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feat: add techset compiling for IW3
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@@ -6,6 +6,8 @@
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#include "Game/IW3/IW3.h"
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#include "Game/IW3/Image/ImageLoaderEmbeddedIW3.h"
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#include "Game/IW3/Image/ImageLoaderExternalIW3.h"
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#include "Game/IW3/Techset/PixelShaderLoaderIW3.h"
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#include "Game/IW3/Techset/VertexShaderLoaderIW3.h"
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#include "Game/IW3/XModel/LoaderXModelIW3.h"
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#include "Localize/AssetLoaderLocalizeIW3.h"
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#include "Material/LoaderMaterialIW3.h"
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@@ -118,6 +120,9 @@ namespace
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// collection.AddAssetCreator(std::make_unique<AssetLoaderImpactFx>(memory));
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collection.AddAssetCreator(raw_file::CreateLoaderIW3(memory, searchPath));
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collection.AddAssetCreator(string_table::CreateLoaderIW3(memory, searchPath));
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collection.AddSubAssetCreator(techset::CreateVertexShaderLoaderIW3(memory, searchPath));
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collection.AddSubAssetCreator(techset::CreatePixelShaderLoaderIW3(memory, searchPath));
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}
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} // namespace
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