diff --git a/src/ZoneLoading/Game/IW4/ZoneLoaderFactoryIW4.cpp b/src/ZoneLoading/Game/IW4/ZoneLoaderFactoryIW4.cpp index 2ff4f94f..36c032da 100644 --- a/src/ZoneLoading/Game/IW4/ZoneLoaderFactoryIW4.cpp +++ b/src/ZoneLoading/Game/IW4/ZoneLoaderFactoryIW4.cpp @@ -278,7 +278,7 @@ std::unique_ptr ZoneLoaderFactory::CreateLoaderForHeader(const ZoneH // Skip timestamp zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(8)); - if (inspectResult->m_generic_result.m_platform == GamePlatform::XBOX) // skip 16 unknown bytes on Xbox + if (inspectResult->m_generic_result.m_platform == GamePlatform::XBOX) // TODO: find out what this is { zoneLoader->AddLoadingStep(step::CreateStepSkipBytes(16)); }