mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-03-06 21:13:02 +00:00
chore: use namespace for FileUtils
This commit is contained in:
@@ -225,50 +225,50 @@ bool LinkerArgs::ParseArgs(const int argc, const char** argv, bool& shouldContin
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// --asset-search-path
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if (m_argument_parser.IsOptionSpecified(OPTION_ASSET_SEARCH_PATH))
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{
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if (!FileUtils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_ASSET_SEARCH_PATH), m_asset_search_paths))
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if (!utils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_ASSET_SEARCH_PATH), m_asset_search_paths))
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return false;
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}
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else
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{
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if (!FileUtils::ParsePathsString(DEFAULT_ASSET_SEARCH_PATH, m_asset_search_paths))
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if (!utils::ParsePathsString(DEFAULT_ASSET_SEARCH_PATH, m_asset_search_paths))
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return false;
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}
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// --add-assets-search-path
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for (const auto& specifiedValue : m_argument_parser.GetParametersForOption(OPTION_ADD_ASSET_SEARCH_PATH))
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{
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if (!FileUtils::ParsePathsString(specifiedValue, m_asset_search_paths))
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if (!utils::ParsePathsString(specifiedValue, m_asset_search_paths))
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return false;
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}
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// --gdt-search-path
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if (m_argument_parser.IsOptionSpecified(OPTION_GDT_SEARCH_PATH))
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{
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if (!FileUtils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_GDT_SEARCH_PATH), m_gdt_search_paths))
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if (!utils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_GDT_SEARCH_PATH), m_gdt_search_paths))
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return false;
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}
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else
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{
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if (!FileUtils::ParsePathsString(DEFAULT_GDT_SEARCH_PATH, m_gdt_search_paths))
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if (!utils::ParsePathsString(DEFAULT_GDT_SEARCH_PATH, m_gdt_search_paths))
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return false;
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}
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// --source-search-path
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if (m_argument_parser.IsOptionSpecified(OPTION_SOURCE_SEARCH_PATH))
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{
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if (!FileUtils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_SOURCE_SEARCH_PATH), m_source_search_paths))
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if (!utils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_SOURCE_SEARCH_PATH), m_source_search_paths))
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return false;
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}
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else
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{
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if (!FileUtils::ParsePathsString(DEFAULT_SOURCE_SEARCH_PATH, m_source_search_paths))
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if (!utils::ParsePathsString(DEFAULT_SOURCE_SEARCH_PATH, m_source_search_paths))
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return false;
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}
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// --add-source-search-path
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for (const auto& specifiedValue : m_argument_parser.GetParametersForOption(OPTION_ADD_SOURCE_SEARCH_PATH))
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{
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if (!FileUtils::ParsePathsString(specifiedValue, m_source_search_paths))
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if (!utils::ParsePathsString(specifiedValue, m_source_search_paths))
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return false;
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}
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@@ -6,12 +6,12 @@
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namespace ipak_consts
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{
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static constexpr uint32_t IPAK_MAGIC = FileUtils::MakeMagic32('K', 'A', 'P', 'I');
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static constexpr uint32_t IPAK_MAGIC = utils::MakeMagic32('K', 'A', 'P', 'I');
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static constexpr uint32_t IPAK_VERSION = 0x50000;
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static constexpr uint32_t IPAK_INDEX_SECTION = 1;
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static constexpr uint32_t IPAK_DATA_SECTION = 2;
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static constexpr uint32_t IPAK_BRANDING_SECTION = FileUtils::MakeMagic32('M', 'E', 'T', 'A');
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static constexpr uint32_t IPAK_BRANDING_SECTION = utils::MakeMagic32('M', 'E', 'T', 'A');
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static constexpr size_t IPAK_CHUNK_SIZE = 0x8000;
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static constexpr size_t IPAK_CHUNK_COUNT_PER_READ = 0x8;
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@@ -41,8 +41,8 @@ namespace d3d11
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namespace
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{
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constexpr auto TAG_RDEF = FileUtils::MakeMagic32('R', 'D', 'E', 'F');
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constexpr auto TAG_SHDR = FileUtils::MakeMagic32('S', 'H', 'D', 'R');
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constexpr auto TAG_RDEF = utils::MakeMagic32('R', 'D', 'E', 'F');
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constexpr auto TAG_SHDR = utils::MakeMagic32('S', 'H', 'D', 'R');
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constexpr auto CHUNK_TABLE_OFFSET = 28u;
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@@ -222,7 +222,7 @@ namespace d3d9
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const char* constantTableComment;
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size_t constantTableCommentSize;
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if (!FindComment(shaderByteCode, shaderByteCodeSize, FileUtils::MakeMagic32('C', 'T', 'A', 'B'), constantTableComment, constantTableCommentSize))
