mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-05-17 07:21:43 +00:00
chore: make DependencyAssetLookup a separate class
This commit is contained in:
@@ -6,7 +6,7 @@ using namespace IW3;
|
||||
|
||||
void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const Zone& zone) const {}
|
||||
|
||||
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const DependencyAssetLookup& dependencyAssets) const
|
||||
void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone& zone, const ZoneDefFilter& filter) const
|
||||
{
|
||||
const auto* game = IGame::GetGameById(zone.m_game_id);
|
||||
|
||||
@@ -17,7 +17,7 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Zone&
|
||||
|
||||
for (const auto& asset : zone.m_pools)
|
||||
{
|
||||
if (!ShouldWriteAsset(*asset, dependencyAssets))
|
||||
if (!filter.ShouldWriteAsset(*asset))
|
||||
continue;
|
||||
|
||||
switch (asset->m_type)
|
||||
|
||||
Reference in New Issue
Block a user