @@
#include "LightDefCommon.h"
#include <format>
namespace light_def
{
std::string GetFileNameForAsset(const std::string& assetName)
{
return std::format("lights/{}", assetName);
}
} // namespace light_def

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace light_def
{
std::string GetFileNameForAsset(const std::string& assetName);
}

View File

@@ -1,13 +1,19 @@
#options GAME (IW4, IW5, T6)
#options GAME (IW3, IW4, IW5, T5, T6)
#filename "Game/" + GAME + "/Material/JsonMaterial" + GAME + ".h"
#if GAME == "IW4"
#if GAME == "IW3"
#define FEATURE_IW3
#define HAS_WATER
#elif GAME == "IW4"
#define FEATURE_IW4
#define HAS_WATER
#elif GAME == "IW5"
#define FEATURE_IW5
#define HAS_WATER
#elif GAME == "T5"
#define FEATURE_T5
#define HAS_WATER
#elif GAME == "T6"
#define FEATURE_T6
#endif
@@ -75,8 +81,10 @@ namespace GAME
INVALID,
DISABLED,
GT0,
#if defined(FEATURE_IW4) || defined(FEATURE_IW5)
#if defined(FEATURE_IW3) || defined(FEATURE_IW4) || defined(FEATURE_IW5)
LT128,
#elif defined(FEATURE_T5)
GE255,
#endif
GE128
};
@@ -85,8 +93,10 @@ namespace GAME
{JsonAlphaTest::INVALID, nullptr },
{JsonAlphaTest::DISABLED, "disabled"},
{JsonAlphaTest::GT0, "gt0" },
#if defined(FEATURE_IW4) || defined(FEATURE_IW5)
#if defined(FEATURE_IW3) || defined(FEATURE_IW4) || defined(FEATURE_IW5)
{JsonAlphaTest::LT128, "lt128" },
#elif defined(FEATURE_T5)
{JsonAlphaTest::GE255, "ge255" },
#endif
{JsonAlphaTest::GE128, "ge128" }
});
@@ -208,7 +218,7 @@ namespace GAME
std::optional<std::string> name;
std::optional<std::string> nameFragment;
std::optional<unsigned> nameHash;
std::vector<float> literal;
std::array<float, 4> literal;
};
inline void to_json(nlohmann::json& out, const JsonConstant& in)
@@ -315,35 +325,31 @@ namespace GAME
#endif
NLOHMANN_JSON_SERIALIZE_ENUM(TextureSemantic, {
#if defined(FEATURE_IW4) || defined(FEATURE_IW5)
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
#if defined(FEATURE_IW3) || defined(FEATURE_T5) || defined(FEATURE_T6)
{TS_UNUSED_1, "unused1" },
#else
{TS_DETAIL_MAP, "detailMap" },
#endif
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
#ifdef FEATURE_T6
{TS_OCCLUSION_MAP, "occlusionMap" },
#endif
{TS_UNUSED_6, "unused6" },
#if defined(FEATURE_IW3) || defined(FEATURE_IW4) || defined(FEATURE_IW5) || defined(FEATURE_T5)
{TS_WATER_MAP, "waterMap" },
#endif
#ifdef FEATURE_IW5
{TS_DISPLACEMENT_MAP, "displacementMap"},
#endif
#elif defined(FEATURE_T6)
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
{TS_UNUSED_1, "unused1" },
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
{TS_OCCLUSION_MAP, "occlusionMap"},
{TS_UNUSED_6, "unused6" },
#if defined(FEATURE_T5) || defined(FEATURE_T6)
{TS_COLOR0_MAP, "color0Map" },
{TS_COLOR1_MAP, "color1Map" },
{TS_COLOR2_MAP, "color2Map" },
@@ -372,7 +378,7 @@ namespace GAME
std::optional<std::string> nameStart;
std::optional<std::string> nameEnd;
TextureSemantic semantic;
#ifdef FEATURE_T6
#if defined(FEATURE_T5) || defined(FEATURE_T6)
bool isMatureContent;
#endif
JsonSamplerState samplerState;
@@ -396,7 +402,7 @@ namespace GAME
}
out["semantic"] = in.semantic;
#ifdef FEATURE_T6