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if (!FindComment(shaderByteCode, shaderByteCodeSize, utils::MakeMagic32('C', 'T', 'A', 'B'), constantTableComment, constantTableCommentSize))
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return false;
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if (constantTableCommentSize < sizeof(ConstantTable))
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@@ -12,7 +12,7 @@
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namespace
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{
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constexpr auto FLAC_MAGIC = FileUtils::MakeMagic32('f', 'L', 'a', 'C');
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constexpr auto FLAC_MAGIC = utils::MakeMagic32('f', 'L', 'a', 'C');
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enum class MetaDataBlockType : unsigned
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{
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@@ -1,12 +1,13 @@
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#pragma once
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#include "Utils/FileUtils.h"
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#include <cstdint>
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constexpr uint32_t WAV_WAVE_ID = FileUtils::MakeMagic32('W', 'A', 'V', 'E');
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constexpr uint32_t WAV_CHUNK_ID_RIFF = FileUtils::MakeMagic32('R', 'I', 'F', 'F');
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constexpr uint32_t WAV_CHUNK_ID_FMT = FileUtils::MakeMagic32('f', 'm', 't', ' ');
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constexpr uint32_t WAV_CHUNK_ID_DATA = FileUtils::MakeMagic32('d', 'a', 't', 'a');
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constexpr uint32_t WAV_WAVE_ID = utils::MakeMagic32('W', 'A', 'V', 'E');
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constexpr uint32_t WAV_CHUNK_ID_RIFF = utils::MakeMagic32('R', 'I', 'F', 'F');
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constexpr uint32_t WAV_CHUNK_ID_FMT = utils::MakeMagic32('f', 'm', 't', ' ');
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constexpr uint32_t WAV_CHUNK_ID_DATA = utils::MakeMagic32('d', 'a', 't', 'a');
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struct WavChunkHeader
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{
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@@ -7,12 +7,12 @@
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namespace gltf
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{
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constexpr uint32_t GLTF_MAGIC = FileUtils::MakeMagic32('g', 'l', 'T', 'F');
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constexpr uint32_t GLTF_MAGIC = utils::MakeMagic32('g', 'l', 'T', 'F');
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constexpr uint32_t GLTF_VERSION = 2u;
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constexpr auto GLTF_VERSION_STRING = "2.0";
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constexpr uint32_t CHUNK_MAGIC_JSON = FileUtils::MakeMagic32('J', 'S', 'O', 'N');
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constexpr uint32_t CHUNK_MAGIC_BIN = FileUtils::MakeMagic32('B', 'I', 'N', '\x00');
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constexpr uint32_t CHUNK_MAGIC_JSON = utils::MakeMagic32('J', 'S', 'O', 'N');
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constexpr uint32_t CHUNK_MAGIC_BIN = utils::MakeMagic32('B', 'I', 'N', '\x00');
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constexpr auto GLTF_LENGTH_OFFSET = 8u;
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constexpr auto GLTF_JSON_CHUNK_LENGTH_OFFSET = 12u;
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@@ -41,15 +41,15 @@ namespace oat
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D3DFMT_V16U16 = 64,
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D3DFMT_A2W10V10U10 = 67,
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D3DFMT_UYVY = FileUtils::MakeMagic32('U', 'Y', 'V', 'Y'),
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D3DFMT_R8G8_B8G8 = FileUtils::MakeMagic32('R', 'G', 'B', 'G'),
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D3DFMT_YUY2 = FileUtils::MakeMagic32('Y', 'U', 'Y', '2'),
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D3DFMT_G8R8_G8B8 = FileUtils::MakeMagic32('G', 'R', 'G', 'B'),
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D3DFMT_DXT1 = FileUtils::MakeMagic32('D', 'X', 'T', '1'),
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D3DFMT_DXT2 = FileUtils::MakeMagic32('D', 'X', 'T', '2'),
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D3DFMT_DXT3 = FileUtils::MakeMagic32('D', 'X', 'T', '3'),
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D3DFMT_DXT4 = FileUtils::MakeMagic32('D', 'X', 'T', '4'),
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D3DFMT_DXT5 = FileUtils::MakeMagic32('D', 'X', 'T', '5'),
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D3DFMT_UYVY = utils::MakeMagic32('U', 'Y', 'V', 'Y'),
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D3DFMT_R8G8_B8G8 = utils::MakeMagic32('R', 'G', 'B', 'G'),
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D3DFMT_YUY2 = utils::MakeMagic32('Y', 'U', 'Y', '2'),
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D3DFMT_G8R8_G8B8 = utils::MakeMagic32('G', 'R', 'G', 'B'),
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D3DFMT_DXT1 = utils::MakeMagic32('D', 'X', 'T', '1'),
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D3DFMT_DXT2 = utils::MakeMagic32('D', 'X', 'T', '2'),
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D3DFMT_DXT3 = utils::MakeMagic32('D', 'X', 'T', '3'),
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D3DFMT_DXT4 = utils::MakeMagic32('D', 'X', 'T', '4'),
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D3DFMT_DXT5 = utils::MakeMagic32('D', 'X', 'T', '5'),
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D3DFMT_D16_LOCKABLE = 70,
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D3DFMT_D32 = 71,
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@@ -78,7 +78,7 @@ namespace oat
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D3DFMT_Q16W16V16U16 = 110,
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D3DFMT_MULTI2_ARGB8 = FileUtils::MakeMagic32('M', 'E', 'T', '1'),
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D3DFMT_MULTI2_ARGB8 = utils::MakeMagic32('M', 'E', 'T', '1'),
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// Floating point surface formats
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@@ -1,7 +1,6 @@
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#include "DdsLoader.h"
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#include "Image/DdsTypes.h"
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#include "Utils/ClassUtils.h"
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#include "Utils/FileUtils.h"
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#include "Utils/Logging/Log.h"
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@@ -15,7 +14,7 @@ namespace
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{
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class DdsLoaderInternal
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{
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static constexpr auto DDS_MAGIC = FileUtils::MakeMagic32('D', 'D', 'S', ' ');
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static constexpr auto DDS_MAGIC = utils::MakeMagic32('D', 'D', 'S', ' ');
