From d0ee167d2d845a65b0e5ed07b5fa4f1fa0453b18 Mon Sep 17 00:00:00 2001 From: Jan Laupetin Date: Sun, 1 Mar 2026 16:33:53 +0100 Subject: [PATCH] fix: not properly setting common technique shader type --- src/ObjWriting/Game/T6/Techset/TechsetDumperT6.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ObjWriting/Game/T6/Techset/TechsetDumperT6.cpp b/src/ObjWriting/Game/T6/Techset/TechsetDumperT6.cpp index ba204f1c..e905b8d9 100644 --- a/src/ObjWriting/Game/T6/Techset/TechsetDumperT6.cpp +++ b/src/ObjWriting/Game/T6/Techset/TechsetDumperT6.cpp @@ -194,7 +194,7 @@ namespace techset::CommonTechniqueShader ConvertToCommonShader(const MaterialVertexShader* vertexShader) { - techset::CommonTechniqueShader result{}; + techset::CommonTechniqueShader result(techset::CommonTechniqueShaderType::VERTEX, std::string()); if (!vertexShader) return result; @@ -214,7 +214,7 @@ namespace techset::CommonTechniqueShader ConvertToCommonShader(const MaterialPixelShader* pixelShader) { - techset::CommonTechniqueShader result{}; + techset::CommonTechniqueShader result(techset::CommonTechniqueShaderType::PIXEL, std::string()); if (!pixelShader) return result;