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chore: use namespace for FileUtils
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@@ -25,7 +25,7 @@ public:
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class SoundBank final : public ObjContainerReferenceable
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{
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static constexpr uint32_t MAGIC = FileUtils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t MAGIC = utils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t VERSION = 14u;
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std::string m_file_name;
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@@ -32,7 +32,7 @@ class SoundBankWriterImpl : public SoundBankWriter
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{
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static constexpr char BRANDING[] = "Created with OAT - OpenAssetTools";
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static constexpr int64_t DATA_OFFSET = 0x800;
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static constexpr uint32_t MAGIC = FileUtils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t MAGIC = utils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t VERSION = 14u;
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inline static const std::string PAD_DATA = std::string(16, '\x00');
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