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public:
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explicit DdsLoaderInternal(std::istream& stream)
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@@ -105,29 +104,29 @@ namespace
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{
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switch (pf.dwFourCC)
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{
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case FileUtils::MakeMagic32('D', 'X', 'T', '1'):
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case utils::MakeMagic32('D', 'X', 'T', '1'):
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m_format = &ImageFormat::FORMAT_BC1;
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return true;
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case FileUtils::MakeMagic32('D', 'X', 'T', '3'):
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case utils::MakeMagic32('D', 'X', 'T', '3'):
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m_format = &ImageFormat::FORMAT_BC2;
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return true;
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case FileUtils::MakeMagic32('D', 'X', 'T', '5'):
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case utils::MakeMagic32('D', 'X', 'T', '5'):
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m_format = &ImageFormat::FORMAT_BC3;
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return true;
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case FileUtils::MakeMagic32('A', 'T', 'I', '1'):
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case FileUtils::MakeMagic32('B', 'C', '4', 'U'):
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case utils::MakeMagic32('A', 'T', 'I', '1'):
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case utils::MakeMagic32('B', 'C', '4', 'U'):
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m_format = &ImageFormat::FORMAT_BC4;
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return true;
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case FileUtils::MakeMagic32('A', 'T', 'I', '2'):
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case FileUtils::MakeMagic32('B', 'C', '5', 'U'):
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case utils::MakeMagic32('A', 'T', 'I', '2'):
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case utils::MakeMagic32('B', 'C', '5', 'U'):
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m_format = &ImageFormat::FORMAT_BC5;
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return true;
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case FileUtils::MakeMagic32('D', 'X', '1', '0'):
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case utils::MakeMagic32('D', 'X', '1', '0'):
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return ReadDxt10Header();
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default:
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@@ -25,7 +25,7 @@ public:
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class SoundBank final : public ObjContainerReferenceable
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{
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static constexpr uint32_t MAGIC = FileUtils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t MAGIC = utils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t VERSION = 14u;
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std::string m_file_name;
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@@ -32,7 +32,7 @@ class SoundBankWriterImpl : public SoundBankWriter
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{
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static constexpr char BRANDING[] = "Created with OAT - OpenAssetTools";
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static constexpr int64_t DATA_OFFSET = 0x800;
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static constexpr uint32_t MAGIC = FileUtils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t MAGIC = utils::MakeMagic32('2', 'U', 'X', '#');
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static constexpr uint32_t VERSION = 14u;
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inline static const std::string PAD_DATA = std::string(16, '\x00');
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@@ -23,7 +23,7 @@ void BinOutput::AlignToFour(const char value) const
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const auto offset = m_stream.tellp();
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if (offset % 4 > 0)
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{
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const uint32_t alignmentValue = FileUtils::MakeMagic32(value, value, value, value);
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const uint32_t alignmentValue = utils::MakeMagic32(value, value, value, value);
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Write(&alignmentValue, 4u - (offset % 4u));
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}
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}
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@@ -330,7 +330,7 @@ bool UnlinkerArgs::ParseArgs(const int argc, const char** argv, bool& shouldCont
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// --search-path
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if (m_argument_parser.IsOptionSpecified(OPTION_SEARCH_PATH))
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{
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if (!FileUtils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_SEARCH_PATH), m_user_search_paths))
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if (!utils::ParsePathsString(m_argument_parser.GetValueForOption(OPTION_SEARCH_PATH), m_user_search_paths))
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{
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return false;
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}
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@@ -2,62 +2,67 @@
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#include <sstream>
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bool FileUtils::ParsePathsString(const std::string& pathsString, std::set<std::string>& output)
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namespace fs = std::filesystem;
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namespace utils
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{
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std::ostringstream currentPath;
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auto pathStart = true;
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auto quotationPos = 0; // 0 = before quotations, 1 = in quotations, 2 = after quotations
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for (auto character : pathsString)
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bool ParsePathsString(const std::string& pathsString, std::set<std::string>& output)
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{
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switch (character)
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std::ostringstream currentPath;
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auto pathStart = true;
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auto quotationPos = 0; // 0 = before quotations, 1 = in quotations, 2 = after quotations
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for (const auto character : pathsString)
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{