#if defined(FEATURE_T5) || defined(FEATURE_T6)
out["isMatureContent"] = in.isMatureContent;
#endif
out["samplerState"] = in.samplerState;
@@ -413,7 +419,7 @@ namespace GAME
optional_from_json(in, "nameStart", out.nameStart);
optional_from_json(in, "nameEnd", out.nameEnd);
in.at("semantic").get_to(out.semantic);
#ifdef FEATURE_T6
#if defined(FEATURE_T5) || defined(FEATURE_T6)
in.at("isMatureContent").get_to(out.isMatureContent);
#endif
in.at("samplerState").get_to(out.samplerState);
@@ -437,36 +443,43 @@ namespace GAME
);
NLOHMANN_JSON_SERIALIZE_ENUM(MaterialGameFlags, {
#if defined(FEATURE_IW4) || defined(FEATURE_IW5)
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
{MTL_GAMEFLAG_4, "4" },
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
{MTL_GAMEFLAG_40, "40" },
{MTL_GAMEFLAG_80, "80" },
#elif defined(FEATURE_T6)
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
#ifdef FEATURE_T6
{MTL_GAMEFLAG_NO_MARKS, "NO_MARKS" },
{MTL_GAMEFLAG_NO_MARKS, "4" },
#else
{MTL_GAMEFLAG_4, "4" },
#endif
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
#if defined(FEATURE_IW3) || defined(FEATURE_T5) || defined(FEATURE_T6)
{MTL_GAMEFLAG_CASTS_SHADOW, "CASTS_SHADOW"},
{MTL_GAMEFLAG_CASTS_SHADOW, "40" },
#else
{MTL_GAMEFLAG_40, "40" },
#endif
{MTL_GAMEFLAG_80, "80" },
#if defined(FEATURE_T5) || defined(FEATURE_T6)
{MTL_GAMEFLAG_100, "100" },
{MTL_GAMEFLAG_200, "200" },
#if defined(FEATURE_T6)
{MTL_GAMEFLAG_400, "400" },
{MTL_GAMEFLAG_800, "800" },
{MTL_GAMEFLAG_1000, "1000" },
{MTL_GAMEFLAG_2000, "2000" },
{MTL_GAMEFLAG_4000, "4000" },
#endif
#endif
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxCameraRegionType, {
#if defined(FEATURE_IW4) || defined(FEATURE_IW5)
#if defined(FEATURE_IW3) || defined(FEATURE_T5)
{CAMERA_REGION_LIT, "lit" },
{CAMERA_REGION_DECAL, "decal" },
{CAMERA_REGION_EMISSIVE, "emissive" },
#elif defined(FEATURE_IW4) || defined(FEATURE_IW5)
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
{CAMERA_REGION_EMISSIVE, "emissive" },
@@ -474,7 +487,6 @@ namespace GAME
#ifdef FEATURE_IW5
{CAMERA_REGION_LIGHT_MAP_OPAQUE, "lightMapOpaque"},
#endif
{CAMERA_REGION_NONE, "none" },
#elif defined(FEATURE_T6)
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
@@ -486,20 +498,20 @@ namespace GAME
{CAMERA_REGION_DEPTH_HACK, "depthHack" },
{CAMERA_REGION_UNUSED, "unused" },
{CAMERA_REGION_SONAR, "sonar" },
{CAMERA_REGION_NONE, "none" },
#endif
{CAMERA_REGION_NONE, "none" },
});
class JsonMaterial
{
public:
#ifdef FEATURE_T6
#if defined(FEATURE_T5) || defined(FEATURE_T6)
unsigned layeredSurfaceTypes;
unsigned hashIndex;
#if defined(FEATURE_T6)
unsigned surfaceFlags;
unsigned contents;
uint8_t probeMipBits;
std::optional<std::string> thermalMaterial;
#endif
#endif
std::vector<MaterialGameFlags> gameFlags;
unsigned sortKey;
@@ -516,13 +528,13 @@ namespace GAME
NLOHMANN_DEFINE_TYPE_EXTENSION(
JsonMaterial,
#ifdef FEATURE_T6
#if defined(FEATURE_T5) || defined(FEATURE_T6)
layeredSurfaceTypes,
hashIndex,
#if defined(FEATURE_T6)
surfaceFlags,
contents,
probeMipBits,
thermalMaterial,
#endif
#endif
gameFlags,
sortKey,

