mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-07-04 10:11:53 +00:00
fix: initialize default asset creator collection
This commit is contained in:
@ -110,8 +110,7 @@ XAssetInfoGeneric* AssetCreationContext::LoadDependencyGeneric(const asset_type_
|
||||
if (!result.HasFailed())
|
||||
return result.GetAssetInfo();
|
||||
|
||||
std::cerr << std::format(
|
||||
"Could not load indirectly referenced asset \"{}\" of type \"{}\"\n", assetName, *m_zone->m_pools->GetAssetTypeName(assetType));
|
||||
std::cerr << std::format("Could not load asset \"{}\" of type \"{}\"\n", assetName, *m_zone->m_pools->GetAssetTypeName(assetType));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
Reference in New Issue
Block a user