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case '"':
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if (quotationPos == 0 && pathStart)
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switch (character)
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{
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quotationPos = 1;
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}
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else if (quotationPos == 1)
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{
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quotationPos = 2;
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pathStart = false;
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}
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else
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{
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return false;
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}
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break;
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case ';':
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if (quotationPos != 1)
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{
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auto path = currentPath.str();
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if (!path.empty())
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case '"':
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if (quotationPos == 0 && pathStart)
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{
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output.insert(path);
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currentPath = std::ostringstream();
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quotationPos = 1;
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}
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else if (quotationPos == 1)
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{
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quotationPos = 2;
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pathStart = false;
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}
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else
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{
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return false;
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}
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break;
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pathStart = true;
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quotationPos = 0;
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}
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else
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{
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case ';':
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if (quotationPos != 1)
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{
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auto path = currentPath.str();
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if (!path.empty())
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{
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output.insert(path);
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currentPath = std::ostringstream();
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}
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pathStart = true;
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quotationPos = 0;
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}
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else
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{
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currentPath << character;
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}
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break;
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default:
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currentPath << character;
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pathStart = false;
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break;
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}
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break;
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default:
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currentPath << character;
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pathStart = false;
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break;
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}
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}
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if (currentPath.tellp() > 0)
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{
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output.insert(currentPath.str());
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}
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if (currentPath.tellp() > 0)
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{
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output.insert(currentPath.str());
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}
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return true;
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}
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return true;
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}
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} // namespace utils
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@@ -1,12 +1,14 @@
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#pragma once
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#include <cstdint>
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#include <filesystem>
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#include <fstream>
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#include <set>
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#include <sstream>
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#include <string>
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class FileUtils
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namespace utils
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{
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public:
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static constexpr uint32_t MakeMagic32(const char ch0, const char ch1, const char ch2, const char ch3)
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{
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return static_cast<uint32_t>(ch0) | static_cast<uint32_t>(ch1) << 8 | static_cast<uint32_t>(ch2) << 16 | static_cast<uint32_t>(ch3) << 24;
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@@ -18,5 +20,5 @@ public:
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* \param output A set for strings to save the output to.
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* \return \c true if the user input was valid and could be processed successfully, otherwise \c false.
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*/
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static bool ParsePathsString(const std::string& pathsString, std::set<std::string>& output);
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};
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bool ParsePathsString(const std::string& pathsString, std::set<std::string>& output);
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} // namespace utils
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