Accept any character on menu permissive mode

This commit is contained in:
Jan 2021-12-29 02:52:13 +01:00
parent c87e87eafc
commit d8b1f58b40

View File

@ -234,8 +234,9 @@ namespace menu::event_handler_set_scope_sequences
AddMatchers({ AddMatchers({
create.Or({ create.Or({
create.Numeric(),
create.Text(), create.Text(),
create.Numeric() create.Type(SimpleParserValueType::CHARACTER),
}).Capture(CAPTURE_SCRIPT_TOKEN) }).Capture(CAPTURE_SCRIPT_TOKEN)
}); });
} }
@ -259,6 +260,10 @@ namespace menu::event_handler_set_scope_sequences
state->m_current_script << "\"" << capture.IntegerValue() << "\" "; state->m_current_script << "\"" << capture.IntegerValue() << "\" ";
break; break;
case SimpleParserValueType::CHARACTER:
state->m_current_script << capture.CharacterValue() << " ";
break;
case SimpleParserValueType::FLOATING_POINT: case SimpleParserValueType::FLOATING_POINT:
state->m_current_script << "\"" << capture.FloatingPointValue() << "\" "; state->m_current_script << "\"" << capture.FloatingPointValue() << "\" ";
break; break;
@ -755,6 +760,8 @@ void EventHandlerSetScopeSequences::AddSequences(FeatureLevel featureLevel, bool
// Creating factory with no label supplier. Cannot use labels with it. // Creating factory with no label supplier. Cannot use labels with it.
const ScriptMatcherFactory create(nullptr); const ScriptMatcherFactory create(nullptr);
if (!permissive)
{
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("fadeIn"), create.ScriptText()})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("fadeIn"), create.ScriptText()}));
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("fadeOut"), create.ScriptText()})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("fadeOut"), create.ScriptText()}));
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("show"), create.ScriptText()})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("show"), create.ScriptText()}));
@ -797,7 +804,6 @@ void EventHandlerSetScopeSequences::AddSequences(FeatureLevel featureLevel, bool
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("resetStatsConfirm")})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("resetStatsConfirm")}));
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("resetStatsCancel")})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("resetStatsCancel")}));
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("setGameMode"), create.ScriptText()})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("setGameMode"), create.ScriptText()}));
AddSequence(std::make_unique<SequenceSetLocalVar>());
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("feederTop")})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("feederTop")}));
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("feederBottom")})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("feederBottom")}));
AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("showGamerCard")})); AddSequence(SequenceGenericScriptStatement::Create({create.ScriptKeyword("showGamerCard")}));
@ -827,10 +833,13 @@ void EventHandlerSetScopeSequences::AddSequences(FeatureLevel featureLevel, bool
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("verifyLanguage")})); AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("verifyLanguage")}));
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("updateLanguage")})); AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("updateLanguage")}));
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("mutePlayer")})); AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("mutePlayer")}));
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("openMenuOnDvar"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()})); AddSequence(SequenceUiScriptStatement::Create(
{create.ScriptKeyword("openMenuOnDvar"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()}));
AddSequence( AddSequence(
SequenceUiScriptStatement::Create({create.ScriptKeyword("openMenuOnDvarNot"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()})); SequenceUiScriptStatement::Create({create.ScriptKeyword("openMenuOnDvarNot"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()}));
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("closeMenuOnDvar"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()})); AddSequence(SequenceUiScriptStatement::Create({
create.ScriptKeyword("closeMenuOnDvar"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()
}));
AddSequence(SequenceUiScriptStatement::Create( AddSequence(SequenceUiScriptStatement::Create(
{create.ScriptKeyword("closeMenuOnDvarNot"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()})); {create.ScriptKeyword("closeMenuOnDvarNot"), create.ScriptText(), create.Or({create.ScriptStrictNumeric(), create.ScriptText()}), create.ScriptText()}));
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("setRecommended")})); AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("setRecommended")}));
@ -871,7 +880,9 @@ void EventHandlerSetScopeSequences::AddSequences(FeatureLevel featureLevel, bool
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("ApplyMap")})); AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("ApplyMap")}));
AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("ApplyInitialMap")})); AddSequence(SequenceUiScriptStatement::Create({create.ScriptKeyword("ApplyInitialMap")}));
} }
}
AddSequence(std::make_unique<SequenceSetLocalVar>());
AddSequence(std::make_unique<SequenceIf>()); AddSequence(std::make_unique<SequenceIf>());
AddSequence(std::make_unique<SequenceElseIf>()); AddSequence(std::make_unique<SequenceElseIf>());
AddSequence(std::make_unique<SequenceElse>()); AddSequence(std::make_unique<SequenceElse>());