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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-07-05 02:31:55 +00:00

Make asset dumpers not provide different implementations for dumping to gdt and raw so any dumper can decide itself how many raw files and gdt entries it wants to make use of

This commit is contained in:
Jan
2021-07-31 12:34:22 +02:00
parent e544d043bd
commit e324c20641
79 changed files with 667 additions and 979 deletions

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@ -10,18 +10,14 @@ bool AssetDumperAddonMapEnts::ShouldDump(XAssetInfo<AddonMapEnts>* asset)
return true;
}
bool AssetDumperAddonMapEnts::CanDumpAsRaw()
{
return true;
}
std::string AssetDumperAddonMapEnts::GetFileNameForAsset(Zone* zone, XAssetInfo<AddonMapEnts>* asset)
{
return asset->m_name;
}
void AssetDumperAddonMapEnts::DumpRaw(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset, std::ostream& stream)
void AssetDumperAddonMapEnts::DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset)
{
const auto* addonMapEnts = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
stream.write(addonMapEnts->entityString, std::max(addonMapEnts->numEntityChars - 1, 0));
}

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@ -9,8 +9,6 @@ namespace IW5
{
protected:
bool ShouldDump(XAssetInfo<AddonMapEnts>* asset) override;
bool CanDumpAsRaw() override;
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<AddonMapEnts>* asset) override;
void DumpRaw(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset, std::ostream& stream) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<AddonMapEnts>* asset) override;
};
}

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@ -31,12 +31,7 @@ bool AssetDumperGfxImage::ShouldDump(XAssetInfo<GfxImage>* asset)
return image->cardMemory.platform[0] > 0;
}
bool AssetDumperGfxImage::CanDumpAsRaw()
{
return true;
}
std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset)
std::string AssetDumperGfxImage::GetAssetFileName(XAssetInfo<GfxImage>* asset) const
{
std::string cleanAssetName = asset->m_name;
for (auto& c : cleanAssetName)
@ -55,8 +50,14 @@ std::string AssetDumperGfxImage::GetFileNameForAsset(Zone* zone, XAssetInfo<GfxI
return "images/" + cleanAssetName + m_writer->GetFileExtension();
}
void AssetDumperGfxImage::DumpRaw(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream)
void AssetDumperGfxImage::DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset)
{
const auto* image = asset->Asset();
const auto assetFile = context.OpenAssetFile(GetAssetFileName(asset));
if (!assetFile)
return;
auto& stream = *assetFile;
m_writer->DumpImage(stream, image->texture.texture);
}

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@ -12,11 +12,11 @@ namespace IW5
{
std::unique_ptr<IImageWriter> m_writer;
std::string GetAssetFileName(XAssetInfo<GfxImage>* asset) const;
protected:
bool ShouldDump(XAssetInfo<GfxImage>* asset) override;
bool CanDumpAsRaw() override;
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<GfxImage>* asset) override;
void DumpRaw(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset, std::ostream& stream) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<GfxImage>* asset) override;
public:
AssetDumperGfxImage();

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@ -9,16 +9,6 @@ bool AssetDumperLoadedSound::ShouldDump(XAssetInfo<LoadedSound>* asset)
return true;
}
bool AssetDumperLoadedSound::CanDumpAsRaw()
{
return true;
}
std::string AssetDumperLoadedSound::GetFileNameForAsset(Zone* zone, XAssetInfo<LoadedSound>* asset)
{
return "sound/" + asset->m_name;
}
void AssetDumperLoadedSound::DumpWavPcm(AssetDumpingContext& context, const LoadedSound* asset, std::ostream& stream)
{
const auto riffMasterChunkSize = sizeof(WAV_CHUNK_ID_RIFF)
@ -60,9 +50,15 @@ void AssetDumperLoadedSound::DumpWavPcm(AssetDumpingContext& context, const Load
stream.write(asset->sound.data, asset->sound.info.data_len);
}
void AssetDumperLoadedSound::DumpRaw(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset, std::ostream& stream)
void AssetDumperLoadedSound::DumpAsset(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset)
{
const auto* loadedSound = asset->Asset();
const auto assetFile = context.OpenAssetFile("sound/" + asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
switch (static_cast<WavFormat>(loadedSound->sound.info.format))
{
case WavFormat::PCM:

