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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-01-11 03:01:49 +00:00

feat: dump t6 shader args

This commit is contained in:
Jan Laupetin
2025-11-16 00:12:52 +00:00
parent f1485fa230
commit dadcdc84e0
21 changed files with 2341 additions and 71 deletions

View File

@@ -5862,8 +5862,8 @@ namespace T6
struct
{
char textureIndex;
char samplerIndex;
uint8_t textureIndex;
uint8_t samplerIndex;
};
};
@@ -5948,7 +5948,6 @@ namespace T6
CONST_SRC_CODE_DEPTH_FROM_CLIP = 0x42,
CONST_SRC_CODE_CODE_MESH_ARG_0 = 0x43,
CONST_SRC_CODE_CODE_MESH_ARG_1 = 0x44,
CONST_SRC_CODE_CODE_MESH_ARG_LAST = 0x44,
CONST_SRC_CODE_GRID_LIGHTING_COORDS_AND_VIS = 0x45,
CONST_SRC_CODE_GRID_LIGHTING_SH_0 = 0x46,
CONST_SRC_CODE_GRID_LIGHTING_SH_1 = 0x47,
@@ -6133,6 +6132,67 @@ namespace T6
CONST_SRC_NONE,
};
enum MaterialTextureSource
{
TEXTURE_SRC_CODE_BLACK = 0x0,
TEXTURE_SRC_CODE_WHITE = 0x1,
TEXTURE_SRC_CODE_IDENTITY_NORMAL_MAP = 0x2,
TEXTURE_SRC_CODE_MODEL_LIGHTING = 0x3,
TEXTURE_SRC_CODE_LIGHTMAP_PRIMARY = 0x4,
TEXTURE_SRC_CODE_LIGHTMAP_SECONDARY = 0x5,
TEXTURE_SRC_CODE_SHADOWMAP_SUN = 0x6,
TEXTURE_SRC_CODE_SHADOWMAP_SPOT = 0x7,
TEXTURE_SRC_CODE_FEEDBACK = 0x8,
TEXTURE_SRC_CODE_RESOLVED_POST_SUN = 0x9,
TEXTURE_SRC_CODE_RESOLVED_SCENE = 0xA,
TEXTURE_SRC_CODE_POST_EFFECT_SRC = 0xB,
TEXTURE_SRC_CODE_POST_EFFECT_GODRAYS = 0xC,
TEXTURE_SRC_CODE_POST_EFFECT_0 = 0xD,
TEXTURE_SRC_CODE_POST_EFFECT_1 = 0xE,
TEXTURE_SRC_CODE_LIGHT_ATTENUATION = 0xF,
TEXTURE_SRC_CODE_DLIGHT_ATTENUATION = 0x10,
TEXTURE_SRC_CODE_OUTDOOR = 0x11,
TEXTURE_SRC_CODE_FLOATZ = 0x12,
TEXTURE_SRC_CODE_PROCESSED_FLOATZ = 0x13,
TEXTURE_SRC_CODE_RAW_FLOATZ = 0x14,
TEXTURE_SRC_CODE_STENCIL = 0x15,
TEXTURE_SRC_CODE_CINEMATIC_Y = 0x16,
TEXTURE_SRC_CODE_CINEMATIC_CR = 0x17,
TEXTURE_SRC_CODE_CINEMATIC_CB = 0x18,
TEXTURE_SRC_CODE_CINEMATIC_A = 0x19,
TEXTURE_SRC_CODE_REFLECTION_PROBE = 0x1A,
TEXTURE_SRC_CODE_FEATHER_FLOAT_Z = 0x1B,
TEXTURE_SRC_CODE_TEXTURE_0 = 0x1C,
TEXTURE_SRC_CODE_TEXTURE_1 = 0x1D,
TEXTURE_SRC_CODE_TEXTURE_2 = 0x1E,
TEXTURE_SRC_CODE_TEXTURE_3 = 0x1F,
TEXTURE_SRC_CODE_IMPACT_MASK_DEPRECATED = 0x20,
TEXTURE_SRC_CODE_UI3D = 0x21,
TEXTURE_SRC_CODE_MISSILE_CAM = 0x22,
TEXTURE_SRC_CODE_MISSILE_CAM_0 = 0x23,
TEXTURE_SRC_CODE_MISSILE_CAM_1 = 0x24,
TEXTURE_SRC_CODE_MISSILE_CAM_2 = 0x25,
TEXTURE_SRC_CODE_MISSILE_CAM_3 = 0x26,
TEXTURE_SRC_CODE_COMPOSITE_RESULT = 0x27,
TEXTURE_SRC_CODE_HEATMAP = 0x28,
TEXTURE_SRC_CODE_SONAR_COLOR = 0x29,
TEXTURE_SRC_CODE_SONAR_DEPTH = 0x2A,
TEXTURE_SRC_CODE_QRCODE_0 = 0x2B,
TEXTURE_SRC_CODE_QRCODE_1 = 0x2C,
TEXTURE_SRC_CODE_QRCODE_2 = 0x2D,
TEXTURE_SRC_CODE_QRCODE_3 = 0x2E,
TEXTURE_SRC_CODE_QRCODE_4 = 0x2F,
TEXTURE_SRC_CODE_QRCODE_5 = 0x30,
TEXTURE_SRC_CODE_QRCODE_6 = 0x31,
TEXTURE_SRC_CODE_QRCODE_7 = 0x32,
TEXTURE_SRC_CODE_QRCODE_8 = 0x33,
TEXTURE_SRC_CODE_QRCODE_9 = 0x34,
TEXTURE_SRC_CODE_QRCODE_10 = 0x35,
TEXTURE_SRC_CODE_QRCODE_11 = 0x36,
TEXTURE_SRC_CODE_COUNT
};
struct CodeConstantSource
{
const char* name;