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https://github.com/Laupetin/OpenAssetTools.git
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feat: load iw5 weapon attachments from raw
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@@ -7,6 +7,7 @@
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#include "AssetLoaders/AssetLoaderRawFile.h"
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#include "AssetLoaders/AssetLoaderScriptFile.h"
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#include "AssetLoaders/AssetLoaderStringTable.h"
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#include "AssetLoaders/AssetLoaderWeaponAttachment.h"
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#include "AssetLoading/AssetLoadingManager.h"
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#include "Game/IW5/GameAssetPoolIW5.h"
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#include "Game/IW5/GameIW5.h"
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@@ -55,7 +56,7 @@ ObjLoader::ObjLoader()
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REGISTER_ASSET_LOADER(AssetLoaderMenuList)
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REGISTER_ASSET_LOADER(AssetLoaderMenuDef)
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REGISTER_ASSET_LOADER(AssetLoaderLocalizeEntry)
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REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_ATTACHMENT, WeaponAttachment))
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REGISTER_ASSET_LOADER(AssetLoaderWeaponAttachment)
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REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_WEAPON, WeaponCompleteDef))
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REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_FX, FxEffectDef))
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REGISTER_ASSET_LOADER(BASIC_LOADER(ASSET_TYPE_IMPACT_FX, FxImpactTable))
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