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@ -8,10 +8,9 @@ namespace IW5
class AssetDumperLoadedSound final : public AbstractAssetDumper<LoadedSound>
{
static void DumpWavPcm(AssetDumpingContext& context, const LoadedSound* asset, std::ostream& stream);
protected:
bool ShouldDump(XAssetInfo<LoadedSound>* asset) override;
bool CanDumpAsRaw() override;
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<LoadedSound>* asset) override;
void DumpRaw(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset, std::ostream& stream) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset) override;
};
}

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@ -1,13 +1,11 @@
#include "AssetDumperLocalizeEntry.h"
#include <fstream>
#include <filesystem>
#include <sstream>
#include "Localize/LocalizeCommon.h"
#include "Dumping/Localize/StringFileDumper.h"
using namespace IW5;
namespace fs = std::filesystem;
void AssetDumperLocalizeEntry::DumpPool(AssetDumpingContext& context, AssetPool<LocalizeEntry>* pool)
{
@ -15,20 +13,14 @@ void AssetDumperLocalizeEntry::DumpPool(AssetDumpingContext& context, AssetPool<
return;
const auto language = LocalizeCommon::GetNameOfLanguage(context.m_zone->m_language);
fs::path stringsPath(context.m_base_path);
stringsPath.append(language);
stringsPath.append("localizedstrings");
create_directories(stringsPath);
std::ostringstream ss;
ss << language << "/localizedstrings/" << context.m_zone->m_name << ".str";
const auto assetFile = context.OpenAssetFile(ss.str());
auto stringFilePath(stringsPath);
stringFilePath.append(context.m_zone->m_name + ".str");
std::ofstream stringFile(stringFilePath, std::fstream::out | std::ofstream::binary);
if (stringFile.is_open())
if (assetFile)
{
StringFileDumper stringFileDumper(context.m_zone, stringFile);
StringFileDumper stringFileDumper(context.m_zone, *assetFile);
stringFileDumper.SetLanguageName(language);
@ -43,8 +35,6 @@ void AssetDumperLocalizeEntry::DumpPool(AssetDumpingContext& context, AssetPool<
}
stringFileDumper.Finalize();
stringFile.close();
}
else
{

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@ -10,12 +10,7 @@ bool AssetDumperRawFile::ShouldDump(XAssetInfo<RawFile>* asset)
return true;
}
bool AssetDumperRawFile::CanDumpAsRaw()
{
return true;
}
std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset)
std::string AssetDumperRawFile::GetAssetFileName(XAssetInfo<GfxImage>* asset)
{
std::string cleanAssetName = asset->m_name;
for (auto& c : cleanAssetName)
@ -34,9 +29,15 @@ std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, XAssetInfo<RawFi
return cleanAssetName;
}
void AssetDumperRawFile::DumpRaw(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream)
void AssetDumperRawFile::DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset)
{
const auto* rawFile = asset->Asset();
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
auto& stream = *assetFile;
if (rawFile->compressedLen <= 0)
return;

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@ -7,10 +7,10 @@ namespace IW5
{
class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
{
static std::string GetAssetFileName(XAssetInfo<GfxImage>* asset);
protected:
bool ShouldDump(XAssetInfo<RawFile>* asset) override;
bool CanDumpAsRaw() override;
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<RawFile>* asset) override;
void DumpRaw(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override;
};
}

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@ -9,20 +9,15 @@ bool AssetDumperStringTable::ShouldDump(XAssetInfo<StringTable>* asset)
return true;
}
bool AssetDumperStringTable::CanDumpAsRaw()
{
return true;
}
std::string AssetDumperStringTable::GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset)
{
return asset->m_name;
}
void AssetDumperStringTable::DumpRaw(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream)
void AssetDumperStringTable::DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset)
{
const auto* stringTable = asset->Asset();
CsvOutputStream csv(stream);
const auto assetFile = context.OpenAssetFile(asset->m_name);
if (!assetFile)
return;
CsvOutputStream csv(*assetFile);
for (auto row = 0; row < stringTable->rowCount; row++)
{

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@ -9,9 +9,6 @@ namespace IW5
{
protected:
bool ShouldDump(XAssetInfo<StringTable>* asset) override;
bool CanDumpAsRaw() override;
std::string GetFileNameForAsset(Zone* zone, XAssetInfo<StringTable>* asset) override;
void DumpRaw(AssetDumpingContext& context, XAssetInfo<StringTable>* asset, std::ostream& stream) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<StringTable>* asset) override;
};
}