View File

@@ -1,5 +1,7 @@
#include "GdtStream.h"
#include "Utils/Logging/Log.h"
#include <iostream>
#include <sstream>
@@ -14,7 +16,7 @@ public:
void GdtReader::PrintError(const std::string& message) const
{
std::cout << "GDT Error at line " << m_line << ": " << message << "\n";
con::error("GDT Error at line {}: {}", m_line, message);
}
int GdtReader::PeekChar()

View File

@@ -0,0 +1,11 @@
#include "PhysCollmapCommon.h"
#include <format>
namespace phys_collmap
{
std::string GetFileNameForAssetName(const std::string& assetName)
{
return std::format("phys_collmaps/{}.map", assetName);
}
} // namespace phys_collmap

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace phys_collmap
{
std::string GetFileNameForAssetName(const std::string& assetName);
}

View File

@@ -0,0 +1,11 @@
#include "PhysConstraintsCommon.h"
#include <format>
namespace phys_constraints
{
std::string GetFileNameForAssetName(const std::string& assetName)
{
return std::format("physconstraints/{}", assetName);
}
} // namespace phys_constraints

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace phys_constraints
{
std::string GetFileNameForAssetName(const std::string& assetName);
}

View File

@@ -0,0 +1,11 @@
#include "PhysPresetCommon.h"
#include <format>
namespace phys_preset
{
std::string GetFileNameForAssetName(const std::string& assetName)
{
return std::format("physic/{}", assetName);
}
} // namespace phys_preset

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace phys_preset
{
std::string GetFileNameForAssetName(const std::string& assetName);
}

View File

@@ -1,5 +1,7 @@
#include "OutputPathFilesystem.h"
#include "Utils/Logging/Log.h"
#include <format>
#include <fstream>
#include <iostream>
@@ -24,14 +26,14 @@ std::unique_ptr<std::ostream> OutputPathFilesystem::Open(const std::string& file
fs::create_directories(containingDirectory, ec);
if (ec)
{
std::cerr << std::format("Failed to create folder '{}' when try to open file '{}'\n", containingDirectory.string(), fileName);
con::error("Failed to create folder '{}' when try to open file '{}'", containingDirectory.string(), fileName);
return nullptr;
}
std::ofstream stream(fullNewPath, std::ios::binary | std::ios::out);
if (!stream.is_open())
{
std::cerr << std::format("Failed to open file '{}'\n", fileName);
con::error("Failed to open file '{}'", fileName);
return nullptr;
}

View File

@@ -1,5 +1,6 @@
#include "SearchPathFilesystem.h"
#include "Utils/Logging/Log.h"
#include "Utils/ObjFileStream.h"
#include <filesystem>
@@ -59,6 +60,6 @@ void SearchPathFilesystem::Find(const SearchPathSearchOptions& options, const st
}
catch (std::filesystem::filesystem_error& e)
{
std::cerr << std::format("Directory Iterator threw error when trying to find files: \"{}\"\n", e.what());
con::error("Directory Iterator threw error when trying to find files: \"{}\"", e.what());
}
}

View File

@@ -0,0 +1,16 @@
#include "ShaderCommon.h"
#include <format>
namespace shader
{
std::string GetFileNameForPixelShaderAssetName(const std::string& assetName)
{
return std::format("shader_bin/ps_{}.cso", assetName);
}
std::string GetFileNameForVertexShaderAssetName(const std::string& assetName)
{
return std::format("shader_bin/vs_{}.cso", assetName);
}
} // namespace shader

View File

@@ -0,0 +1,9 @@
#pragma once
#include <string>
namespace shader
{
std::string GetFileNameForPixelShaderAssetName(const std::string& assetName);
std::string GetFileNameForVertexShaderAssetName(const std::string& assetName);
} // namespace shader

View File

@@ -4,6 +4,7 @@
#include "Utils/ClassUtils.h"
#include "Utils/Endianness.h"
#include "Utils/FileUtils.h"
#include "Utils/Logging/Log.h"
#include <cassert>
#include <iostream>
@@ -232,7 +233,7 @@ namespace flac
}
catch (const FlacReadingException& e)
{
std::cerr << e.what() << "\n";
con::error(e.what());
}
return false;

View File

@@ -0,0 +1,11 @@
#include "SoundCurveCommon.h"
#include <format>
namespace sound_curve
{
std::string GetFileNameForAssetName(const std::string& assetName)
{
return std::format("soundaliases/{}.vfcurve", assetName);
}
} // namespace sound_curve

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace sound_curve
{
std::string GetFileNameForAssetName(const std::string& assetName);
}

View File

@@ -0,0 +1,21 @@
#include "TechsetCommon.h"
#include <format>
namespace techset
{
std::string GetFileNameForStateMapName(const std::string& stateMapName)
{
return std::format("statemaps/{}.sm", stateMapName);
}
std::string GetFileNameForTechniqueName(const std::string& assetName)
{
return std::format("techniques/{}.tech", assetName);
}
std::string GetFileNameForTechsetName(const std::string& assetName)
{
return std::format("techsets/{}.techset", assetName);
}
} // namespace techset

View File

@@ -0,0 +1,10 @@
#pragma once
#include <string>
namespace techset
{
std::string GetFileNameForStateMapName(const std::string& stateMapName);
std::string GetFileNameForTechniqueName(const std::string& assetName);
std::string GetFileNameForTechsetName(const std::string& assetName);
} // namespace techset

View File

@@ -0,0 +1,11 @@
#include "TracerCommon.h"
#include <format>
namespace tracer
{
std::string GetFileNameForAssetName(const std::string& assetName)
{
return std::format("tracer/{}", assetName);
}
} // namespace tracer

View File

@@ -0,0 +1,8 @@
#pragma once
#include <string>
namespace tracer
{
std::string GetFileNameForAssetName(const std::string& assetName);
}

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